Richard Davey
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59fbcc5ca3
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Updated copyright year
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2022-02-28 14:29:51 +00:00 |
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Richard Davey
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07f0bd4184
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The JSON Hash and Array Texture Parsers will now throw a console.warn if the JSON is invalid and contains identically named frames.
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2021-11-03 13:49:24 +00:00 |
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Richard Davey
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02c34cd64e
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Replace integer with number
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2020-11-23 10:22:13 +00:00 |
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Richard Davey
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6c47e3d9e1
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Formatting fixes
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2020-04-27 09:59:40 +01:00 |
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Ben Randall
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c4e9860c4b
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Fixes to JSON texture parsers
Add support for anchors to JSON Hash
Accept pivot value from anchor property or pivot property.
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2020-04-26 22:12:06 -07:00 |
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Richard Davey
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ff65e69cd1
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Changed copyright date to 2020
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2020-01-15 12:07:09 +00:00 |
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Richard Davey
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c91ed91ce3
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License link update
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2019-05-10 16:15:04 +01:00 |
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Richard Davey
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aa341854c7
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Happy New Year
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2019-01-15 16:20:22 +00:00 |
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Richard Davey
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4b1c762296
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Updated @memberOf to @memberof
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2018-10-10 10:49:13 +01:00 |
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Richard Davey
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77250b1ba3
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Shorter warning.
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2018-05-04 02:37:41 +01:00 |
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Richard Davey
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ea0bdce26a
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Updated jsdocs
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2018-04-16 16:37:07 +01:00 |
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Richard Davey
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1b20232bd1
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Exposed consts and added jsdocs
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2018-03-16 17:35:01 +00:00 |
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Joachim Grill
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22ecd23f09
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fixed multiatlas loader to support new TexturePacker atlas format introduced for Phaser 3
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2018-02-27 14:48:45 +01:00 |
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Richard Davey
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d1f5f8a82b
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Added jsdocs
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2018-02-12 16:01:21 +00:00 |
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Richard Davey
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3225367240
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Check for new TP3 structure.
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2018-02-09 15:23:03 +00:00 |
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Richard Davey
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4c5150a24c
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Added jsdocs
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2018-02-08 04:01:44 +00:00 |
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Richard Davey
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4473af243b
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Frames can now have customData stored in them, as well as the Textures. This is populated by all of the atlas data by default and can be added to, either in the JJSON source files or at run-time. Closes #3165.
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2018-01-19 18:23:25 +00:00 |
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Richard Davey
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d8f1ba03e9
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Moved repository location
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2018-01-09 21:43:56 +00:00 |
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Richard Davey
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0d90f75b5f
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Splitting the dev branch up into versions.
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2016-11-22 01:36:56 +00:00 |
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photonstorm
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4f8e509f91
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Fixed JSON Hash parsing.
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2016-10-19 14:29:52 +01:00 |
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Richard Davey
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42b8118fa0
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All core features of the new Texture classes are now done. Multi-atlas support, Sprite Sheets embedded in atlases, shared source references, shared frame data, and split parsers. Phew.
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2016-09-30 06:07:00 +01:00 |
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photonstorm
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f993769336
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Lots of work on the new Texture classes.
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2016-09-29 16:10:22 +01:00 |
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