Richard Davey
3122b51f66
Merge pull request #5106 from samme/fix/NoAudioSound
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Fix destroying NoAudioSound and add missing methods
2020-04-27 10:02:53 +01:00
Richard Davey
f4efebfb64
Merge pull request #5103 from samme/docs/misc-6
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Docs corrections
2020-04-27 10:01:33 +01:00
Richard Davey
0b059af3ea
Merge pull request #5107 from samme/fix/html5-audio-dataset
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Fix TypeError when loading HTML5AudioFile
2020-04-27 10:00:29 +01:00
Richard Davey
6c47e3d9e1
Formatting fixes
2020-04-27 09:59:40 +01:00
Richard Davey
f9f414ed0f
Update CHANGELOG.md
2020-04-27 09:58:25 +01:00
Richard Davey
3f808b95b6
Merge pull request #5111 from veleek/veleek/texturepivot
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Fixes to JSON texture parsers
2020-04-27 09:47:44 +01:00
Ben Randall
c4e9860c4b
Fixes to JSON texture parsers
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Add support for anchors to JSON Hash
Accept pivot value from anchor property or pivot property.
2020-04-26 22:12:06 -07:00
samme
56ad38f17d
Docs: correct Tilemap#renderDebugFull
2020-04-26 12:38:20 -07:00
samme
b47073395b
Docs: generic return
2020-04-24 13:30:07 -07:00
samme
32a8927736
Docs: Math
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RotateAround, RotateAroundDistance
2020-04-24 13:10:06 -07:00
samme
c0e5f201cd
Docs: Arcade Physics collisions
2020-04-23 10:50:33 -07:00
samme
c472a50367
Use native dataset if available
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Fixes TypeError in strict mode (`dataset` is readonly)
2020-04-22 17:52:51 -07:00
samme
1a27ff9c04
Docs: NoAudioSound
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Does not extend BaseSound, strictly speaking
2020-04-22 10:37:21 -07:00
samme
a9adf0f6cf
Fix NoAudioSound#destroy
2020-04-22 10:36:42 -07:00
samme
9909ada001
Add NoAudioSound methods
2020-04-22 09:35:57 -07:00
samme
a47408030b
Docs: Phaser.Physics.Arcade.Components.Friction
2020-04-21 15:08:49 -07:00
samme
d17c004787
Docs: correct description for Arcade.Body#drag
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Fixes #5100
2020-04-21 11:10:43 -07:00
samme
cfe501c338
Docs: correct type for CanvasTexture#getPixels
2020-04-21 11:05:16 -07:00
Martin Blackburn
c4a3a3cc39
added down key to types for SmoothedKeyControlConfig
2020-04-21 11:24:44 +01:00
Volodymyr Linyvyi
8d217d53fa
Set TextureTintPipeline on each 'postRenderCamera' call
2020-04-19 18:44:03 +03:00
samme
6506295d62
Add Vector2 methods
2020-04-17 10:21:04 -07:00
samme
03c9c5fa33
Add PathFollower#pathDelta
2020-04-17 09:28:40 -07:00
samme
108c780ea9
Add Phaser.Curves.Path#getTangent
2020-04-17 09:26:01 -07:00
lucap
6e30293142
#5078
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- updated description of data in the SceneTransitionConfig definition
2020-04-14 07:33:23 +02:00
Godard
5fd94d76a7
fix Input enableDebug function, add debug Shape to parentContainer
2020-04-09 12:04:20 -04:00
Godard
9c2447dcb8
fix Container pointToContainer function
2020-04-09 12:02:31 -04:00
lucap
ace0e200e4
#5078
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- passing the data from the transition to the System.wake method
- added missing property to the SceneTransitionConfig definition
2020-04-08 20:20:01 +02:00
Chris Andrew
7fbe57c2dd
Merge pull request #5077 from samme/docs/font-family
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Docs for GameObjects.Text
2020-04-07 01:41:48 +01:00
samme
e8381c1b9b
Add new Sound Manager methods
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- BaseSoundManager#get()
- BaseSoundManager#getAll()
- BaseSoundManager#removeAll()
- BaseSoundManager#stopByKey()
2020-04-04 14:29:31 -07:00
samme
eeb00c1a92
Docs: when to quote fontFamily
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Fixes #5076
2020-04-04 10:56:52 -07:00
samme
dfe4219f65
Add Geom.Rectangle.FromXY
2020-04-03 20:46:10 -07:00
samme
4a711e42fe
Docs: fix description for TiledObject.point
2020-04-03 20:13:13 -07:00
Survesh
ed0e76cdbf
Updated fix for issue #5069
2020-04-03 18:48:49 +05:30
samme
b51b0a1d2a
Add Math.Angle.Random() and Math.Angle.RandomDegrees()
2020-04-02 10:41:43 -07:00
Chris Andrew
f57c0a3b17
Added @samme to change log for 3.23 docs improvements
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#4935 #5020 #5062
2020-04-02 01:18:22 +01:00
Chris Andrew
8e265428ee
Merge pull request #5022 from samme/docs/misc-5
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Docs updates
2020-04-02 01:15:10 +01:00
samme
f6dfb9a278
Reset sceneUpdate in boot
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Fixes #5065
2020-04-01 13:12:25 -07:00
samme
9ff1634e66
Docs: correct names for easing functions
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Linear, Stepped. #5062
2020-03-29 14:42:42 -07:00
jjcapellan
4e4b1359de
fix #5059
2020-03-28 19:20:07 +01:00
samme
08aaf6231f
Docs: fix my math in Transform#rotation
2020-03-27 21:18:49 -07:00
Jared Cook
3ef60117a7
adding index to spine atlases when loading through asset pack
2020-03-27 13:06:34 -05:00
samme
51ecad61ad
Clamp volume
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Fixes 'IndexSizeError: The index is not in the allowed range'
2020-03-24 17:00:25 -07:00
samme
cae9d2ec07
Description for BaseSoundManager#playAudioSprite
2020-03-24 13:56:22 -07:00
aucguy
0288a96cd0
Merge remote-tracking branch 'upstream/master'
2020-03-22 22:27:56 -05:00
aucguy
ff886b001e
Fix loading audio and video with blob urls
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Passing a blob url as the second parameter to `this.load.audio` or
`this.load.video` would cause Phaser to load a different url.
Additionally, `this.load.path` would incorrectly be prepended to the
url.
`AudioFile.getAudioURL` and `VideoFile.getVideoURL`, are expected to
return an object with two properties; url and type. However when passed
a blob url they return a string. The return value's
`url` property is inspected to get the url. For strings' the property is
`undefined`. If the url property is undefined then a url derived from
the asset key is used instead.
2020-03-22 22:21:27 -05:00
samme
bc8606c65c
Add Phaser.Types.Tilemaps.TiledObject.point
2020-03-22 16:09:23 -07:00
samme
5ec9e6b91a
Offset by object data dimensions, allowing zero offset
2020-03-22 09:37:42 -07:00
samme
fb881a54b9
Add 'point' property for points
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https://doc.mapeditor.org/en/latest/reference/json-map-format/#point-example
2020-03-22 09:29:10 -07:00
samme
df1537fa36
Remove redundant assignments
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Already picked
2020-03-22 09:28:24 -07:00
samme
c3dae63c20
Description for Vector2#normalizeRightHand
2020-03-21 13:57:12 -07:00