Richard Davey
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8373936896
|
Removing need for sqrts when mass is the same
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2019-03-19 00:27:26 +00:00 |
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Richard Davey
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d59617a627
|
Never ending debugging ahoy.
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2019-03-18 17:17:59 +00:00 |
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Richard Davey
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5485c07b32
|
Fixed world gravity rebound
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2019-03-18 14:55:54 +00:00 |
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Richard Davey
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df0c76569f
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Added world rebounds handler
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2019-03-18 14:12:52 +00:00 |
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Richard Davey
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4e993ce296
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Much better seperation code and testing block exchange
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2019-03-18 14:12:40 +00:00 |
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Richard Davey
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728a6da8e6
|
Gravity stored in properties. Intersects padding removed.
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2019-03-18 14:12:12 +00:00 |
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Richard Davey
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1306ad2f4a
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Splitting up the process of checking and separating, merging results back into Body
Body now tracks previously blocked so it can test block status before update happens.
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2019-03-18 08:08:46 +00:00 |
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Richard Davey
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01ddf26662
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Optimizing code out
|
2019-03-15 19:22:51 +00:00 |
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Richard Davey
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f555757032
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Refined soft blocks vs. hard blocks
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2019-03-15 19:22:42 +00:00 |
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Richard Davey
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2e63be9dd8
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Added setWorldBlocked methods
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2019-03-15 19:22:32 +00:00 |
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Richard Davey
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7e6efb342e
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Only apply gravity if not blocked and use new intersects method
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2019-03-15 19:22:13 +00:00 |
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Richard Davey
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edf1b57c17
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New Intersects method as it's used in multiple places
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2019-03-15 19:21:54 +00:00 |
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Richard Davey
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de14633247
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Update CHANGELOG.md
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2019-03-15 13:32:02 +00:00 |
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Richard Davey
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3e967ab300
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Move sleep iterations to property and add wake method
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2019-03-15 13:31:57 +00:00 |
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Richard Davey
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1fc476d738
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Wake-up sleeping bodies on impact
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2019-03-15 13:31:40 +00:00 |
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Richard Davey
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9500fbc97c
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No gravity for sleeping bodies
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2019-03-15 13:31:26 +00:00 |
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Richard Davey
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e93c40ddb1
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Set forcePosition flag
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2019-03-15 12:54:25 +00:00 |
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Richard Davey
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bdde075643
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Implemented sleeping and much better debug drawing
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2019-03-15 12:53:59 +00:00 |
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Richard Davey
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ae93accf2e
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Added the new debug colors to the World defaults
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2019-03-15 12:52:55 +00:00 |
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Richard Davey
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0897b78f8a
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Added remove method to fully nuke a tween from the manager.
|
2019-03-15 10:30:50 +00:00 |
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Richard Davey
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a799f5abf0
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Added Tween.remove method.
|
2019-03-15 10:30:31 +00:00 |
|
Hua
|
b562917490
|
Fix fixedWidth, fixedHeight assignment issue
|
2019-03-15 17:11:04 +08:00 |
|
Hua
|
3c75872335
|
Fix word wrap issue
|
2019-03-15 17:06:39 +08:00 |
|
Hua
|
a1d4417a7a
|
Fix bug about counting height of text object
Drawing lines might not equal to amount of lines
|
2019-03-15 14:31:05 +08:00 |
|
Richard Davey
|
b635458ebb
|
More resting tests
|
2019-03-14 17:20:47 +00:00 |
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Richard Davey
|
a74feee87d
|
Use local var
|
2019-03-14 17:20:31 +00:00 |
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Richard Davey
|
54612b55fb
|
Adding flip flop test
|
2019-03-14 14:52:07 +00:00 |
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Richard Davey
|
07eea60143
|
Removed wasBlocked and tidied up
|
2019-03-14 14:16:25 +00:00 |
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Richard Davey
|
a605ad8d0c
|
Handle nonn intersects aborts
|
2019-03-14 14:16:15 +00:00 |
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Richard Davey
|
343964dd3a
|
Removed debug stuff and fixed array vs. array iteration
|
2019-03-14 14:15:58 +00:00 |
|
Richard Davey
|
3b53057257
|
Fixed prev distance calculation + added intersects check
|
2019-03-14 14:15:43 +00:00 |
|
Richard Davey
|
dc31e39e01
|
Pushing to carry on debugging at home
|
2019-03-13 17:27:11 +00:00 |
|
Richard Davey
|
0a87a0bdef
|
Added new getProduct method and fixed naming of consumePurchases .
|
2019-03-13 12:37:01 +00:00 |
|
Richard Davey
|
9ad4ed6d8f
|
Overlap sharing implemented, allowing bounce to work again
|
2019-03-13 02:27:51 +00:00 |
|
Richard Davey
|
e42936314c
|
Test previous difference too, to mitigate tunneling
|
2019-03-13 02:27:11 +00:00 |
|
Richard Davey
|
395e4d0554
|
Cache vars
|
2019-03-13 02:26:52 +00:00 |
|
Richard Davey
|
69edda9073
|
Updating for 3.17
|
2019-03-13 02:26:30 +00:00 |
|
Richard Davey
|
5b4b2d2fa9
|
Fixed issue re: would bounce
|
2019-03-11 22:47:59 +00:00 |
|
Richard Davey
|
24921d653b
|
Added body filtering back
|
2019-03-11 22:47:48 +00:00 |
|
Richard Davey
|
b228e23dfd
|
Added blocked debug
|
2019-03-11 17:28:43 +00:00 |
|
Richard Davey
|
afd1dac03c
|
Move flag responsibility back in
|
2019-03-11 17:28:23 +00:00 |
|
Richard Davey
|
3ab9da8f04
|
Test just Y for now
|
2019-03-11 17:27:55 +00:00 |
|
Richard Davey
|
dea9a06dd2
|
Reworked the logic to reduce quantity of flags
|
2019-03-11 17:27:29 +00:00 |
|
Richard Davey
|
59859e93a7
|
Reset velocity on world bounds and blocked by setting
|
2019-03-11 12:26:58 +00:00 |
|
Richard Davey
|
f8b59e3e14
|
Added embedded check
|
2019-03-11 12:26:23 +00:00 |
|
Richard Davey
|
1d5dbb960a
|
A Body can only be blocked by 1 object per frame
|
2019-03-11 12:26:11 +00:00 |
|
Richard Davey
|
09cb8db2d8
|
Removed logging
|
2019-03-11 11:05:58 +00:00 |
|
Richard Davey
|
70f6484716
|
Flag swizzles ahoy
|
2019-03-11 11:05:51 +00:00 |
|
Richard Davey
|
932f70cea2
|
Removed logging and handled bounds collision
|
2019-03-11 11:05:42 +00:00 |
|
Richard Davey
|
89e33ae53e
|
Testing. Please do not use this build, it will break AP.
|
2019-03-11 09:19:41 +00:00 |
|