Richard Davey
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1daf897b23
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Small styling fixes.
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2016-06-09 23:27:19 +01:00 |
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Upperfoot
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bab2fac729
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Resolved issue with tilemapLayer collision.
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2016-06-08 23:52:56 +01:00 |
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Craig Whiteside
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212a07b9ac
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Fixed problem with missing parameter in tileCheckX and tileCheckY.
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2016-06-07 14:00:34 +01:00 |
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Craig Whiteside
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7a1667fa7e
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Fixed typo on collision for TileMapLayers (lesson to triple check your code...)
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2016-06-06 15:43:51 +01:00 |
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Upperfoot
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4a3e8f2b4a
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Take into consideration Tilemap position into collision
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2016-05-19 11:06:49 +01:00 |
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photonstorm
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f40cfbe2ae
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2015 - 2016.
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2016-04-04 22:16:16 +01:00 |
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photonstorm
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486c15f16f
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New docs.
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2015-08-24 15:43:45 +01:00 |
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Casey Clyde
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e935df328d
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Sprite vs Tilemap can now check for overlap, without trying to separate
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2015-05-23 22:39:12 -07:00 |
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photonstorm
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a69e53f901
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Copyright date change.
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2015-02-25 03:36:23 +00:00 |
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photonstorm
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a7bdce1806
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Moved collideSpriteVsTilemapLayer to here.
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2015-02-19 05:00:22 +00:00 |
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photonstorm
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052b9a7e06
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Separated the Tilemap specific code from World.
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2015-02-17 15:49:53 +00:00 |
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