Richard Davey
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05e046eb0e
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Added Point Light Pipeline to the const
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2020-12-01 17:23:18 +00:00 |
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Richard Davey
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1ff6b0dce5
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Expose Utility Pipeline
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2020-11-11 17:46:28 +00:00 |
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Richard Davey
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ca52436340
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Removed Camera Pipeline
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2020-11-10 11:59:12 +00:00 |
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Richard Davey
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167f50f28f
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Added new PostFX Pipeline to extend from
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2020-11-06 15:35:05 +00:00 |
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Richard Davey
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ca4168e5d0
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New Camera Pipeline, better boot handling, tidied up docs
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2020-10-30 17:50:58 +00:00 |
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Richard Davey
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c5b538afcd
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Added the new Graphics Pipeline
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2020-10-28 17:39:54 +00:00 |
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Richard Davey
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8708255948
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Removed Layer3D Game Object and old MeshPipeline
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2020-10-13 10:56:21 +01:00 |
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Richard Davey
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dda4431366
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Merged the Layer3D Game Object and pipeline back in for now
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2020-10-07 17:44:36 +01:00 |
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Richard Davey
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3baecb19d4
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Moved old mesh pipeline and code into own folder
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2020-10-01 17:56:49 +01:00 |
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Richard Davey
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0013db3747
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Created new Mesh Pipeline
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2020-09-18 17:50:20 +01:00 |
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Richard Davey
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7765016caa
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Pipeline constants so we can avoid using strings elsewhere
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2020-09-09 13:05:17 +01:00 |
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