Richard Davey
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4253db9a08
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The Tilemap and TilemapLayer classes have a new method getTileCorners . This method will return an array of Vector2s with each entry corresponding to the corners of the requested tile, in world space. This currently works for Orthographic and Hexagonal tilemaps.
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2022-11-28 18:31:20 +00:00 |
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Richard Davey
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c8b40de29c
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Improved jsdocs
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2022-11-24 00:41:55 +00:00 |
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Richard Davey
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6aa193c21b
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Added new getIsoTileAtWorldXY method.
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2022-11-24 00:27:01 +00:00 |
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Richard Davey
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06b1adca14
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Lint fix
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2022-09-20 22:23:09 +01:00 |
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samme
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cfb92c6957
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Give TilemapLayer origin (0, 0)
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2022-09-19 08:33:33 -07:00 |
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Richard Davey
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03842535c3
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TilemapLayer.setTint is a new method that allows you to set the tint color of all tiles in the given area, optionally based on the filtering search options. This is a WebGL only feature.
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2022-05-24 18:27:33 +01:00 |
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samme
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b6171f6e43
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Add Mask component to TilemapLayer
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2022-05-10 10:37:45 -07:00 |
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Richard Davey
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59fbcc5ca3
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Updated copyright year
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2022-02-28 14:29:51 +00:00 |
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Richard Davey
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d1ece18c93
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The method TilemapLayer.weightedRandomize has changed so that the parameter weightedIndexes is now first in the method and is non-optional. Previously, it was the 5th parameter and incorrectly flagged as optional. This change was made to the docs but not the parameters, but now works according to the docs
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2021-01-14 09:48:16 +00:00 |
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Richard Davey
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2e91763abc
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Fixes lots of default parameters
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2020-11-26 12:55:40 +00:00 |
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Richard Davey
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417f7684c3
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More integer to number changes
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2020-11-23 10:32:00 +00:00 |
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Richard Davey
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3f511a73cd
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Replace integer[] with number[]
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2020-11-23 10:23:10 +00:00 |
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Richard Davey
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02c34cd64e
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Replace integer with number
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2020-11-23 10:22:13 +00:00 |
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Richard Davey
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f130f5e9a3
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Fixed incorrect parameter type
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2020-10-15 11:09:19 +01:00 |
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Richard Davey
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80287f6ee4
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Path fixes
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2020-10-12 11:51:05 +01:00 |
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Richard Davey
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0ba1f08f80
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The Static and Dynamic Tilemap Layer objects have been removed and consolidated into the new TilemapLayer class.
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2020-10-12 11:40:40 +01:00 |
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