photonstorm
9fcab5ef26
Lots of doc fixes (thanks nhowell)
2014-02-20 03:44:44 +00:00
photonstorm
cad14848e8
Removed input handler from Graphics as it's just meant to be used as a texture really, if you need input events you can apply Graphics to a Sprite.
...
You can now create a Physics Body directly via game.physics.createBody(), and Body has been updated so it's no longer always bound to a Sprite.
Debug.renderPhysicsBody now works with Rectangles, Lines and multiple Convex shapes.
Starting to get the Tiled polyline parsing working nicely. Not too far off a complete tilemap collision.
2014-02-17 17:54:10 +00:00
photonstorm
78bf874888
Fresh build. Added pre/post update hooks to Graphics.
2014-02-17 11:27:31 +00:00
photonstorm
90e9edbf05
Updated TileSprite so it just directly extends the Pixi original. This means no input events or body for a TileSprite.
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Removed un-needed stuff from Graphics.
Removed un-used events.
Made docs in StateManager more clear re: shutdown (#410 )
2014-02-13 15:03:46 +00:00
photonstorm
67bd653eb4
Graphics updated and restored. Working through fixing up Physics.
2014-02-07 19:44:14 +00:00
photonstorm
0896c2fac7
Updating copyright year and README.
2014-02-05 16:54:59 +00:00
photonstorm
13a2cc2feb
Updating all files to adhere to the JSHint settings and fixing lots of documentation errors on the way.
2013-11-25 03:13:04 +00:00
Richard Davey
6a24d6116b
Lots of renderTexture updates and examples added
2013-11-13 06:49:24 +00:00
Román Jiménez
06e33bc8e4
Polygon & drawPolygon method
2013-11-05 20:25:06 +01:00
Webeled
12148b3159
More improvements on GameObjectFactory
2013-10-25 15:42:48 +01:00
Webeled
ce04ade458
Lots of JSDocs updates in the gameobjects folder
2013-10-25 15:22:45 +01:00
photonstorm
7e8b79adf4
Tilemap painting example and other smaller updates.
2013-10-17 21:10:00 +01:00
Richard Davey
305b12d76b
Adding docs.
2013-10-01 15:01:46 +01:00
Richard Davey
093bf8343d
Graphics fixes and other changes
2013-09-22 22:55:34 +01:00
Richard Davey
20f63c0af2
Fixed Graphics not working correctly.
2013-09-22 15:22:45 +01:00
Richard Davey
9f687b4f8a
Adding Type support for collision checks.
2013-09-12 21:54:41 +01:00
Richard Davey
60f0e8967f
Added Phaser.Graphics and fixed the Out of World Bounds call.
2013-09-09 17:01:59 +01:00