Richard Davey
|
27553a029b
|
Call clearStencilMask
|
2023-03-16 21:56:46 +00:00 |
|
Richard Davey
|
d316bacedb
|
Update PreFXPipeline.js
|
2023-03-16 18:23:35 +00:00 |
|
Richard Davey
|
b3b12ae62c
|
Testing pre/post mix
|
2023-03-14 22:03:38 +00:00 |
|
Richard Davey
|
8b2a701dbd
|
Tidying up and restore stencil
|
2023-03-14 19:46:55 +00:00 |
|
Richard Davey
|
560dc8a783
|
Restore the stencil before draw
|
2023-03-14 19:46:41 +00:00 |
|
Richard Davey
|
f3028118d3
|
Debugging
|
2023-03-03 18:54:02 +00:00 |
|
Richard Davey
|
b32286d198
|
Update PostFXPipeline.js
|
2023-03-03 18:53:36 +00:00 |
|
Richard Davey
|
4ce142c25b
|
Working through fbo debugging
|
2023-03-03 13:41:57 +00:00 |
|
Richard Davey
|
d1f2fb8dfc
|
Reset current fbo instead of null
|
2023-03-02 18:46:04 +00:00 |
|
Richard Davey
|
4ae57fa593
|
Update jsdocs
|
2023-03-02 18:17:08 +00:00 |
|
Richard Davey
|
aa3e1d17ce
|
Updated documentation
|
2023-02-27 16:26:04 +00:00 |
|
Richard Davey
|
88a59eb040
|
Post FX now supports custom quality and distance parameters. Fix #6393
|
2023-02-27 15:09:57 +00:00 |
|
Richard Davey
|
c58e0266c7
|
Use new Utils function
|
2023-02-27 13:48:40 +00:00 |
|
Richard Davey
|
e79f218472
|
Fix onFXCopy path. Fix #6403
|
2023-02-26 16:44:29 +00:00 |
|
Richard Davey
|
5ad4cbba7d
|
Types fix
|
2023-02-17 17:25:11 +00:00 |
|
Richard Davey
|
5913f38b44
|
Update property name
|
2023-02-17 02:12:20 +00:00 |
|
Richard Davey
|
98c2fed09a
|
controller not config
|
2023-02-17 01:10:36 +00:00 |
|
Richard Davey
|
7a1143731e
|
Added getController method
|
2023-02-17 01:09:36 +00:00 |
|
Richard Davey
|
55cf81e46b
|
All now use FX Controllers
|
2023-02-17 01:09:24 +00:00 |
|
Richard Davey
|
92152c16cf
|
Add controller property
|
2023-02-16 23:50:01 +00:00 |
|
Richard Davey
|
b90c067112
|
Update path
|
2023-02-16 23:49:53 +00:00 |
|
Richard Davey
|
cbf42feee1
|
Refactored so FX is a class sitting on a property, rather than a mixin.
|
2023-02-16 18:39:14 +00:00 |
|
Richard Davey
|
260f4db5a5
|
Use new shader array
|
2023-02-16 16:13:52 +00:00 |
|
Richard Davey
|
dd2efb6e5c
|
Added Bokeh and TiltShift FX
|
2023-02-16 15:04:37 +00:00 |
|
Richard Davey
|
9011d78fd4
|
Added Wipe FX
|
2023-02-16 12:53:31 +00:00 |
|
Richard Davey
|
e48d49d29f
|
Added Displacement FX
|
2023-02-16 01:52:00 +00:00 |
|
Richard Davey
|
526a6489ba
|
Added BarrelFX
|
2023-02-16 00:42:17 +00:00 |
|
Richard Davey
|
9aa58008bf
|
Finished Circle shader and CircleFX Pipeline
|
2023-02-15 23:48:34 +00:00 |
|
Richard Davey
|
720417c3dd
|
Added ColorMatrix
|
2023-02-15 18:50:44 +00:00 |
|
Richard Davey
|
2d58ee2453
|
Create CircleFXPipeline.js
|
2023-02-15 18:50:12 +00:00 |
|
Richard Davey
|
3fb415b926
|
Create ColorMatrixFXPipeline.js
|
2023-02-15 18:50:07 +00:00 |
|
Richard Davey
|
4d273254e5
|
Testing ColorMatrix FX
|
2023-02-15 13:47:56 +00:00 |
|
Richard Davey
|
399241b9c4
|
vertShader is the default :)
|
2023-02-15 01:20:53 +00:00 |
|
Richard Davey
|
1cf3aa428a
|
Exposed all the FX pipelines for easier access
|
2023-02-15 01:15:25 +00:00 |
|
Richard Davey
|
b40cc9b584
|
Tweaked alpha
|
2023-02-15 00:50:31 +00:00 |
|
Richard Davey
|
a93a6c75c3
|
Added working BloomFX
|
2023-02-15 00:50:26 +00:00 |
|
Richard Davey
|
b615e67a3b
|
Rename LinearGradient to Gradient and use better shader
|
2023-02-15 00:05:33 +00:00 |
|
Richard Davey
|
58576252cb
|
Fixed BlurFX and added LinearGradientFX
|
2023-02-14 23:45:44 +00:00 |
|
Richard Davey
|
65f3d340ec
|
Working through Blur FX
|
2023-02-14 18:53:52 +00:00 |
|
Richard Davey
|
15f296824c
|
Improved Vignette shader dramatically
|
2023-02-14 15:49:33 +00:00 |
|
Richard Davey
|
729f446e66
|
Added Shadow, Vignette, Pixelate and Shine FX
|
2023-02-14 13:33:07 +00:00 |
|
Richard Davey
|
28f088184f
|
Expose GlowFXPipeline
|
2023-02-14 01:30:57 +00:00 |
|
Richard Davey
|
13e2e15914
|
New and improved fx handling
|
2023-02-14 01:30:37 +00:00 |
|
Richard Davey
|
34c3468961
|
Create GlowFXPipeline.js
|
2023-02-14 01:29:05 +00:00 |
|
Richard Davey
|
ed1f79e57e
|
Added Vignette and BaseFX class
|
2023-02-13 21:21:18 +00:00 |
|
Richard Davey
|
532d5a9375
|
Revised FX pipeline. Added Glow, Shadow and Pixelate. Tested against multi-pass.
|
2023-02-13 18:50:27 +00:00 |
|
Richard Davey
|
963ff647e6
|
Testing out a possible FX Pipeline
|
2023-02-13 01:30:22 +00:00 |
|
Richard Davey
|
cf6b0971cb
|
Renaming SpriteFX to PreFX
|
2023-02-12 21:08:58 +00:00 |
|
Richard Davey
|
ed205f586b
|
Bloom FX
|
2023-02-09 18:46:49 +00:00 |
|
Richard Davey
|
61278d0812
|
Optionally pass ColorMatrix to ciopySprite method
|
2023-01-23 17:16:43 +00:00 |
|