Richard Davey
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3f9ce29962
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The FXBlurLow fragment shader didn't have the offset uniform. This is now passed in and applued to the resulting blur, preventing it from creating 45 degree artifacts (thanks Wayfinder)
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2023-07-21 15:41:42 +01:00 |
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Richard Davey
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86f71e876e
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The BlurFXPipeline didn't bind the quality of shader specified in the controller, meaning it always used the Low Blur shader, regardless of what the FX controller asked for.
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2023-07-21 15:40:44 +01:00 |
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Richard Davey
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92fcfe02dc
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Fixed typedef
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2023-07-21 14:24:25 +01:00 |
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Richard Davey
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fb3c85888b
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Typo fix
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2023-06-11 22:37:06 +01:00 |
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Richard Davey
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96ee7679c4
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Added Spector method docs
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2023-04-12 03:45:19 +01:00 |
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Richard Davey
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b676f2613f
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Update PreFXPipeline.js
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2023-04-12 02:43:42 +01:00 |
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Richard Davey
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ac060e8355
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Set maxDim within the loop
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2023-03-31 15:49:23 +01:00 |
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Richard Davey
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6d49b94305
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Reverted pixel rounding. Should address offset pixelArt issues on HighDPI displays. #6327
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2023-03-31 15:12:34 +01:00 |
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Richard Davey
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e1e46f4b19
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Merge branch 'master' of https://github.com/photonstorm/phaser
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2023-03-27 23:16:37 +01:00 |
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Richard Davey
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15535914b8
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Only destroy controller if set
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2023-03-27 23:16:34 +01:00 |
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Richard Davey
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3e075bf018
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Added forceClamp parameter
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2023-03-27 17:48:27 +01:00 |
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Richard Davey
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cd58dd5f3a
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Fix doc types
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2023-03-24 15:41:01 +00:00 |
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Richard Davey
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376107b25f
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Finally finished all FX documentation
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2023-03-21 18:04:34 +00:00 |
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Richard Davey
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ed6287e9a9
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More FX documentation finished
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2023-03-21 17:57:27 +00:00 |
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Richard Davey
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b89a10c99d
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Lots more documentation finished
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2023-03-21 17:21:45 +00:00 |
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Richard Davey
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f83cf124aa
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Added destroy method
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2023-03-20 18:28:58 +00:00 |
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Richard Davey
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42610c4fa6
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Finished documentation and added destroy method
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2023-03-20 18:28:42 +00:00 |
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Richard Davey
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1750caca18
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Update PreFXPipeline.js
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2023-03-20 15:20:22 +00:00 |
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Richard Davey
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4fbd7eec82
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Rename zero method and remove logs
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2023-03-16 21:56:55 +00:00 |
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Richard Davey
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27553a029b
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Call clearStencilMask
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2023-03-16 21:56:46 +00:00 |
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Richard Davey
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b093ece620
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Debugging stencil stack
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2023-03-16 18:49:43 +00:00 |
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Richard Davey
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d316bacedb
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Update PreFXPipeline.js
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2023-03-16 18:23:35 +00:00 |
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Richard Davey
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4c19106c63
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Debugging fx stacks
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2023-03-16 18:23:30 +00:00 |
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Richard Davey
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b3b12ae62c
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Testing pre/post mix
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2023-03-14 22:03:38 +00:00 |
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Richard Davey
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8b2a701dbd
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Tidying up and restore stencil
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2023-03-14 19:46:55 +00:00 |
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Richard Davey
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560dc8a783
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Restore the stencil before draw
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2023-03-14 19:46:41 +00:00 |
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Richard Davey
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38438954b8
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Removed logs
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2023-03-14 19:45:52 +00:00 |
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Richard Davey
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5b12080cef
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Added methods zeroStencilMask and restoreStencilMask
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2023-03-14 19:45:44 +00:00 |
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Richard Davey
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d28863c986
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Removed the logs and now zero the stencil upon bind
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2023-03-14 19:42:09 +00:00 |
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Richard Davey
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c8acb16fa7
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Added { willReadFrequently } to every canvas context, no matter where it comes from
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2023-03-09 17:30:04 +00:00 |
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Richard Davey
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f3028118d3
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Debugging
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2023-03-03 18:54:02 +00:00 |
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Richard Davey
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684a2ab35a
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setFramebuffer accepts texture and clear param
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2023-03-03 18:53:36 +00:00 |
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Richard Davey
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b32286d198
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Update PostFXPipeline.js
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2023-03-03 18:53:36 +00:00 |
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Richard Davey
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4ce142c25b
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Working through fbo debugging
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2023-03-03 13:41:57 +00:00 |
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Richard Davey
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fab1acd022
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Debug logs
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2023-03-02 18:46:23 +00:00 |
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Richard Davey
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4877efbe36
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Added hasDepthBuffer property
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2023-03-02 18:46:16 +00:00 |
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Richard Davey
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d1f2fb8dfc
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Reset current fbo instead of null
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2023-03-02 18:46:04 +00:00 |
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Richard Davey
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8b493834dc
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Log can take any parameters
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2023-03-02 18:45:42 +00:00 |
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Richard Davey
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4ae57fa593
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Update jsdocs
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2023-03-02 18:17:08 +00:00 |
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Richard Davey
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eaf6fa7f45
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Added log method, depth buffer and missing parameter default
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2023-03-02 18:16:59 +00:00 |
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Richard Davey
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aa3e1d17ce
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Updated documentation
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2023-02-27 16:26:04 +00:00 |
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Richard Davey
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267f3160da
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PipelineManager.getPostPipeline now has an optional 3rd parameter, a config object that is passed to the pipeline instance in its constructor, which can be used by the pipeline during its set-up.
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2023-02-27 15:12:40 +00:00 |
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Richard Davey
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88a59eb040
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Post FX now supports custom quality and distance parameters. Fix #6393
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2023-02-27 15:09:57 +00:00 |
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Richard Davey
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c58e0266c7
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Use new Utils function
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2023-02-27 13:48:40 +00:00 |
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Richard Davey
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6d48142f94
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Use new consts to add mobile GPU speed-up
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2023-02-27 13:47:55 +00:00 |
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Richard Davey
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7edc856154
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Added setGlowQuality function
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2023-02-27 13:47:33 +00:00 |
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Richard Davey
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e79f218472
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Fix onFXCopy path. Fix #6403
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2023-02-26 16:44:29 +00:00 |
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Richard Davey
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5ad4cbba7d
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Types fix
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2023-02-17 17:25:11 +00:00 |
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Richard Davey
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0fe135cc8f
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Added documentation and method parameters
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2023-02-17 17:07:22 +00:00 |
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Richard Davey
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5913f38b44
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Update property name
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2023-02-17 02:12:20 +00:00 |
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