Commit graph

18 commits

Author SHA1 Message Date
Felipe Alfonso
dc45945d99 WebGL Specific Game Objects work with restored context, except EffectLayer and RenderPass. That would require developer to rebind render targets and resources 2017-09-13 17:54:32 -03:00
Richard Davey
dac6228672 TileSprite now uses GetPowerOfTwo function to save some lines of code 2017-08-17 02:05:41 +01:00
Richard Davey
b0a1b54407 setOrigin needs to be called after setSize 2017-08-17 02:01:24 +01:00
Felipe Alfonso
b6ed58b93f Fix for tile sprite 2017-08-16 21:54:52 -03:00
photonstorm
dbc1298752 Moved access of game property to sys.game to keep it inline with the Injection Map. 2017-08-16 17:15:12 +01:00
photonstorm
52bb355429 Removing old and incorrect jsdoc blocks ready for first documentation pass. 2017-08-01 13:10:08 +01:00
photonstorm
d804e056ed Renaming from State to Scene internally.
This is one monster update.
2017-07-14 14:50:51 +01:00
photonstorm
67b11f1e35 Added Tint support to Tile Sprites. 2017-07-04 12:36:19 +01:00
Richard Davey
f770712c2a Huge refactoring of States, plugins and object factories 2017-07-04 01:59:31 +01:00
Felipe Alfonso
25977cfc4d Dynamic tilemap webgl rendering 2017-06-21 22:19:03 -04:00
photonstorm
ea44513fda ESLint updates. 2017-06-02 17:08:22 +01:00
Felipe Alfonso
d216793595 Texture Filtering and Repeat property 2017-05-19 21:16:45 -04:00
Felipe Alfonso
946266d715 Render to texture 2017-05-08 18:03:18 -03:00
Felipe Alfonso
d3b1081da7 Added destroy to tileSprite 2017-05-03 21:28:49 -03:00
Felipe Alfonso
da9a6de007 Canvas TileSprite 2017-05-03 21:14:14 -03:00
Felipe Alfonso
12d3771c0a Tile Sprite rendering on WebGL 2017-05-02 17:57:21 -03:00
Felipe Alfonso
e6fefdab24 Using canvas buffer for generating tile texture 2017-04-28 15:10:32 -03:00
Felipe Alfonso
4073db3551 TileSprite base and renderer 2017-04-25 19:09:13 -03:00