Richard Davey
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e85643abf4
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Yet more documentation done.
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2013-10-02 20:18:24 +01:00 |
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Richard Davey
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ca113b85aa
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More docs coming on.
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2013-10-01 16:39:39 +01:00 |
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Richard Davey
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305b12d76b
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Adding docs.
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2013-10-01 15:01:46 +01:00 |
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XekeDeath
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29dbbcae52
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Fix Particle Emitters when using Emitter width/height
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2013-09-30 13:02:22 +10:00 |
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Richard Davey
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e705509d29
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Added lots of particles examples.
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2013-09-16 01:08:06 +01:00 |
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Richard Davey
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0a42269479
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Group vs. Group collision working - also fixed a bug in the Body.reset function that was causing some lovely physics errors :)
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2013-09-13 03:52:05 +01:00 |
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Richard Davey
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9f687b4f8a
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Adding Type support for collision checks.
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2013-09-12 21:54:41 +01:00 |
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Richard Davey
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79dc3566f4
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Fixed some issues in Tilemap collision, updated the Emitter so x/y controls the point of emission (to stop collision getting out of whack) and fixed the postUpdate in body.
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2013-09-12 20:59:56 +01:00 |
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Richard Davey
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609ea7ec8f
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Added ability to Scale particles when emitted.
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2013-09-10 11:18:50 +01:00 |
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Richard Davey
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4f950ae801
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Fixed a fantastic FrameData bug. Also added support to the Emitter to handle multiple image keys and/or frames.
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2013-09-10 11:09:25 +01:00 |
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Richard Davey
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5d3fe891cd
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Particle Emitter in and working. Nice and fast, and a lot more flexible than before.
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2013-09-10 01:26:50 +01:00 |
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