Richard Davey
|
4dcef816b9
|
Vertex updating working
|
2022-12-06 22:45:13 +00:00 |
|
Richard Davey
|
50efdf0ab7
|
Complete 9-slice vertices done
|
2022-12-06 19:37:24 +00:00 |
|
Richard Davey
|
715002df86
|
Add alpha value
|
2022-12-06 18:30:33 +00:00 |
|
Richard Davey
|
468548c918
|
Skip alpha zero verts
|
2022-12-06 18:30:22 +00:00 |
|
Richard Davey
|
f8ae7c8bab
|
Now created via addQuad method
|
2022-12-06 18:02:32 +00:00 |
|
Richard Davey
|
4e8d0efb1e
|
Render direct from vertices, not Faces
|
2022-12-06 18:02:16 +00:00 |
|
Richard Davey
|
b3c7cc83d7
|
Preparing for 12 area calculations
|
2022-12-06 13:39:07 +00:00 |
|
Richard Davey
|
b84aecb1d4
|
Added docs (from Pixi) and finished 3-slice scaling
|
2022-12-05 22:58:49 +00:00 |
|
Richard Davey
|
657a33da8c
|
Moved data to arrays and added config object
|
2022-12-05 21:43:35 +00:00 |
|
Richard Davey
|
343ee5d216
|
Added config object
|
2022-12-05 21:43:23 +00:00 |
|
Richard Davey
|
83cf8d12fc
|
Update NineSlice.js
|
2022-12-05 18:46:53 +00:00 |
|
Richard Davey
|
1f51d418db
|
Working through manual vertex creation
|
2022-12-05 18:21:57 +00:00 |
|
Richard Davey
|
72cfbbb741
|
Removed inView checks
|
2022-12-05 18:21:47 +00:00 |
|
Richard Davey
|
6867136672
|
Testing Mesh based NineSlice Game Objectg
|
2022-12-02 18:07:20 +00:00 |
|
Richard Davey
|
951006bf8f
|
Create NineSlice.js
|
2022-09-27 18:42:50 +01:00 |
|