Richard Davey
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a124580930
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New Audio Decode type
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2019-06-11 14:31:17 +01:00 |
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Richard Davey
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f2c2c93499
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Added new DECODE and DECODE_ALL events
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2019-06-11 14:29:29 +01:00 |
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Richard Davey
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b1e3ee4eec
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Added base64 to ArrayBuffer and ArrayBuffer to base64
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2019-06-11 14:14:31 +01:00 |
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Richard Davey
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4bd3cca4d0
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Update CHANGELOG.md
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2019-06-11 09:08:12 +01:00 |
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Hua
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382afd6945
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Set (width,height) of arc/cicle to (diameter,diameter)
Set (width,height) of arc/cicle to (diameter,diameter), not (radius,radius).
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2019-06-11 12:38:26 +08:00 |
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Markus Appel
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5ff9b20668
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Correct docs of arcade physics body member
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2019-06-09 12:22:15 +02:00 |
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Richard Davey
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9e19c7b98e
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Merge pull request #4579 from samme/fix/emitter-ops-emitOnly
Correct emitOnly values for particle emitter angle, lifespan, x, y
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2019-06-08 09:58:30 +01:00 |
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samme
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c55ee432ce
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Docs for easedValueEmit()
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2019-06-07 13:32:12 -07:00 |
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samme
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cf627a07e1
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Correct emitOnly values for angle, lifespan, x, y
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2019-06-07 13:31:01 -07:00 |
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Richard Davey
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0dfc9806cc
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Fixed lots of jsdos and moved the frame.cutX/Y addition into each function, allowing the x/y defaults to work again. Fix #4528
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2019-06-06 17:45:18 +01:00 |
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Richard Davey
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2c8a5d3446
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Renamed translate, rotate and scale to make them more explicit
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2019-06-06 17:41:42 +01:00 |
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Richard Davey
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caf6f30bde
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Update CHANGELOG.md
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2019-06-06 15:58:26 +01:00 |
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Richard Davey
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6b5b751134
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Handle sending previous size to event and updating canvas size in setGameSize. Cleaned-up workflow.
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2019-06-06 15:58:23 +01:00 |
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Richard Davey
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dc2375de70
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Camera Manager will now listen for RESIZE event and resize full-sized cameras automatically
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2019-06-06 15:57:51 +01:00 |
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Richard Davey
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254eef9787
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Use the event constant instead of a string
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2019-06-06 15:56:45 +01:00 |
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Richard Davey
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0a761e104c
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Added new arguments to RESIZE event
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2019-06-06 15:56:26 +01:00 |
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Richard Davey
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89fe081f74
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Added new Tiled Object and Object Layer defs. Fix #4364
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2019-06-06 11:20:40 +01:00 |
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Richard Davey
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3da69ade29
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Tilemap.createDynamicLayer would fail if you called it without setting the x and y arguments, even though they were flagged as being optional. Fix #4508
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2019-06-06 10:43:46 +01:00 |
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Richard Davey
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04ec7b26a1
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Tilemap.createBlankDynamicLayer would fail if you provided a string for the tileset as the base tile width and height were incorrectly read from the tileset argument. Fix #4495
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2019-06-06 10:29:28 +01:00 |
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Richard Davey
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11d845a77e
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Specifically state this is a render flag only #4574
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2019-06-06 09:52:19 +01:00 |
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Richard Davey
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bb0da190d0
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Update CHANGELOG.md
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2019-06-05 23:40:29 +01:00 |
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Richard Davey
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2cdb672d36
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Added new Text Padding typedef
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2019-06-05 23:40:27 +01:00 |
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Richard Davey
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2446e2f3fc
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Setting padding in a Text style configuration object would cause an error about calling split on undefined. Padding can now be applied both in the config and via setPadding
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2019-06-05 23:40:10 +01:00 |
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Richard Davey
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458c592596
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Changing the radius of an Arc Game Object wouldn't update the size, causing origin issues. It now updates the size and origin correctly in WebGL. Fix #4542
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2019-06-05 23:02:59 +01:00 |
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Richard Davey
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515adc737d
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Fixed typo
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2019-06-05 22:48:22 +01:00 |
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Richard Davey
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e32ec8636f
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Update CHANGELOG.md
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2019-06-05 22:48:15 +01:00 |
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Richard Davey
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82a260ca51
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Merge branch 'master' of https://github.com/photonstorm/phaser
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2019-06-05 22:47:05 +01:00 |
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Richard Davey
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f90619d593
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Update CHANGELOG.md
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2019-06-05 22:46:59 +01:00 |
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Richard Davey
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ab17888c18
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Merge pull request #4577 from samme/feature/group-name
Add Group#name
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2019-06-05 22:45:58 +01:00 |
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Richard Davey
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3947fe38cf
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Merge pull request #4576 from samme/fix/StaticBody-drawDebug
Use defaultStrokeWidth in drawDebug()
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2019-06-05 22:43:39 +01:00 |
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Richard Davey
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3aa742c79a
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Update CHANGELOG.md
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2019-06-05 15:31:29 +01:00 |
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Richard Davey
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9327351e86
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Added deltaX, Y, Z and wheel method.
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2019-06-05 15:31:25 +01:00 |
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Richard Davey
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98be6adfda
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Native support for wheel events
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2019-06-05 15:31:13 +01:00 |
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Richard Davey
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62cb5c68a8
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Added 3 new Wheel input events
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2019-06-05 15:30:54 +01:00 |
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Richard Davey
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700c9daaa1
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New input const (and changed order to be numeric order)
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2019-06-05 15:30:42 +01:00 |
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Richard Davey
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8968b2179c
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Added GameObject.scale transform property for a unified scale setter
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2019-06-05 15:30:23 +01:00 |
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Richard Davey
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af3efc9e2f
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Added more docs to make #4575 clearer
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2019-06-05 14:08:01 +01:00 |
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samme
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6a2c476557
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Use defaultStrokeWidth in drawDebug()
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2019-06-04 13:27:02 -07:00 |
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Richard Davey
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bf44dd25e6
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Update CHANGELOG.md
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2019-06-04 19:13:53 +01:00 |
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Richard Davey
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12bcda98a6
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Added support for a desynchronized context and alpha support in 2D
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2019-06-04 19:13:49 +01:00 |
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Richard Davey
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3f0d5ba647
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Fixed Function[] issue
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2019-06-04 18:54:55 +01:00 |
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Richard Davey
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b084ef4497
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Update CHANGELOG.md
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2019-06-04 18:54:41 +01:00 |
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Richard Davey
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4ed0f90bf7
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Merged touch handler methods into one
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2019-06-04 18:54:35 +01:00 |
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Richard Davey
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befbc788a3
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Added new TouchCancelWindow handler
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2019-06-04 18:54:00 +01:00 |
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Richard Davey
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15654be545
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update motion automatically
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2019-06-04 18:53:48 +01:00 |
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Richard Davey
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d82b46c4d2
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Updates TS Parser to handle Function[]
Fix #4522
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2019-06-04 18:14:58 +01:00 |
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samme
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04384f78a6
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Add Group#name
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2019-06-04 09:33:08 -07:00 |
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Richard Davey
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558f6aea55
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JSDoc fixes
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2019-06-04 16:01:37 +01:00 |
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Richard Davey
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c792cfccf7
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Update CHANGELOG.md
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2019-06-04 15:46:19 +01:00 |
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Richard Davey
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7f2feea4ae
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All the touch handlers now store the full TouchEvent, not just the Touch List entry
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2019-06-04 15:46:16 +01:00 |
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