Richard Davey
b035d190e9
Added JSDocs
2020-04-27 16:13:40 +01:00
Richard Davey
4d190470f3
Fixed Vector2Like types
2020-04-27 16:13:17 +01:00
Richard Davey
6783a430de
Dropped beta flag
2020-04-27 15:41:58 +01:00
Richard Davey
4c77f26a29
Added JSDocs
2020-04-27 15:41:44 +01:00
Richard Davey
f770c433ce
Fixed types ( fix #5017 )
2020-04-27 15:23:00 +01:00
Richard Davey
19c53407e5
CanvasTexture.setSize
forgot to update the width
and height
properties of the Texture itself. These now match the underlying canvas element. Fix #5054
2020-04-27 15:19:00 +01:00
Richard Davey
7525ed2533
Updated docs
2020-04-27 15:09:37 +01:00
Richard Davey
e4a784cb8b
Lint fixed version of #4373
2020-04-27 14:40:42 +01:00
Richard Davey
74bd872704
Updated version numbers
2020-04-27 14:00:47 +01:00
Richard Davey
756072b058
Merge pull request #4159 from jan1za/master
...
Added RotateTo Effect to Camera
2020-04-27 13:57:47 +01:00
Richard Davey
20ae4e3806
Merge pull request #4618 from jorbascrumps/feat-multiple-loader-headers
...
Adds support for multiple custom Loader headers
2020-04-27 13:54:26 +01:00
Richard Davey
2d05802125
Merge pull request #4851 from rexrainbow/Input-event-of-container-bug
...
Fix input-event bug in nested container
2020-04-27 13:50:16 +01:00
Richard Davey
bf9cbabe50
Fixed lint errors with #4964 PR
2020-04-27 13:46:37 +01:00
Richard Davey
06f8d1b8a5
Merge pull request #4964 from gogoprog/feature/tilemapImageCollections
...
Create tilesets from image collections
2020-04-27 13:42:46 +01:00
Richard Davey
e1b8b04623
Merge pull request #4975 from JasonHK/jsdoc
...
Fixed `this` return types
2020-04-27 13:25:58 +01:00
Richard Davey
fd4ac6dfdf
Merge pull request #5052 from aucguy/contribute
...
Fix loading audio and video with blob urls
2020-04-27 13:12:17 +01:00
Richard Davey
63eb41eb94
Merge pull request #5051 from samme/feature/tiled-point-and-createFromObjects
...
Add Tiled point object and change offset in createFromObjects()
2020-04-27 13:10:34 +01:00
Richard Davey
e85a66f4e9
Shouldn't be part of the Container
2020-04-27 13:04:08 +01:00
Richard Davey
91e8d331c6
lint fixes
2020-04-27 13:03:55 +01:00
Richard Davey
f66e05b81d
Merge pull request #5042 from Minious/master
...
Fix wrong Container.getBounds with child container
2020-04-27 13:01:53 +01:00
Richard Davey
a03b6e6592
Lint fixes
2020-04-27 12:59:28 +01:00
Richard Davey
3df2b2eac4
Merge pull request #5041 from samme/fix/audiofile-state
...
Fix undefined state during processing of AudioFile and VideoFile
2020-04-27 12:54:27 +01:00
Richard Davey
2c80fad116
When enabling a Game Object for Input Debugging the created debug shape will now factor in the position, scale and rotation of the Game Objects parent Container, if it has one. #4998
2020-04-27 12:52:36 +01:00
Richard Davey
9f5ac5e46b
Merge pull request #4998 from scott20145/fix_inputdebug_shape_position
...
Fix inputDebug shape position when the target is inside a container
2020-04-27 12:45:25 +01:00
Richard Davey
d438c93435
Merge pull request #4985 from rexrainbow/datamanager-improvement
...
Add incData, toggleData methods
2020-04-27 12:43:56 +01:00
Richard Davey
91bfd7d0c2
Merge pull request #4984 from Nightspeller/issue#4983
...
Proposed fix for the issue#4983
2020-04-27 12:39:24 +01:00
Richard Davey
f92b649d85
Merge pull request #5004 from samme/fix/4976-headless-text
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Fix updateText() error for headless renderer
2020-04-27 12:36:01 +01:00
Richard Davey
ba76f61109
Merge pull request #4995 from samme/fix/checkCollision-none-vs-tile
...
Fix checkCollision none for tile collisions; and optimizations
2020-04-27 12:32:40 +01:00
Richard Davey
0b1267e93a
Merge pull request #4965 from mktcode/patch-1
...
set depth of input debug body
2020-04-27 12:25:45 +01:00
Richard Davey
eaebcbd91f
Merge pull request #5033 from samme/fix/matter-common-isString
...
Fix 'TypeError: Invalid calling object' in IE
2020-04-27 12:23:46 +01:00
Richard Davey
6a93f9e746
Merge pull request #5043 from samme/fix/setGameSize-aspect
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Fix wrong display aspect ratio after setGameSize()
2020-04-27 12:21:54 +01:00
Richard Davey
d0c4f4df12
Merge pull request #5047 from jdcook/fix/particles-get-points
...
added stepRate check for GetPoints methods
2020-04-27 12:20:22 +01:00
Richard Davey
598356dfef
Merge pull request #5048 from samme/docs/PackFileSection
...
Add Phaser.Types.Loader.FileTypes.PackFileSection
2020-04-27 12:16:34 +01:00
Richard Davey
ab7b7b19a4
Merge pull request #5066 from samme/fix/5065-scene-update-before-create
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Fix scene update before create
2020-04-27 12:15:41 +01:00
Richard Davey
db882e82dd
Merge pull request #5060 from jjcapellan/fix5059
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fix #5059
2020-04-27 12:13:51 +01:00
Richard Davey
c34212aed4
Merge pull request #5070 from 123survesh/fix_mozLockOrientation
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Fix for issue #5069 , where using lockOrientation breaks in firefox
2020-04-27 12:11:51 +01:00
Richard Davey
d2dce27e25
Merge pull request #5082 from MrMadClown/master
...
#5078
2020-04-27 12:09:36 +01:00
Richard Davey
5d2f61b232
Merge pull request #5094 from samme/feature/path-getTangent
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Add Phaser.Curves.Path#getTangent
2020-04-27 12:06:50 +01:00
Richard Davey
e9afbdd933
Merge pull request #5099 from TroKEMp/master
...
Fix camera's fadeIn/fadeOut effects
2020-04-27 12:04:54 +01:00
Richard Davey
625ca20a0e
Fix lint error introduced by #4989
2020-04-27 12:02:30 +01:00
Richard Davey
c8e0f91083
Merge pull request #4989 from jjcapellan/syncToRender
...
New property Arcade.World.fixedStep
2020-04-27 12:01:24 +01:00
Richard Davey
43670b1abc
Merge pull request #5032 from jcyuan/master
...
TS def improvements
2020-04-27 11:56:59 +01:00
Richard Davey
b14b60516a
Fixed duplicate event introduced in #5038
2020-04-27 11:53:08 +01:00
Richard Davey
70a4b9843e
Merge pull request #5038 from halilcakar/master
...
Update JSDocs for events
2020-04-27 11:51:40 +01:00
Richard Davey
46a42f1440
Fix blur / focus event issue (re: #5013 )
2020-04-27 11:13:54 +01:00
Richard Davey
d7ccddb19d
Merge pull request #5101 from MartinBlackburn/addTypes
...
added down key to types for SmoothedKeyControlConfig
2020-04-27 10:27:36 +01:00
Richard Davey
8733847842
Should be between -180, 180 #5075
2020-04-27 10:23:55 +01:00
Richard Davey
92e4345c0e
Should be between -pi, pi #5075
2020-04-27 10:23:44 +01:00
Richard Davey
18d5767e14
Merge pull request #5075 from samme/feature/math-angle-random
...
Add Phaser.Math.Angle.Random() and Phaser.Math.Angle.RandomDegrees()
2020-04-27 10:18:59 +01:00
Richard Davey
fbceacf387
Merge pull request #5092 from samme/feature/Vector2-methods
...
Add Phaser.Math.Vector2 methods
2020-04-27 10:17:42 +01:00
Richard Davey
4f80ec5748
Fix spelling mistake
2020-04-27 10:13:15 +01:00
Richard Davey
3147d412f9
Merge pull request #5093 from samme/feature/path-follower-delta
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Add PathFollower#pathDelta
2020-04-27 10:12:03 +01:00
Richard Davey
e009ec5fdc
Merge pull request #5096 from samme/feature/Rectangle-FromXY
...
Add Phaser.Geom.Rectangle.FromXY()
2020-04-27 10:10:39 +01:00
Richard Davey
1dd3d4e372
Merge pull request #5055 from samme/fix/html5audio-volume
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Clamp audio tag volume in HTML5AudioSound
2020-04-27 10:08:55 +01:00
Richard Davey
3149cd6bcc
Merge pull request #5095 from samme/feature/new-soundmanager-methods
...
Add new Sound Manager methods
2020-04-27 10:07:14 +01:00
Richard Davey
3122b51f66
Merge pull request #5106 from samme/fix/NoAudioSound
...
Fix destroying NoAudioSound and add missing methods
2020-04-27 10:02:53 +01:00
Richard Davey
f4efebfb64
Merge pull request #5103 from samme/docs/misc-6
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Docs corrections
2020-04-27 10:01:33 +01:00
Richard Davey
0b059af3ea
Merge pull request #5107 from samme/fix/html5-audio-dataset
...
Fix TypeError when loading HTML5AudioFile
2020-04-27 10:00:29 +01:00
Richard Davey
6c47e3d9e1
Formatting fixes
2020-04-27 09:59:40 +01:00
Ben Randall
c4e9860c4b
Fixes to JSON texture parsers
...
Add support for anchors to JSON Hash
Accept pivot value from anchor property or pivot property.
2020-04-26 22:12:06 -07:00
samme
56ad38f17d
Docs: correct Tilemap#renderDebugFull
2020-04-26 12:38:20 -07:00
samme
b47073395b
Docs: generic return
2020-04-24 13:30:07 -07:00
samme
32a8927736
Docs: Math
...
RotateAround, RotateAroundDistance
2020-04-24 13:10:06 -07:00
samme
c0e5f201cd
Docs: Arcade Physics collisions
2020-04-23 10:50:33 -07:00
samme
c472a50367
Use native dataset if available
...
Fixes TypeError in strict mode (`dataset` is readonly)
2020-04-22 17:52:51 -07:00
samme
1a27ff9c04
Docs: NoAudioSound
...
Does not extend BaseSound, strictly speaking
2020-04-22 10:37:21 -07:00
samme
a9adf0f6cf
Fix NoAudioSound#destroy
2020-04-22 10:36:42 -07:00
samme
9909ada001
Add NoAudioSound methods
2020-04-22 09:35:57 -07:00
samme
a47408030b
Docs: Phaser.Physics.Arcade.Components.Friction
2020-04-21 15:08:49 -07:00
samme
d17c004787
Docs: correct description for Arcade.Body#drag
...
Fixes #5100
2020-04-21 11:10:43 -07:00
samme
cfe501c338
Docs: correct type for CanvasTexture#getPixels
2020-04-21 11:05:16 -07:00
Martin Blackburn
c4a3a3cc39
added down key to types for SmoothedKeyControlConfig
2020-04-21 11:24:44 +01:00
Volodymyr Linyvyi
8d217d53fa
Set TextureTintPipeline on each 'postRenderCamera' call
2020-04-19 18:44:03 +03:00
samme
6506295d62
Add Vector2 methods
2020-04-17 10:21:04 -07:00
samme
03c9c5fa33
Add PathFollower#pathDelta
2020-04-17 09:28:40 -07:00
samme
108c780ea9
Add Phaser.Curves.Path#getTangent
2020-04-17 09:26:01 -07:00
lucap
6e30293142
#5078
...
- updated description of data in the SceneTransitionConfig definition
2020-04-14 07:33:23 +02:00
Godard
5fd94d76a7
fix Input enableDebug function, add debug Shape to parentContainer
2020-04-09 12:04:20 -04:00
Godard
9c2447dcb8
fix Container pointToContainer function
2020-04-09 12:02:31 -04:00
lucap
ace0e200e4
#5078
...
- passing the data from the transition to the System.wake method
- added missing property to the SceneTransitionConfig definition
2020-04-08 20:20:01 +02:00
samme
e8381c1b9b
Add new Sound Manager methods
...
- BaseSoundManager#get()
- BaseSoundManager#getAll()
- BaseSoundManager#removeAll()
- BaseSoundManager#stopByKey()
2020-04-04 14:29:31 -07:00
samme
eeb00c1a92
Docs: when to quote fontFamily
...
Fixes #5076
2020-04-04 10:56:52 -07:00
samme
dfe4219f65
Add Geom.Rectangle.FromXY
2020-04-03 20:46:10 -07:00
samme
4a711e42fe
Docs: fix description for TiledObject.point
2020-04-03 20:13:13 -07:00
Survesh
ed0e76cdbf
Updated fix for issue #5069
2020-04-03 18:48:49 +05:30
samme
b51b0a1d2a
Add Math.Angle.Random() and Math.Angle.RandomDegrees()
2020-04-02 10:41:43 -07:00
samme
f6dfb9a278
Reset sceneUpdate in boot
...
Fixes #5065
2020-04-01 13:12:25 -07:00
samme
9ff1634e66
Docs: correct names for easing functions
...
Linear, Stepped. #5062
2020-03-29 14:42:42 -07:00
jjcapellan
4e4b1359de
fix #5059
2020-03-28 19:20:07 +01:00
samme
08aaf6231f
Docs: fix my math in Transform#rotation
2020-03-27 21:18:49 -07:00
samme
51ecad61ad
Clamp volume
...
Fixes 'IndexSizeError: The index is not in the allowed range'
2020-03-24 17:00:25 -07:00
samme
cae9d2ec07
Description for BaseSoundManager#playAudioSprite
2020-03-24 13:56:22 -07:00
aucguy
ff886b001e
Fix loading audio and video with blob urls
...
Passing a blob url as the second parameter to `this.load.audio` or
`this.load.video` would cause Phaser to load a different url.
Additionally, `this.load.path` would incorrectly be prepended to the
url.
`AudioFile.getAudioURL` and `VideoFile.getVideoURL`, are expected to
return an object with two properties; url and type. However when passed
a blob url they return a string. The return value's
`url` property is inspected to get the url. For strings' the property is
`undefined`. If the url property is undefined then a url derived from
the asset key is used instead.
2020-03-22 22:21:27 -05:00
samme
bc8606c65c
Add Phaser.Types.Tilemaps.TiledObject.point
2020-03-22 16:09:23 -07:00
samme
5ec9e6b91a
Offset by object data dimensions, allowing zero offset
2020-03-22 09:37:42 -07:00
samme
fb881a54b9
Add 'point' property for points
...
https://doc.mapeditor.org/en/latest/reference/json-map-format/#point-example
2020-03-22 09:29:10 -07:00
samme
df1537fa36
Remove redundant assignments
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Already picked
2020-03-22 09:28:24 -07:00
samme
c3dae63c20
Description for Vector2#normalizeRightHand
2020-03-21 13:57:12 -07:00
samme
700d3b7316
Physics groups descriptions
2020-03-21 09:46:31 -07:00
samme
037d3f1823
Description for pack
property
2020-03-18 10:24:59 -07:00
samme
f39e3d8f10
Add Phaser.Types.Loader.FileTypes.PackFileSection
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Correct types in Scenes.SettingsConfig, Scenes.SettingsObject
Fixes #5046
2020-03-17 17:25:42 -07:00
Chris Andrew
8655dfa6c9
WebAudioSoundManager description spacing
2020-03-17 21:22:40 +00:00
Chris Andrew
3fb803568d
HTML5AudioSoundManager description spacing
2020-03-17 21:21:13 +00:00
Jared Cook
2f8c00639b
added stepRate check for GetPoints methods
2020-03-16 16:12:22 -05:00
samme
b61edd088e
Update display aspect ratio in setGameSize()
...
Fixes #4971
2020-03-13 16:49:11 -07:00
Eliot Godard
f4ba7c4e3a
Fix wrong Container.getBounds with child container
2020-03-12 01:42:17 -04:00
samme
ed83c6adc0
Fix undefined state during processing
2020-03-11 13:52:54 -07:00
halilcakar
43f26ad31f
Update JSDocs for events
2020-03-10 11:11:43 +03:00
samme
68db7d086e
Exit early for checkCollision.none on bodyB
2020-03-04 12:47:58 -08:00
samme
98a6f7d4bd
Fix 'TypeError: Invalid calling object' in IE
2020-03-02 12:39:13 -08:00
J.C
d8dc7fb4d7
TS def improvements
2020-03-02 20:14:25 +08:00
jjcapellan
327748bbbf
Refactoring syncToRender to fixedStep
2020-02-28 18:47:44 +01:00
samme
a84f7efb45
Docs: radian values for Transform#rotation
2020-02-27 10:15:44 -08:00
samme
677cfae424
Docs for Sound Managers
2020-02-20 09:10:25 -08:00
samme
55e4dc2329
Fix TypeError for headless renderer
2020-02-15 11:50:05 -08:00
Richard Davey
f5128a428a
Fixed Video return type. Fix #5003
2020-02-13 12:13:13 +00:00
scott.l
10322fcd3a
use gameObject's world position as the debug shape position
2020-02-11 00:34:38 +08:00
samme
3c2fac2101
Exit early for checkCollision.none
2020-02-08 17:17:02 -08:00
samme
e100ce6593
checkCollision.none should prevent tile collisions
2020-02-08 17:15:02 -08:00
jjcapellan
7e4c08c270
Added new property syncToRender
2020-02-06 19:58:43 +01:00
Rex
307c2b1584
Add incData, toggleData method
2020-02-05 16:17:54 +08:00
Serg
29c7fcaa7d
Proposed fix for the issue with inconsistent type of 'properties' member of Tile Layer data.
2020-02-04 22:47:22 -05:00
Richard Davey
58d40fa9e0
Cache the vars
2020-02-04 23:56:50 +00:00
Richard Davey
0b696ebc74
Added MatterJS.BodyType
to GameObject.body
type. Fix #4962
2020-02-04 21:13:44 +00:00
Richard Davey
03ee36f9ba
Finished JSDocs
2020-02-04 17:30:27 +00:00
Richard Davey
3183f1e7de
Finished JSDocs
2020-02-04 17:16:19 +00:00
Richard Davey
e675c21db1
Finished JSDocs
2020-02-04 16:53:33 +00:00
Richard Davey
0ee6d16c17
Finished Geom JSDocs
2020-02-04 16:19:42 +00:00
Richard Davey
8f52fe59bb
Completed JSDocs
2020-02-04 14:56:28 +00:00
Richard Davey
20fabba0b9
Impact Physics is now removed from the core API
2020-02-04 14:52:04 +00:00
Richard Davey
b5d91f1fdf
Finished JSDocs
2020-02-04 14:51:43 +00:00
Richard Davey
1a493caa4b
Merge pull request #4970 from samme/fix/arcade-body-setSize-center
...
Fix centering in Body#setSize()
2020-02-04 11:26:17 +00:00
samme
7d5673a0c7
Fix wrong body dimensions from a scaled game object
2020-02-01 17:25:15 -08:00
samme
a312d03843
Docs for Phaser.Physics.Arcade.StaticBody
...
`offset` is read only
2020-02-01 16:30:25 -08:00
samme
c07c57f9f8
Correct center
2020-02-01 16:27:02 -08:00
samme
a13d623743
Correct dimensions from game object
2020-02-01 16:20:46 -08:00
samme
37c64dc0a9
Correct center
in constructor
2020-02-01 16:19:10 -08:00
samme
34176becb5
Correct position
in constructor
2020-02-01 16:18:52 -08:00
Jason Kwok
bee54280ce
Fixed this
return types for Phaser.Plugins.PluginManager
2020-01-30 23:48:56 +08:00
Jason Kwok
f8fd901d96
Fixed this
return types for Phaser.Input.Touch.TouchManager
2020-01-30 23:46:02 +08:00
Jason Kwok
fc51d38e47
Fixed this
return types for Phaser.Input.Mouse.MouseManager
2020-01-30 23:43:02 +08:00
Jason Kwok
5f4941d9a4
Fixed this
return types for Phaser.Geom.Triangle
2020-01-30 23:41:35 +08:00
Jason Kwok
77cae094d9
Fixed this
return types for Phaser.Geom.Rectangle
2020-01-30 23:40:25 +08:00
Jason Kwok
24fbe810df
Fixed this
return types for Phaser.Geom.Polygon
2020-01-30 23:39:08 +08:00
Jason Kwok
edb035512b
Fixed this
return types for Phaser.Geom.Point
2020-01-30 23:37:03 +08:00
Jason Kwok
6dd76958fd
Fixed this
return types for Phaser.Geom.Line
2020-01-30 23:33:40 +08:00
Jason Kwok
5d11497e67
Fixed this
return types for Phaser.Geom.Ellipse
2020-01-30 23:32:05 +08:00
Jason Kwok
c8f6dfdabe
Fixed this
return types for Phaser.Geom.Circle
2020-01-30 23:29:34 +08:00
Jason Kwok
1969c8fb99
Fixed this
return types for Phaser.Curves.Path
2020-01-30 23:25:51 +08:00
Jason Kwok
aaef2d2f9f
Fixed this
return types for Phaser.Curves.Spline
2020-01-30 23:23:27 +08:00
Jason Kwok
7d600045d4
Fixed this
return types for Phaser.Curves.Ellipse
2020-01-30 23:20:17 +08:00
Jason Kwok
d46d9f3d96
Fixed this
return types for Phaser.Animations.AnimationManager
2020-01-30 23:17:23 +08:00
Jason Kwok
5c040aaa62
Fixed this
return types for Phaser.Animations.Animation
2020-01-30 23:13:27 +08:00
Jason Kwok
1146390520
Fixed this
return types for Phaser.Cache.BaseCache
2020-01-30 23:11:38 +08:00
Jason Kwok
b9e3a6395b
Fixed this
return types for Phaser.Cameras.Scene2D.CameraManager
2020-01-30 23:07:23 +08:00
Jason Kwok
293f6e77f5
Fixed this
return types for Phaser.Cameras.Scene2D.Camera
2020-01-30 23:05:56 +08:00
Jason Kwok
a7dd0d1798
Fixed this
return types for Phaser.Cameras.Scene2D.BaseCamera
2020-01-30 23:02:06 +08:00
Jason Kwok
a4745a6a38
Fixed this
return types for Phaser.Cameras.Controls.SmoothedKeyControl
2020-01-30 22:59:47 +08:00
Jason Kwok
7e584ce99d
Fixed this
return types for Phaser.Cameras.Controls.FixedKeyControl
2020-01-30 22:57:57 +08:00
Jason Kwok
02395fd568
Fixed this
return types for Phaser.Data.DataManager
2020-01-30 22:51:35 +08:00
Jason Kwok
4cd6b71413
Revert "Changed Phaser.Scale.Zoom
to @enum {integer}
"
...
This reverts commit f4eb9c04cd
.
2020-01-30 22:44:17 +08:00
Jason Kwok
fe279e9f30
Revert "Changed Phaser.Display.Align
to @enum
"
...
This reverts commit bb1b96ac33
.
2020-01-30 22:44:02 +08:00
Jason Kwok
cba41c9ed7
Revert "Use Phaser.Display.Align
enum instead of integer
"
...
This reverts commit 9e7c1af2e2
.
2020-01-30 22:43:49 +08:00
Jason Kwok
9e7c1af2e2
Use Phaser.Display.Align
enum instead of integer
2020-01-30 22:34:56 +08:00
Jason Kwok
bb1b96ac33
Changed Phaser.Display.Align
to @enum
2020-01-30 22:29:19 +08:00
Jason Kwok
f4eb9c04cd
Changed Phaser.Scale.Zoom
to @enum {integer}
2020-01-30 22:20:23 +08:00
Jason Kwok
3367ddc1fe
Fixed this
return types for Phaser.Input.InputPlugin
2020-01-30 17:48:47 +08:00
Jason Kwok
8b99c6496a
Merge branch 'master' of https://github.com/photonstorm/phaser into jsdoc
2020-01-30 17:44:06 +08:00
Jason Kwok
23ad6e4241
Fixed this
return types for Phaser.Input.Keyboard.KeyboardPlugin
2020-01-30 17:42:59 +08:00
Jason Kwok
71cb7c4e07
Merge branch 'jsdoc' of https://github.com/JasonHK/phaser into jsdoc
2020-01-30 17:40:32 +08:00
Jason Kwok
c71acd3725
Fixed this
return types for Phaser.Input.Keyboard.Key
2020-01-30 17:40:23 +08:00
Richard Davey
e4c158c883
Merge pull request #4968 from JasonHK/jsdoc
...
Fixed `this` return types
2020-01-29 11:48:43 +00:00
Richard Davey
72f0395eec
Update TransformMatrix.js
...
Added missing braces.
2020-01-29 11:48:11 +00:00
Richard Davey
52b3176771
Update MatterTileBody.js
2020-01-28 23:25:51 +00:00
Richard Davey
d56a6c8790
MatterTileBody
now extends EventEmitter
, meaning you can listen to collision events from Tiles directly and it will no longer throw errors about gameObject.emit
not working. Fix #4967
2020-01-28 23:25:12 +00:00
Richard Davey
b8d2a5b792
Undef or null
2020-01-28 16:13:59 +00:00
Richard Davey
ef641a104f
Update Rope.js
2020-01-28 12:59:11 +00:00
Richard Davey
7ce48c20de
Update Rope.js
2020-01-28 12:50:22 +00:00
Richard Davey
ddf535c6c3
Rope can now draw vertex debug to a Graphics instance
2020-01-28 12:46:35 +00:00
Richard Davey
c357b5e56d
Added alignment property
2020-01-28 12:46:11 +00:00
Richard Davey
0a4b3e3785
Update RopeCanvasRenderer.js
2020-01-28 12:46:03 +00:00
Richard Davey
0eaf0c47b5
Respect Camera.renderToGame property
2020-01-27 23:35:52 +00:00
Richard Davey
91dbd42d44
Camera.renderToGame
is a new property used in conjunction with renderToTexture
. It controls if the Camera should still render to the Game canvas after rendering to its own texture or not. By default, it will render to both, but you can now toggle this at run-time.
2020-01-27 23:35:39 +00:00
samme
bc39e70412
Fix centering Body in setSize()
2020-01-27 11:15:06 -08:00
Richard Davey
54aebfc842
Removed NOOPs and fixed UV projection for vertical atlas frames
2020-01-27 15:15:19 +00:00
Richard Davey
4de9d52769
Animation.setCurrentFrame
will no longer try to call setOrigina
or updateDisplayOrigin
if the Game Object doesn't have the Origin component, preventing unknown function errors.
2020-01-27 14:48:50 +00:00
Jason Kwok
ec25759747
Fixed this
return types for Phaser.GameObjects.Zone
2020-01-26 21:52:37 +08:00
Jason Kwok
8e82f22858
Fixed this
return types for Phaser.GameObjects.Text
2020-01-26 21:43:48 +08:00
Jason Kwok
192e03c932
Fixed this
return types for Phaser.GameObjects.Sprite
2020-01-26 21:36:59 +08:00
Jason Kwok
4578a9e13c
Fixed this
return types for Phaser.GameObjects.Quad
2020-01-26 21:26:34 +08:00
Jason Kwok
fca63274e2
Fixed this
return types for Phaser.GameObjects.Particles.Zones.EdgeZone
2020-01-26 21:21:25 +08:00
Jason Kwok
022fa20673
Fixed this
return types for Phaser.GameObjects.Particles.EmitterOp
2020-01-26 21:18:14 +08:00
Jason Kwok
270f7b33a3
Fixed this
return types for Phaser.GameObjects.Particles.ParticleEmitterManager
2020-01-26 21:15:30 +08:00
Jason Kwok
1fd71ae088
Fixed this
return types fro Phaser.GameObjects.Particles.ParticleEmitter
2020-01-26 21:13:11 +08:00
Jason Kwok
4df2179496
Fixed this
return types for Phaser.GameObjects.Light
2020-01-26 21:06:58 +08:00
Jason Kwok
66e314432c
Fixed this
return types for Phaser.GameObjects.Group
2020-01-26 21:03:57 +08:00
Jason Kwok
494ddf431d
Fixed this
return types for Phaser.GameObjects.Graphics
2020-01-26 21:01:00 +08:00
Jason Kwok
91f1fefd2b
Fixed this
return types for Phaser.GameObjects.Container
2020-01-26 20:50:59 +08:00
Jason Kwok
00818a9c61
Fixed this
return types for Phaser.GameObjects.Components.TransformMatrix
2020-01-26 20:42:58 +08:00
Jason Kwok
c97a59011d
Fixed this
return types for Phaser.GameObjects.Components.PathFollower
2020-01-26 20:36:05 +08:00