Commit graph

9333 commits

Author SHA1 Message Date
Richard Davey
ee1e4f1e90 InputManager.hitTest will now factor the game resolution into account, stopping the tests from being offset if resolution didn't equal 1. #3376 2018-03-16 12:49:02 +00:00
Richard Davey
77357dbde0 jsdoc fix #3377 2018-03-16 12:39:39 +00:00
Richard Davey
9676205403 Merge branch 'master' of https://github.com/photonstorm/phaser 2018-03-16 12:39:07 +00:00
Richard Davey
aa8a4524b6 Updated log 2018-03-16 12:39:01 +00:00
Richard Davey
bd40c7844d
Merge pull request #3377 from jmcriat/patch-1
set default gamepad button threshold to 1
2018-03-16 12:38:36 +00:00
Richard Davey
588b8f79a3
Merge pull request #3393 from samme/feature/createSceneFromObject
Remove 'shutdown' and 'destroy' callbacks in createSceneFromObject
2018-03-16 12:34:36 +00:00
Richard Davey
c9ad488b18
Merge pull request #3403 from rexrainbow/master
Fix bug in data.merge()
2018-03-16 12:33:13 +00:00
Richard Davey
cac7aea9ca
Merge pull request #3401 from pixelpicosean/fix-arcade-circle-debug-draw
Fix arcade circle debug draw
2018-03-16 12:31:50 +00:00
Richard Davey
66c40dda69 eslint fix 2018-03-16 12:30:39 +00:00
Hua
f16cf72826 Fix bug
Copy value of key, instead of the reference of data object
2018-03-16 16:57:25 +08:00
Sean Bohan
4cde28fecd Forgot to devide width by 2 2018-03-16 14:02:41 +08:00
Sean Bohan
72e82ecf48 Fix debug draw of scaled arcade body 2018-03-16 14:02:41 +08:00
Richard Davey
dd4e00007f Added antialias config value 2018-03-16 00:52:21 +00:00
Richard Davey
78b72c55be Merge branch 'master' of https://github.com/photonstorm/phaser 2018-03-16 00:46:42 +00:00
Richard Davey
1fea31bac8 Fixed package names 2018-03-16 00:46:39 +00:00
Felipe Alfonso
2238a132e2 Context Creationg Config attributes are default to Khronos spec for webgl context creation 2018-03-15 19:55:52 -03:00
Richard Davey
0c1c16deba Used new config values, fixed eslint formatting and floored dimensions 2018-03-15 21:15:39 +00:00
Richard Davey
36f5ca47a9 Added new config values
* Game.Config.preserveDrawingBuffer is now passed to the WebGL Renderer (default `false`).
* Game.Config.failIfMajorPerformanceCaveat is now passed to the WebGL Renderer (default `false`).
* Game.Config.powerPreference is now passed to the WebGL Renderer (default `default`).
* Game.Config.pixelArt is now passed to the WebGL Renderer as the antialias context property (default `false`).
2018-03-15 21:15:12 +00:00
Bugi Görtz
077d933bbb Fixed Tile-Culling for Zoomed Camera
The fix from https://github.com/photonstorm/phaser/pull/3354/ leads to some tiles getting culled when camera is zoomed as the camera.scrollX/camera.scrollY-Properties are needed in unscaled Coordinates (World-Coordinates?) in CullTile.js

Error gets bigger with distance from (0|0)
2018-03-15 20:32:09 +01:00
Richard Davey
d286a932cd Merge branch 'master' of https://github.com/photonstorm/phaser 2018-03-15 17:27:33 +00:00
Richard Davey
19a17bcf63 Updating docs 2018-03-15 17:27:30 +00:00
Bugi Görtz
b977f096f8 fixed getCamera in CameraManager (2d/3d) to work correctly; forEach()-iterator doesn't return values
(https://hacks.mozilla.org/2015/04/es6-in-depth-iterators-and-the-for-of-loop/)
2018-03-15 17:12:06 +01:00
Bugi Görtz
5af8e745d1 fixed getCamera in CameraManager to work correctly; forEach()-construct can't return values
(https://hacks.mozilla.org/2015/04/es6-in-depth-iterators-and-the-for-of-loop/)
2018-03-15 16:58:05 +01:00
Michael Hadley
d966aaa412
Fixes #3395 2018-03-15 06:22:22 -05:00
Nicolas Challeil
53de26e572
pass data to the manager queue 2018-03-14 23:52:00 +01:00
samme
55ccf7f026 Remove unused callbacks in createSceneFromObject
Phaser never calls 'shutdown' or 'destroy' methods.
2018-03-14 13:28:04 -07:00
samme
731b006ec3 Add active to Group create methods
- Adds `active=true` argument to Group#create
- Adds `active=true` config value to Group#createMultiple etc.
2018-03-14 12:22:08 -07:00
Richard Davey
1d23aad976 TextStyle has two new properties: baselineX and baselineY which allow you to customize the 'magic' value used in calculating the text metrics. 2018-03-13 13:21:51 +00:00
Richard Davey
00a5ce9a03 Preparing for 3.3.0 2018-03-13 13:21:34 +00:00
José Maria
128691b50d
set default gamepad button threshold to 1
this.threshold = 0  was making all gamepad buttons to be always pressed down (this.pressed = true). 
this.threshold = 1 will correct the issue and in the case of analogue buttons it will only emit the event when the 'pressure' is at max.
2018-03-12 14:04:04 -03:00
Richard Davey
22901a1b05 3.2.1 build 2018-03-12 16:42:17 +00:00
Richard Davey
562730e225 Updated for 3.2.1 2018-03-12 16:40:26 +00:00
Richard Davey
1de47dfe1b Updated change log 2018-03-12 16:38:28 +00:00
Richard Davey
247e8b9337 Text.setFixedSize was incorrectly setting the text property instead of the parent property. Fix #3375 2018-03-12 16:34:21 +00:00
Allan Reyes
a08c75bb06 Delegate Timeline#makeActive to TweenManager
This fixes a bug when calling Timeline#resetTweens() while the tweens
are pending removal or completed. Delegating the #makeActive method
here was chosen to:
- Follow "tell, don't ask" (pragprog.com/articles/tell-dont-ask)
- Prevent an additional branch conditional in Tween.js
- Prevent a Law of Demeter violation, e.g.

        // src/tweens/tween/Tween.js
        if (this.parentIsTimeline) // "asking"
        {
            this.parent.manager.makeActive(this); // LoD violation
        }
        else
        {
            this.parent.makeActive(this);
        }
2018-03-12 09:31:00 -07:00
Richard Davey
1ebf639de3 Merge branch 'master' of https://github.com/photonstorm/phaser 2018-03-12 16:30:16 +00:00
Felipe Alfonso
be81ddfd51 Fixed issue on RenderTexture canvas clear. The clearRect was affected by previous transformations 2018-03-12 13:30:05 -03:00
Richard Davey
036bb2d17b Updated change log 2018-03-12 16:30:01 +00:00
Richard Davey
267e8b4b84 Merge branch 'master' of https://github.com/photonstorm/phaser 2018-03-12 16:27:49 +00:00
Felipe Alfonso
9585a1c78b Fixed issue of render texture only rendering the first frame. It should've read the cut properties 2018-03-12 13:27:32 -03:00
Felipe Alfonso
e0a4577938 Fixed issue of TileSprite rendering pattern based on the power of 2 dimension on canvas. 2018-03-12 13:18:38 -03:00
Richard Davey
70d9c7d728 Always return the parent Text object, no matter the flow 2018-03-12 16:13:42 +00:00
Richard Davey
046e47aa38 Updated 2018-03-12 16:13:07 +00:00
Richard Davey
e2ad743b92 _this fix 2018-03-12 14:52:35 +00:00
Richard Davey
0368473b95 The SetFrame method now has two optional arguments: updateSize and updateOrigin (both true by default) which will update the size and origin of the Game Object respectively. Fix #3339 2018-03-12 14:45:18 +00:00
samme
4b25574d82 Expect v3.3.0 2018-03-12 07:29:49 -07:00
samme
c7fd31d3d2 Note samme 2018-03-12 07:29:04 -07:00
samme
f4e843038c Expect v3.3.0 2018-03-12 07:23:20 -07:00
Richard Davey
33cbb067b4 Phaser.Display.Color.Interpolate would return NaN values because it was loading the wrong Linear function. Fix #3372 2018-03-12 13:41:09 +00:00
Richard Davey
cb3e476d97 Merge branch 'master' of https://github.com/photonstorm/phaser 2018-03-12 13:37:16 +00:00