Richard Davey
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549976134d
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Only return 2d context
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2018-04-17 15:24:07 +01:00 |
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Richard Davey
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3f722ba34a
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Fixed color namespace
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2018-04-16 15:25:29 +01:00 |
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Richard Davey
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c7037628e2
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Fixed lint error
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2018-04-09 13:48:11 +01:00 |
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Matt Chiasson
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abfd2440a0
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fixed travis failure
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2018-04-08 21:01:48 -04:00 |
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Matt Chiasson
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5f7d3fa4a1
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closes #3520
Phaser.Display.Canvas.CanvasPool.first now returns the available pool item instead of always returning null.
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2018-04-07 17:51:51 -04:00 |
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Felipe Alfonso
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c232642a52
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Parent matrix is applied to canvas context on each draw function
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2018-04-04 14:05:59 -03:00 |
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jdotrjs
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562402e440
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[fixes #3482] HueToComponent was not correctly exporting itself
Pretty self explanatory -- `module.export` is a typo, needed to be `exports`. Filed associated bug #3482.
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2018-03-30 16:25:59 -07:00 |
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orblazer
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b1d83188ef
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Add generic type and fix types on Data and Display
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2018-03-27 14:19:42 +02:00 |
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orblazer
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ed1f2a7011
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Fix wrong types
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2018-03-22 13:51:30 +01:00 |
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orblazer
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7fba122321
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Fix "any" types
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2018-03-20 17:15:49 +01:00 |
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orblazer
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37b6fc5862
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Fix many multiple types
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2018-03-20 15:58:02 +01:00 |
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orblazer
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4cff464555
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Fix nullable types
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2018-03-20 15:36:03 +01:00 |
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orblazer
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94d92910cb
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Update JSDoc on Display (object types)
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2018-03-19 16:22:51 +01:00 |
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Richard Davey
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876911fd32
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Fixed var error
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2018-03-19 13:50:23 +00:00 |
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Richard Davey
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620bcc6ae5
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jsdoc fixes and additions
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2018-03-19 13:45:00 +00:00 |
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Richard Davey
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a78651ab12
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Removed un-used properties and fixed jsdoc types
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2018-03-19 13:33:02 +00:00 |
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orblazer
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fa63a9090a
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Update JSDoc on Display
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2018-03-19 14:03:41 +01:00 |
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Richard Davey
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3b8da57008
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jsdoc fixes
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2018-03-16 17:38:15 +00:00 |
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Richard Davey
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a524dc44b0
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Expose constants. Fix #3387
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2018-03-16 13:29:30 +00:00 |
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Richard Davey
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33cbb067b4
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Phaser.Display.Color.Interpolate would return NaN values because it was loading the wrong Linear function. Fix #3372
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2018-03-12 13:41:09 +00:00 |
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Richard Davey
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edf1aa7cc1
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The onContextRestored callback won't be defined any more unless the WebGL Renderer is in use in the following objects: BitmapMask, Static Tilemap, TileSprite and Text. This should allow those objects to now work in HEADLESS mode. Fix #3368
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2018-03-12 13:37:13 +00:00 |
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Felipe Alfonso
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9dbb4db4c6
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Added inverted alpha to bitmap mask
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2018-02-23 14:09:27 -03:00 |
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Richard Davey
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50dac412be
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eslint fixes and console removal
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2018-02-16 19:08:50 +00:00 |
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Richard Davey
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86f00eeb52
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eslint fixes
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2018-02-16 18:17:51 +00:00 |
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Richard Davey
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ae3cd50356
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Fixed jsdocs
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2018-02-12 21:39:26 +00:00 |
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Richard Davey
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08a968f5ec
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Added jsdocs
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2018-02-12 21:15:15 +00:00 |
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Richard Davey
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d1f5f8a82b
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Added jsdocs
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2018-02-12 16:01:21 +00:00 |
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Richard Davey
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40689d1e35
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Updated jsdocs.
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2018-02-07 15:27:21 +00:00 |
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Richard Davey
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2a86400a28
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Added in jsdocs
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2018-01-31 13:54:44 +00:00 |
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Richard Davey
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00382bf059
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Added jsdocs.
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2018-01-26 02:20:33 +00:00 |
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Richard Davey
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c168daee3f
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Added jsdocs.
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2018-01-26 00:37:58 +00:00 |
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Felipe Alfonso
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d4f0d02745
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Merge branch 'master' into rendering-cleanup
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2018-01-25 15:45:15 -03:00 |
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Felipe Alfonso
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ba280c7517
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BitmapMask and GeometryMask are rendering correctly
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2018-01-25 15:43:19 -03:00 |
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Richard Davey
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8b8601b464
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Working through color docs
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2018-01-25 17:29:17 +00:00 |
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Richard Davey
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1304eab7db
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Added jsdocs
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2018-01-25 15:48:41 +00:00 |
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Richard Davey
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b415a19c71
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Moved pixel blend modes
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2018-01-25 15:48:33 +00:00 |
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Richard Davey
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cd0388a8bb
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Added jsdocs
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2018-01-25 14:55:31 +00:00 |
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Richard Davey
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d8f1ba03e9
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Moved repository location
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2018-01-09 21:43:56 +00:00 |
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