Richard Davey
ed59579220
Pointer now records which camera it used and all events now carry a camera property
2017-07-29 01:55:17 +01:00
photonstorm
db113b58da
Exposed the camera responsible for the input event.
2017-07-28 18:22:57 +01:00
Richard Davey
aac61e5b57
Removed button property from event, get it from the Pointer instead
2017-07-25 12:34:06 +01:00
Richard Davey
e17118c1aa
Tidying up after refactor.
...
Everything working properly and faster than before. Swapped InteractiveObject for a class to help internal optimisation.
2017-07-25 04:10:50 +01:00
Richard Davey
4c2df65cff
Large refactoring of the Input Manager
...
Split events out into Game Object and global Pointer ones. Removed redundant topOnly checks (as the source array is already filtered), removing use of 'childOn' functions. Normalizing event data.
2017-07-24 23:47:55 +01:00