Commit graph

24 commits

Author SHA1 Message Date
Felipe Alfonso
3b296162cf Camera input transform update 2017-11-28 19:18:05 -03:00
Felipe Alfonso
57bb413822 Work in progress anticlockwise arc 2017-09-26 20:29:42 -03:00
Richard Davey
6f3ec9fb9e All Game Objects now use GameObject.RENDER_MASK to compare against instead of a local property. 2017-09-13 00:58:25 +01:00
Richard Davey
fe2f82c229 Updated Camera.Ignore so it works with the canvas renderer as well 2017-08-15 23:51:37 +01:00
Felipe Alfonso
9856200fdf Added camera gameobject filtering 2017-08-15 16:42:04 -03:00
Richard Davey
f770712c2a Huge refactoring of States, plugins and object factories 2017-07-04 01:59:31 +01:00
Felipe Alfonso
25977cfc4d Dynamic tilemap webgl rendering 2017-06-21 22:19:03 -04:00
Felipe Alfonso
70802cedcb upload to GPU graphics 2017-05-10 23:52:32 -03:00
Felipe Alfonso
6511b4b0d5 Internal Transform Stack for Graphics 2017-05-08 17:13:48 -03:00
Felipe Alfonso
bcbec418b1 Fixed Graphics and Blitter issue with renderTarget 2017-04-13 12:45:01 -03:00
Felipe Alfonso
8c479a56c0 Effect Layer 2017-04-06 22:49:15 -03:00
Felipe Alfonso
4228a5b634 Fixed rendering issue with arc command 2017-03-30 10:06:35 -03:00
Felipe Alfonso
0cdb150357 Text rendering via canvas/texture upload 2017-03-21 17:08:43 -03:00
Felipe Alfonso
d0de931c93 per point coloring for line rendering 2017-03-15 16:23:10 -03:00
Felipe Alfonso
400b18b5ce Fixed bug on ShapeBatch with corner wrapping to the first element. Also added lineWidthTo and moveWidthTo allowing easy creation of trails 2017-03-14 19:13:31 -03:00
Felipe Alfonso
b8f0b3357d Added fillTriangle and strokeTriangle to Graphics Game Object 2017-03-07 21:51:09 -03:00
Felipe Alfonso
9ed1216ad6 line rendering 2017-03-07 01:29:51 -03:00
Felipe Alfonso
d6f07973b2 Fixed transform issue when dealing with camera transforms 2017-03-06 15:13:39 -03:00
Felipe Alfonso
7dc2feace3 work in progress fix camera for transformed batch renderers 2017-03-03 18:28:04 -03:00
Richard Davey
0ba77e5970 Swapped to using the math const and tidied up eslint errors. 2017-03-02 02:18:04 +00:00
Felipe Alfonso
06a0a61fcc Line rendering for webgl on Graphics Game Object 2017-03-01 21:40:03 -03:00
Felipe Alfonso
fdc627fb92 Fixed overflowing buffer on Graphics webgl renderer 2017-03-01 20:23:46 -03:00
Felipe Alfonso
ac9d8ff44f Fill canvas rendering on WebGL for Graphics GO 2017-03-01 18:08:10 -03:00
Felipe Alfonso
c30a95cb01 Graphics Game Object base 2017-02-28 11:49:39 -03:00