Richard Davey
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c49f7de3ce
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Updated to use new ParseObj data format
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2017-12-14 02:01:30 +00:00 |
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Richard Davey
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4a5f4a853e
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Brand new obj parser - far more complete, handles tris, quads and polys properly and returns a comprehensive model object
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2017-12-14 02:01:16 +00:00 |
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Richard Davey
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4db457c464
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Added Graphics.fillPoints and the option to specify an endIndex argument to strokePoints
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2017-12-14 02:00:36 +00:00 |
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Richard Davey
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4320524119
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Merge branch 'master' of https://github.com/photonstorm/phaser
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2017-12-13 22:08:18 +00:00 |
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Richard Davey
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8ec688c597
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Removed use of offset props and swapped to bounding rect
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2017-12-13 22:08:15 +00:00 |
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Pavle Goloskokovic
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0c84f78e9e
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Merge remote-tracking branch 'origin/master'
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2017-12-13 22:51:11 +01:00 |
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Pavle Goloskokovic
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7adb101d7e
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Updating rate updates correctly if delay has not yet elapsed
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2017-12-13 22:49:13 +01:00 |
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Pavle Goloskokovic
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8ea3dbd6af
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Removed completed TODO
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2017-12-13 22:48:27 +01:00 |
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Pavle Goloskokovic
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2126381bdd
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Updated startTime property description
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2017-12-13 22:48:05 +01:00 |
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Pavle Goloskokovic
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b21331fb1c
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Returning difference between playTime and startTime from seek getter if delay has not yet elapsed
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2017-12-13 22:47:39 +01:00 |
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Pavle Goloskokovic
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e173cac7d5
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Ignoring seek setter calls on delayed playing sound if delay has not yet elapsed
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2017-12-13 22:46:02 +01:00 |
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Michael Hadley
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ca7753e611
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v2 -> v3, split lines using splitRegExp property
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2017-12-13 15:44:59 -06:00 |
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Pavle Goloskokovic
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7ee1f78f18
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Ignoring resume calls on delayed playing sound if delay has not yet elapsed
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2017-12-13 22:44:59 +01:00 |
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Pavle Goloskokovic
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a17ffeb5b9
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Ignoring pause calls on delayed playing sound if delay has not yet elapsed
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2017-12-13 22:43:42 +01:00 |
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Pavle Goloskokovic
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1993aabbf4
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Resetting startTime when stopping buffer source
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2017-12-13 22:42:16 +01:00 |
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Pavle Goloskokovic
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b087a92612
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Setting startTime to value when sound should start playing and playTime to correct relative value
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2017-12-13 22:41:33 +01:00 |
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Pavle Goloskokovic
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d4645313f4
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Added startTime property to keep track of the time when the sound actually started playing music
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2017-12-13 22:39:24 +01:00 |
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Pavle Goloskokovic
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52d2be65f3
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Updated playTime property description
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2017-12-13 22:36:57 +01:00 |
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Pavle Goloskokovic
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ca3a4b9373
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Renaming startTime property to playTime
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2017-12-13 22:32:34 +01:00 |
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Michael Hadley
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be74f40df9
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Updating v2 comments to match v3 style
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2017-12-13 15:30:43 -06:00 |
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Pavle Goloskokovic
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e8617a87a3
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Taking delay config setting into account when playing sound source
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2017-12-13 22:29:55 +01:00 |
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Michael Hadley
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9357b835b4
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Jsdoc wrapping methods
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2017-12-13 15:28:52 -06:00 |
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Michael Hadley
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0415a9bc01
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Remove accidental duplicate of GetValue
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2017-12-13 15:28:36 -06:00 |
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Pavle Goloskokovic
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58da23987c
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Removing completed TODO
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2017-12-13 22:26:54 +01:00 |
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Pavle Goloskokovic
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f7ab4ca402
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Resetting delay value in resetConfig method
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2017-12-13 22:26:32 +01:00 |
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Pavle Goloskokovic
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e87fdb71ec
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Added default delay value to initial sound marker config
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2017-12-13 22:25:58 +01:00 |
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Pavle Goloskokovic
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7369f04b99
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Added default delay value to initial sound config
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2017-12-13 22:25:22 +01:00 |
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Michael Hadley
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58b00a12e1
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Make word wrap functions more pure so they are easier to share with other GOs later
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2017-12-13 15:14:16 -06:00 |
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Michael Hadley
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d003945a66
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v2's PrecalculateWordWrap -> getWrappedText
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2017-12-13 15:09:06 -06:00 |
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Michael Hadley
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2fe60ffbf9
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Add wrapping to Text & ensure context's font stays in sync
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2017-12-13 15:08:43 -06:00 |
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Michael Hadley
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f6bd7ecb1b
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Add TextStyle wrap properties & parse with GetValue over GetAdvancedValue
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2017-12-13 15:07:37 -06:00 |
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Michael Hadley
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0c3f144f88
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Port v2 text wrapping functions to Text
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2017-12-13 15:04:57 -06:00 |
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Pavle Goloskokovic
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7aa519c5e4
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Merge remote-tracking branch 'origin/master'
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2017-12-12 20:30:18 +01:00 |
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Pavle Goloskokovic
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a13f90b4a1
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Removed completed TODO
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2017-12-12 20:26:11 +01:00 |
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Pavle Goloskokovic
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dca07e84fb
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Setting loop value at the end of applyConfig method
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2017-12-12 20:21:42 +01:00 |
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Pavle Goloskokovic
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0e5b2594c5
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Removing unneeded logic from loop property setter
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2017-12-12 20:20:45 +01:00 |
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Pavle Goloskokovic
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95abc59e3e
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Resetting config when looping sound in order to reset any non-zero seek value
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2017-12-12 20:18:51 +01:00 |
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Pavle Goloskokovic
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bb281605c6
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Checking if looping is enabled when sound ends and if it is creating and playing source sound again
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2017-12-12 20:17:42 +01:00 |
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Pavle Goloskokovic
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1f5d4f2769
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Removed createBufferSource method since its logic was used only in one place
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2017-12-12 20:13:58 +01:00 |
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Pavle Goloskokovic
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67477708b2
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Ditching loopSource approach as logic would be too complicated when taking playback rate into account
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2017-12-12 20:11:46 +01:00 |
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Pavle Goloskokovic
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47522af035
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Reordering setting loop value in applyConfig before rate and detune to enable rate and detune to update loop source as well
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2017-12-12 20:02:17 +01:00 |
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Pavle Goloskokovic
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c06a2bc78c
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Setting loop source rate in setRate method if looping is enables
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2017-12-12 20:00:49 +01:00 |
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Pavle Goloskokovic
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dbc4b8b6f2
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Renamed createLoopBufferSource to createAndStartLoopBufferSource and added some logic for starting loop source
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2017-12-12 20:00:04 +01:00 |
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Pavle Goloskokovic
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d13bdfde62
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Added createBufferSource to reuse buffer source creation logic
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2017-12-12 19:58:44 +01:00 |
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Pavle Goloskokovic
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648187295e
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Added method for creating loop buffer source
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2017-12-12 19:56:18 +01:00 |
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Pavle Goloskokovic
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d788ed3a44
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Stop and remove loopSource in stopAndRemoveBufferSource
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2017-12-12 19:52:24 +01:00 |
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Pavle Goloskokovic
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bca40391fe
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If value set to loop property is the same as config value skip any further commands
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2017-12-12 19:47:57 +01:00 |
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Pavle Goloskokovic
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c8f43e7a5a
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Added a bit of logic and couple of TODOs to handle loop source when setting loop property value
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2017-12-12 19:46:08 +01:00 |
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Pavle Goloskokovic
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bcda86c566
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Setting config value when setting loop property
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2017-12-12 19:44:41 +01:00 |
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Pavle Goloskokovic
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48f86abb65
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Returning config value when getting loop property
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2017-12-12 19:43:21 +01:00 |
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