Richard Davey
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79de1b860a
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Added jsdocs
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2018-01-26 15:37:42 +00:00 |
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Richard Davey
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feee8e34e8
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Moved Container out of prod for now.
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2018-01-26 05:25:30 +00:00 |
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Richard Davey
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50318435b6
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Commented out physics destroy call.
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2018-01-25 23:19:37 +00:00 |
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Felipe Alfonso
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c94810ad43
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Merge branch 'master' into rendering-cleanup
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2018-01-25 19:21:34 -03:00 |
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Felipe Alfonso
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7c4c439aa4
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Diffuse lighting shaders. Also made light layer rendering pass through
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2018-01-25 19:20:36 -03:00 |
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Michael Hadley
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05688ac598
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Tile.GetBounds
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2018-01-25 13:48:22 -06:00 |
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Felipe Alfonso
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d4f0d02745
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Merge branch 'master' into rendering-cleanup
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2018-01-25 15:45:15 -03:00 |
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Michael Hadley
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91f18d9c94
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Added convenience method Tile.getTileData
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2018-01-25 07:46:08 -06:00 |
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Michael Hadley
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a601c57163
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Renamed TilemapLayer.map -> TilemapLayer.tilemap for consistency
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2018-01-25 07:29:43 -06:00 |
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Michael Hadley
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13349145cb
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Added Tile.tilemap convenience getter
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2018-01-25 07:25:14 -06:00 |
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Felipe Alfonso
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7b3c2c6b1c
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Removed old code
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2018-01-25 02:27:30 -03:00 |
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Felipe Alfonso
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bd8e9b2003
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Static Tilemap Layer rendering
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2018-01-25 02:26:14 -03:00 |
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Felipe Alfonso
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80d9ef42b3
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ParticleEmitterManager webgl rendering added
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2018-01-24 22:10:30 -03:00 |
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Felipe Alfonso
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42482ecb26
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TileSprite webgl rendering
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2018-01-24 21:15:51 -03:00 |
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Felipe Alfonso
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195a59d3ba
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Dynamic Tilemap rendering
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2018-01-24 19:29:57 -03:00 |
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Felipe Alfonso
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06fa0afcc8
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Dynamic Bitmap Text webgl rendering
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2018-01-24 15:55:23 -03:00 |
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Felipe Alfonso
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69c56fc920
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Merge branch 'master' into rendering-cleanup
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2018-01-24 00:58:53 -03:00 |
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Felipe Alfonso
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5170784338
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Graphics WebGL Rendering
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2018-01-24 00:03:43 -03:00 |
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Michael Hadley
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e564a6cbe7
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Tile helper methods for getting actual world bounds of a tile
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2018-01-23 19:16:56 -06:00 |
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Felipe Alfonso
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ca465c8139
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Fixed Quad
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2018-01-23 21:58:37 -03:00 |
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Felipe Alfonso
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99d850346f
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Text rendering added
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2018-01-23 21:40:20 -03:00 |
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Felipe Alfonso
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502ce8ddea
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Static BitmapText rendering. Added rect culling to TextureTintPipeline
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2018-01-23 20:36:49 -03:00 |
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Felipe Alfonso
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dd9cef61cf
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Image WebGL rendering
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2018-01-23 17:32:20 -03:00 |
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Felipe Alfonso
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070d946dca
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Mesh and Sprite rendering
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2018-01-23 16:29:47 -03:00 |
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Felipe Alfonso
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336cc4e3fe
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Merge branch 'master' into rendering-cleanup
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2018-01-23 13:39:33 -03:00 |
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Michael Hadley
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ebabf97ce3
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Comment clarification
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2018-01-23 09:41:29 -06:00 |
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Michael Hadley
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4abf0df119
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Added setCollisionFromCollisionGroup for easily setting collision from Tiled collision editor
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2018-01-23 09:40:59 -06:00 |
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Michael Hadley
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2cabd15684
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Added SetCollisionByProperty to Tilemap API
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2018-01-23 09:05:37 -06:00 |
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Michael Hadley
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e31ea73ad4
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Typo fix: Tilset -> Tileset
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2018-01-23 08:38:43 -06:00 |
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Michael Hadley
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629ead9a37
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Making Tileset comments more specific - better explains Tiled structure
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2018-01-23 07:55:43 -06:00 |
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Michael Hadley
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b8b0f42153
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getTileProperty -> getTileProperties
A tile can have multiple properties, so it makes more sense as a plural method name
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2018-01-23 07:54:03 -06:00 |
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Michael Hadley
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c7a471e29a
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Convenience for getting Tileset collision group from Tile
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2018-01-23 07:52:53 -06:00 |
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Michael Hadley
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ab29015742
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Convenience tile getters for looking up tileset & tilemap layer
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2018-01-23 07:48:59 -06:00 |
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Felipe Alfonso
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0f0b422fd7
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FlatTint Pipeline progress
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2018-01-22 19:51:15 -03:00 |
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Felipe Alfonso
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2b043fff65
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Removed RenderTarget and Shader from components
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2018-01-22 18:53:15 -03:00 |
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Felipe Alfonso
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961f00ac11
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BlitterPipeline added
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2018-01-22 18:21:47 -03:00 |
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Felipe Alfonso
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e8610734b7
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Merge branch 'master' into rendering-cleanup
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2018-01-22 12:18:38 -03:00 |
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Richard Davey
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75e9349b3c
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Text canvas width cannot drop below 1x1 pixels.
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2018-01-22 12:21:42 +00:00 |
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Michael Hadley
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348da8c81e
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MatterTileBody: wrapper around a Tile that provides access to a matter body
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2018-01-21 12:53:27 -06:00 |
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Felipe Alfonso
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a4e79875d4
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Merge branch 'master' into rendering-cleanup
# Conflicts:
# src/gameobjects/blitter/BlitterWebGLRenderer.js
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2018-01-21 11:14:27 -03:00 |
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Richard Davey
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a8c0ee8839
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Allow to pass a Frame object directly to a Bob
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2018-01-20 17:45:01 +00:00 |
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Richard Davey
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d7611afaab
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Fixed issue with setting Bob frame
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2018-01-20 17:05:53 +00:00 |
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Richard Davey
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2fb3641824
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Should be a string, not a Frame object
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2018-01-20 16:35:47 +00:00 |
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Richard Davey
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a5a112114b
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Added blitter coordinates to bob output
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2018-01-20 16:21:59 +00:00 |
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Richard Davey
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d220634fb6
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Added helper methods for flip, visible and alpha
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2018-01-20 16:21:42 +00:00 |
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Richard Davey
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b951809791
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Fixed children reference
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2018-01-20 16:21:28 +00:00 |
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Richard Davey
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134c67a51b
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Split into base class and plugin extension so other classes can use them too
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2018-01-20 16:21:12 +00:00 |
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Felipe Alfonso
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f388391c25
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Merge branch 'master' into rendering-cleanup
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2018-01-18 14:28:02 -03:00 |
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Richard Davey
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d46662cd46
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Swapped to using Number.MAX_VALUE so repeat -1 now works properly in IE11 and below.
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2018-01-18 14:59:32 +00:00 |
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Richard Davey
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2deb9edc9e
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Plugins now check to see if the Scene is already booted and adapt accordingly.
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2018-01-18 14:00:31 +00:00 |
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