photonstorm
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4cfce8b4d2
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Group now extends PIXI.DisplayObjectContainer, rather than owning a _container property, which makes life a whole lot easier re: nesting.
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2014-02-06 02:31:36 +00:00 |
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photonstorm
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86f6ddcbc8
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Two new particle examples and a group animation example. Also fixed CocoonJS sound issue and Cache sound locked bug.
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2013-12-31 03:37:11 +00:00 |
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photonstorm
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0acef49a7c
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RenderTexture now displays correctly in Canvas games.
Stage.display property added. A direct reference to the root Pixi Stage object (very useful for RenderTexture manipulation)
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2013-12-23 04:20:09 +00:00 |
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photonstorm
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63d90a0176
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Sprites that are fixedToCamera can now be input dragged regardless of world position.
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2013-12-22 03:46:08 +00:00 |
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photonstorm
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3cbb820349
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You can now load any binary file via the Loader: game.load.binary(key, url, callback) - the optional callback allows for post-load processing before entering the Cache.
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2013-12-20 18:27:36 +00:00 |
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