Pavle Goloskokovic
|
44ce0edd82
|
Moved the same logic for calculating offset duration and startTime into createAndStartBufferSource method
|
2017-12-05 20:17:14 +01:00 |
|
Pavle Goloskokovic
|
25a11687c2
|
Replaced pausedTime field with config seek value
|
2017-12-05 20:01:06 +01:00 |
|
Pavle Goloskokovic
|
f347bcc45a
|
Limiting seek value to be between 0 and current duration in seek property setter
|
2017-12-05 19:57:07 +01:00 |
|
Pavle Goloskokovic
|
7920ad3b6d
|
Setting config seek value to value provided to seek property setter
|
2017-12-05 19:55:48 +01:00 |
|
Pavle Goloskokovic
|
d7f65cc003
|
Added comments to make it easier to figure out isPaused and isPlaying current values at any time
|
2017-12-05 19:51:15 +01:00 |
|
Pavle Goloskokovic
|
1590ab2dda
|
Returning config seek value in seek property getter if is not playing
|
2017-12-05 19:48:52 +01:00 |
|
Pavle Goloskokovic
|
5a5444e936
|
Returning value from getCurrentTime in seek property getter only if sound is currently playing
|
2017-12-05 19:47:41 +01:00 |
|
Pavle Goloskokovic
|
6c7f7ae732
|
Setting pausedTime to current seek value
|
2017-12-05 19:45:33 +01:00 |
|
Pavle Goloskokovic
|
aa503131a4
|
Returning value from getCurrentTime in seek property getter
|
2017-12-05 19:44:37 +01:00 |
|
Pavle Goloskokovic
|
a27f32b3a3
|
Added getCurrentTime method to WebAudioSound class to precisely calculate current sound time
|
2017-12-05 19:43:08 +01:00 |
|
Pavle Goloskokovic
|
0543b8d5ef
|
Calling resetConfig after starting buffer sound
|
2017-12-05 19:41:07 +01:00 |
|
Pavle Goloskokovic
|
344aec2b86
|
Added resetConfig method where seek config, and later delay config, are reset
|
2017-12-05 19:40:25 +01:00 |
|
Pavle Goloskokovic
|
b2950775a1
|
Applying config right before calling start on buffer source
|
2017-12-05 19:36:59 +01:00 |
|
Pavle Goloskokovic
|
7bde818fa5
|
Override applyConfig method and moved rateUpdates resetting logic there
|
2017-12-05 19:35:26 +01:00 |
|
Pavle Goloskokovic
|
dc4bb51b93
|
Updated few members access modifiers from private to protected
|
2017-12-05 19:31:58 +01:00 |
|
Pavle Goloskokovic
|
00c2fd3189
|
Moved totalRate initialisation above setting config options since it is used in some of the config options' setters (detune, rate)
|
2017-12-05 19:28:08 +01:00 |
|
Pavle Goloskokovic
|
fd96a329de
|
Moved isPlaying and isPaused flags initialisation above setting config options since they are used in some of the config options' setters (detune, rate)
|
2017-12-05 19:24:17 +01:00 |
|
Pavle Goloskokovic
|
97441f3bc8
|
Adding initial rate update to help calculate seek
|
2017-12-05 19:21:23 +01:00 |
|
Pavle Goloskokovic
|
ad687016ad
|
Included config seek into calculation when playing sound
|
2017-12-05 19:19:19 +01:00 |
|
Pavle Goloskokovic
|
3176293f53
|
Resetting rateUpdates before playing sound source
|
2017-12-05 19:14:53 +01:00 |
|
Pavle Goloskokovic
|
fb9bc44685
|
Save rate updates only when sound is playing
|
2017-12-05 19:13:09 +01:00 |
|
Pavle Goloskokovic
|
7dd0a877ec
|
Save sound current time instead of context current time
|
2017-12-05 19:12:18 +01:00 |
|
Pavle Goloskokovic
|
54f5e6141d
|
Adding an item to rateUpdates every time setRate method is called
|
2017-12-05 19:11:30 +01:00 |
|
Pavle Goloskokovic
|
bc486daaa3
|
Adding rateUpdates field to WebAudioSound class to keep track of all rate changes
|
2017-12-05 19:09:34 +01:00 |
|
Pavle Goloskokovic
|
6e85e6a419
|
Adding seek property to WebAudioSound class
|
2017-12-05 19:07:40 +01:00 |
|
Pavle Goloskokovic
|
de1657de01
|
Updated comments with private and readonly descriptors
|
2017-12-04 22:09:41 +01:00 |
|
Pavle Goloskokovic
|
0f6ac299e0
|
Merge remote-tracking branch 'origin/master'
|
2017-12-04 22:05:43 +01:00 |
|
Pavle Goloskokovic
|
fe36e80f24
|
Removing detune range limitation
|
2017-12-04 22:05:29 +01:00 |
|
Richard Davey
|
caabe65f04
|
Beta 13
|
2017-12-04 13:15:23 +00:00 |
|
Michael Hadley
|
55492e8940
|
Typo fix
|
2017-12-03 15:31:05 -06:00 |
|
Richard Davey
|
5e69f0e51f
|
You can now optionally set a gameobject as being inactive and invisible when disabling a body
|
2017-12-03 17:12:43 +00:00 |
|
Richard Davey
|
50b1a67043
|
Added Group.countActive
|
2017-12-03 17:12:22 +00:00 |
|
Michael Hadley
|
f7cd3deb93
|
Newsletter addition: WeightedRandomize
|
2017-12-03 08:56:12 -06:00 |
|
Michael Hadley
|
d686cd7140
|
Fix: use globalAlpha since renderer.setAlpha doesn't work with ctx manipulation
|
2017-12-03 08:55:53 -06:00 |
|
Richard Davey
|
e53fa0e716
|
Added Body.Enable component
|
2017-12-03 11:06:21 +00:00 |
|
Richard Davey
|
7d5608740a
|
Global 'remove' call which is passed on to the world
|
2017-12-02 04:05:39 +00:00 |
|
Richard Davey
|
b2ca8e17dd
|
Fixed Composite removal
|
2017-12-02 04:05:27 +00:00 |
|
Richard Davey
|
dd3db88960
|
preDestroy now handled in GameObject.destroy
|
2017-12-02 04:05:13 +00:00 |
|
Richard Davey
|
44bb628381
|
The Pairs come out of objects
|
2017-12-02 04:04:55 +00:00 |
|
Richard Davey
|
4023880efd
|
Added World.remove
|
2017-12-02 04:04:30 +00:00 |
|
Richard Davey
|
23993bb318
|
Added setBoundsCollision method and World.remove to kill a body
|
2017-12-02 04:04:15 +00:00 |
|
Richard Davey
|
3aa609ddf6
|
Physics Groups will now call refresh automatically for you after a config creation
|
2017-12-02 04:03:57 +00:00 |
|
Richard Davey
|
11d89cdb1f
|
Added default value
|
2017-12-02 04:03:31 +00:00 |
|
Richard Davey
|
8a2ea673b6
|
Group.createMultipleCallback added
|
2017-12-02 04:03:22 +00:00 |
|
Richard Davey
|
011ebb5968
|
Destroy resorts children and sets invisible
|
2017-12-02 04:03:06 +00:00 |
|
Richard Davey
|
ed56fbce37
|
Merge branch 'master' of https://github.com/photonstorm/phaser
|
2017-12-02 01:24:52 +00:00 |
|
Richard Davey
|
04844a77e0
|
Updated now that x/y is ellipse center
|
2017-12-02 01:24:50 +00:00 |
|
Richard Davey
|
55bfc9adb3
|
Ellipse x/y is now its center and the bounds properties adjust position, not dimension
|
2017-12-02 01:24:36 +00:00 |
|
Richard Davey
|
84c86e23f0
|
strokePoints has new autoClose argument which strokeEllipse takes advantage of
|
2017-12-02 01:24:18 +00:00 |
|
Michael Hadley
|
10dfa0a7da
|
Reverting last change - making it easier to access collision groups from Tileset
|
2017-12-01 18:57:27 -06:00 |
|