photonstorm
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1448562abd
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Loader can now load JSON files specifically (game.load.json) and they are parsed and stored in the Game.Cache. Retrieve with game.cache.getJSON(key) (#329)
Also fixed UTF encoding on the animation file.
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2014-02-21 18:48:06 +00:00 |
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photonstorm
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312ec462bc
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Sprite.exists now toggles the Body as well. Sprite.exists = false will remove an active Body from the World.
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2014-02-13 09:55:46 +00:00 |
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photonstorm
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d9ffd6afd4
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Final version of the Getting Started guide.
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2013-11-29 18:28:55 +00:00 |
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photonstorm
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f9b82b66db
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Tutorial update.
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2013-11-29 16:26:59 +00:00 |
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photonstorm
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efe839978b
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New Getting Started Tutorial.
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2013-11-29 15:16:42 +00:00 |
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photonstorm
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19ddad8095
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Mouse handler updates.
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2013-11-04 20:44:32 +00:00 |
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