Commit graph

21 commits

Author SHA1 Message Date
Richard Davey
2c37dc3fda StateManager moved to GlobalStateManager and a new State level proxy introduced.
You can now start, stop and swap states on the fly.
State.visible now also skips the renderer.
2017-02-08 01:09:12 +00:00
Richard Davey
a877cdaa02 Fixed State.renderToTexture setting. 2017-02-07 22:00:55 +00:00
Richard Davey
b0e2018c73 Fixed issue with scope of the GameObjectFactory in multi-state games. 2017-02-07 21:49:25 +00:00
Richard Davey
7cef0e49fd Working through context issues. 2017-02-07 20:47:41 +00:00
Richard Davey
00ac45137d Trying to fix State order. 2017-02-07 19:53:21 +00:00
Richard Davey
2510bee27c Updating the StateManager so it supports renderToTexture and advanced State configs. 2017-02-07 18:55:37 +00:00
Richard Davey
7ef44200bb You can now specify a files payload in the State config, which are loaded automatically before the State is run. Useful for config files, small preloader assets, etc. 2017-02-07 12:54:51 +00:00
Richard Davey
63c11faeb2 Multiple states now rendering together again. 2017-02-07 00:41:21 +00:00
Richard Davey
c2657f3d19 Fixed States from instances. 2017-02-06 23:59:15 +00:00
Richard Davey
7999f72d81 Moved GetObjectValue into utils/object 2017-02-04 05:39:37 +00:00
Richard Davey
ce3bb7d1fa Implemented RTree spatial sort for the display list handling. Canvas Renderer updated to take advantage of it. Camera updated to extend BaseTransform + add extra properties. Array QuickSelect function added. Frame radius calculation added. 2017-01-26 04:06:10 +00:00
photonstorm
6ee499132c Huge refactor to sort out the game loop flow. 2017-01-25 17:10:19 +00:00
photonstorm
5c495bbdf8 RAF now calls StateManager.step directly.
Game no longer has RNG property.
2017-01-25 12:02:18 +00:00
Richard Davey
7d044d7f14 Updating game loop 2017-01-18 16:11:29 +00:00
Richard Davey
cee7498180 Fixes to get the renderer working. 2016-12-07 03:42:41 +00:00
Richard Davey
14ee4c2d1b Added Camera and fixed path issues. 2016-12-07 02:40:07 +00:00
photonstorm
2b3127c405 Cutting out the noise. 2016-12-06 15:25:24 +00:00
photonstorm
048e11bc5e New Loader Events, and sorted out the const assignments. 2016-12-06 15:15:42 +00:00
Richard Davey
77b469b1a5 State level Loader re-implemented, and lots of BaseLoader features updated. 2016-11-30 17:16:45 +00:00
photonstorm
34303f1df6 Added in the Update Manager, MainLoop and State Systems. 2016-11-29 15:25:14 +00:00
photonstorm
c2f624d349 Adding in the State Manager. 2016-11-29 13:01:16 +00:00