Commit graph

16 commits

Author SHA1 Message Date
Richard Davey
c445303ffb Revert define changes as they don't work 2024-02-21 13:23:52 +00:00
Richard Davey
7aaa976a4e Updated webpack config DefinePlugin use and corresponding defs to allow those crazy souls who import source directly on node to have a better life #6644 2024-02-21 12:57:48 +00:00
Richard Davey
1f8276ac76 Updated copyright year, company and author 2024-02-19 17:12:24 +00:00
Richard Davey
468bf7821d Updated copyright year 2023-01-02 17:36:27 +00:00
Richard Davey
59fbcc5ca3 Updated copyright year 2022-02-28 14:29:51 +00:00
Richard Davey
417f7684c3 More integer to number changes 2020-11-23 10:32:00 +00:00
Richard Davey
24de03ca96 Added missing ADDED_TO_SCENE handlers 2020-09-29 20:14:30 +01:00
Richard Davey
f4259deb37 DOMElementFactory, ExternFactory, ParticleManagerFactor, RopeFactory and SpriteFactory all no longer add the objects to the Update List, this is now handled by the ADDED events instead. 2020-08-24 19:22:58 +01:00
Richard Davey
dea68135fd Correct texture type. Fix #5199 2020-07-13 13:29:01 +01:00
Richard Davey
33dfd5c519 Fixed method name 2020-04-27 16:21:27 +01:00
Richard Davey
bf65d6b577 Push to the updateList too 2020-01-24 18:01:49 +00:00
Richard Davey
2f6921b80f Added horizontal parameter 2020-01-24 15:35:08 +00:00
Richard Davey
162b07bd6b Added new Rope Game Object 2020-01-17 17:38:06 +00:00
Richard Davey
0d90f75b5f Splitting the dev branch up into versions. 2016-11-22 01:36:56 +00:00
Richard Davey
0af16817a5 Refactored GameObjects to GameObject. 2016-10-09 22:27:58 +01:00
Richard Davey
380e717e52 Finished off missing factories. Moved over the docs. Changed rogue @returns to @return everywhere. 2016-10-08 16:17:46 +01:00