photonstorm
c2f7520c7a
StateManager.onStateChange is a new signal which is dispatched whenever the State changes from one to another. The callback you specify is sent two parameters: the string based key of the new state, and the second parameter is the string based key of the old / previous state.
2015-05-22 15:10:20 +01:00
photonstorm
5054344668
The LoadTexture component has a new property: customRender which is checked for in the Core postUpdate to know when to render custom elements like Videos.
2015-05-21 15:24:39 +01:00
photonstorm
312c31b778
jsdoc and formatting fixes.
2015-05-21 11:53:18 +01:00
Rafael Barbosa Lopes
727f8e0fec
Updating the example assetPack.json
file.
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This commit brings up some needed updates to the `assetPack.json` sample file,
including:
- The addition of the missing sample entries for the following file types,
added in recent versions of Phaser:
- a XML file;
- an Audiosprite file;
- a Video file entries.
- Fix the example Bitmap Font entry.
2015-05-20 21:23:39 -03:00
Josh Tepei
6bf44a859c
Fixed a grammar error in README.md
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Added a comma for further clarity on line 54 of README.md
2015-05-20 14:23:33 -07:00
Richard Davey
89d107263b
Merge pull request #1805 from luckylooke/patch-1
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Copypaste typo
2015-05-20 15:14:24 +01:00
luckylooke
1939efd1c1
Copypaste typo
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`Point.setTo(2, 2)` to `Point.set(2, 2)`
2015-05-20 14:21:35 +02:00
Anup Bishnoi
ac92e3c58e
Fixed spelling error in 'rotation'
2015-05-19 22:48:03 -04:00
photonstorm
5a91f85b1f
Typo.
2015-05-19 16:57:36 +01:00
Richard Davey
4431e72711
Merge pull request #1770 from jeremyosborne/distsq
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Fix for #1761 : [Feature Request] Add Math.distanceSq().
2015-05-19 16:14:57 +01:00
photonstorm
ab594e930b
Readme update.
2015-05-19 16:09:19 +01:00
photonstorm
913ccaf22c
Fixed the Pixelate filter, changing the dimensions
uniform to a 2f and removing un-needed vecs from the fragment src. Also fixed the size getter and added sizeX and sizeY getters/setters ( #1780 )
2015-05-19 16:09:19 +01:00
Richard Davey
8db0bfa377
Merge pull request #1785 from rblopes/fix-1782
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Assign the default value of 60 FPS to the optional `frameRate` parameter, when ommited.
2015-05-19 15:04:45 +01:00
photonstorm
c3d123641b
Readme update.
2015-05-19 14:53:38 +01:00
photonstorm
1e2940a6a4
PIXI.Graphics was calling Polygon.flatten in its drawShape call, causing the original Polygon object to internally change. It now takes a clone of the polygon and only flattens that ( #1779 )
2015-05-19 14:53:32 +01:00
photonstorm
76accf4354
New build of Phaser 2.4.
2015-05-19 14:21:37 +01:00
photonstorm
d2bcb3562b
If transformUrl is given an invalid URL it returns false.
2015-05-19 14:19:24 +01:00
photonstorm
734fbfea9e
The mp4Video check includes h264 now.
2015-05-19 14:18:57 +01:00
photonstorm
0f6dd1a1a6
Device.firefoxVersion is a new property that contains the major Firefox version number if running within Firefox, otherwise zero.
2015-05-18 14:51:25 +01:00
photonstorm
7c9db8f632
jshint fixes.
2015-05-18 13:36:22 +01:00
photonstorm
5c69328ce4
New build.
2015-05-18 12:55:48 +01:00
photonstorm
bd44a25212
Readme updates.
2015-05-18 12:55:48 +01:00
photonstorm
2c775cf03d
FrameData.getFrameIndexes when called with a partial array (such as creating an animation out of a set of frames) would return the indexes array padded out with 'undefined' entries, causing short animations to never fully play through.
2015-05-18 12:55:48 +01:00
photonstorm
2e6af02f86
AnimationManager.add no longer sets the currentFrame
property when just adding an Animation to a Sprite. The currentFrame
property is now only set when the animation begins playing. This avoids the Sprite.frame and Sprite.frameName properties from returning incorrect results after adding (but not playing) an Animation. It also allows very short animations (2 frames) to play correctly without needing to loop.
2015-05-18 12:55:48 +01:00
Richard Davey
42dfe21ad7
Merge pull request #1799 from gionatan7/patch-2
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Fix Rope.js
2015-05-17 01:33:13 +01:00
Gionatan Iasio
1bbb3bb903
Fix Rope.js
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Rope creation key parameter didn't work, because PIXI.Rope requires a texture, not string.
Changed it like Sprite.
2015-05-16 19:59:12 +02:00
photonstorm
f78a4cb337
jshint fixes.
2015-05-15 01:35:20 +01:00
photonstorm
f725ac48ae
Removed all the debug information.
2015-05-15 01:27:42 +01:00
photonstorm
f2e2039009
Invalidate the texture while we wait for the new one to load (crashes IE11 otherwise)
2015-05-15 01:17:44 +01:00
photonstorm
ce27da362b
Stacks of fixes to the video stream support to get it working in Firefox.
2015-05-14 23:23:38 +01:00
photonstorm
4fa99f52c5
jsdocs fix and video loader fallback for Firefox.
2015-05-14 23:23:22 +01:00
photonstorm
4cd374691a
Wrapped the decodeAudio in a try/catch.
2015-05-14 23:21:19 +01:00
photonstorm
b91387c9a6
Extended the getUserMedia and window.URL check.
2015-05-14 23:20:52 +01:00
photonstorm
aabeccbdac
Working but needs refining.
2015-05-14 19:10:36 +01:00
photonstorm
e7ee1d5060
New build.
2015-05-14 16:52:09 +01:00
photonstorm
5a149ea4ec
Docs updates.
2015-05-14 16:52:09 +01:00
photonstorm
63887faffe
Loads of changes to deal with invalid textures and videos pending playback (i.e. Firefox)
2015-05-14 16:52:09 +01:00
photonstorm
71b242386d
Added video loadeddata callback for Firefox (which doesn't throw the canplay event until you actually start to play the video.. awesome, thanks Firefox)
2015-05-14 16:52:09 +01:00
photonstorm
ad4cf34d05
LoadTexture remembers texture valid state.
2015-05-14 16:52:09 +01:00
photonstorm
6c3d0833a3
Made silent texture fail the default.
2015-05-14 16:52:08 +01:00
Stephan de Souza
cb89b9c293
Missed comma
2015-05-14 10:04:37 -03:00
Stephan de Souza
7fb555e70e
Adds Heal Method to Phaser.Components.Health
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Ideal when used in games with health packs, bonus items, or healing sprites.
In fact: Doing a negative damage causes the same effect, but as a new method is better for documentation.
2015-05-13 16:55:17 -03:00
Richard Davey
8aecb49d48
Merge pull request #1792 from formigone/dev-return-strict-bool
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Return actual boolean value instead of 1
2015-05-13 10:59:13 +01:00
Rodrigo Silveira
ce7bcb2243
Return actual boolean value instead of 1
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This is particularly helpful when doing === comparisons. Now isOdd is
consistent with isEven, which returns actual boolean values as well.
2015-05-13 05:59:34 -03:00
photonstorm
f7514dc979
Docs updates.
2015-05-12 13:03:27 +01:00
photonstorm
23f2a7ca66
Removed 'scale' from Group as it comes from PIXI anyway.
2015-05-12 13:03:27 +01:00
photonstorm
7c123b5203
Add guards around scaleSprite.
2015-05-12 13:03:26 +01:00
photonstorm
e6f71e959a
Graphics constructor now sets x/y parameters to zero if undefined. Before it would set them to undefined as the type check wasn't strict.
2015-05-12 13:03:26 +01:00
photonstorm
4aa22e22a1
Check texture property.
2015-05-12 13:03:26 +01:00
photonstorm
7b938f396e
Rectangle.bottomLeft has been added (thanks @mattmogford #1788 )
2015-05-12 13:03:26 +01:00