Commit graph

14634 commits

Author SHA1 Message Date
lucap
ace0e200e4 #5078
- passing the data from the transition to the System.wake method
- added missing property to the SceneTransitionConfig definition
2020-04-08 20:20:01 +02:00
Chris Andrew
7fbe57c2dd
Merge pull request #5077 from samme/docs/font-family
Docs for GameObjects.Text
2020-04-07 01:41:48 +01:00
samme
e8381c1b9b Add new Sound Manager methods
- BaseSoundManager#get()
- BaseSoundManager#getAll()
- BaseSoundManager#removeAll()
- BaseSoundManager#stopByKey()
2020-04-04 14:29:31 -07:00
samme
eeb00c1a92 Docs: when to quote fontFamily
Fixes #5076
2020-04-04 10:56:52 -07:00
samme
dfe4219f65 Add Geom.Rectangle.FromXY 2020-04-03 20:46:10 -07:00
samme
4a711e42fe Docs: fix description for TiledObject.point 2020-04-03 20:13:13 -07:00
Survesh
ed0e76cdbf Updated fix for issue #5069 2020-04-03 18:48:49 +05:30
samme
b51b0a1d2a Add Math.Angle.Random() and Math.Angle.RandomDegrees() 2020-04-02 10:41:43 -07:00
Chris Andrew
f57c0a3b17
Added @samme to change log for 3.23 docs improvements
#4935 #5020 #5062
2020-04-02 01:18:22 +01:00
Chris Andrew
8e265428ee
Merge pull request #5022 from samme/docs/misc-5
Docs updates
2020-04-02 01:15:10 +01:00
samme
f6dfb9a278 Reset sceneUpdate in boot
Fixes #5065
2020-04-01 13:12:25 -07:00
samme
9ff1634e66 Docs: correct names for easing functions
Linear, Stepped. #5062
2020-03-29 14:42:42 -07:00
jjcapellan
4e4b1359de fix #5059 2020-03-28 19:20:07 +01:00
samme
08aaf6231f Docs: fix my math in Transform#rotation 2020-03-27 21:18:49 -07:00
Jared Cook
3ef60117a7 adding index to spine atlases when loading through asset pack 2020-03-27 13:06:34 -05:00
samme
51ecad61ad Clamp volume
Fixes 'IndexSizeError: The index is not in the allowed range'
2020-03-24 17:00:25 -07:00
samme
cae9d2ec07 Description for BaseSoundManager#playAudioSprite 2020-03-24 13:56:22 -07:00
aucguy
0288a96cd0 Merge remote-tracking branch 'upstream/master' 2020-03-22 22:27:56 -05:00
aucguy
ff886b001e Fix loading audio and video with blob urls
Passing a blob url as the second parameter to `this.load.audio` or
`this.load.video` would cause Phaser to load a different url.
Additionally, `this.load.path` would incorrectly be prepended to the
url.

`AudioFile.getAudioURL` and `VideoFile.getVideoURL`, are expected to
return an object with two properties; url and type. However when passed
a blob url they return a string. The return value's
`url` property is inspected to get the url. For strings' the property is
`undefined`. If the url property is undefined then a url derived from
the asset key is used instead.
2020-03-22 22:21:27 -05:00
samme
bc8606c65c Add Phaser.Types.Tilemaps.TiledObject.point 2020-03-22 16:09:23 -07:00
samme
5ec9e6b91a Offset by object data dimensions, allowing zero offset 2020-03-22 09:37:42 -07:00
samme
fb881a54b9 Add 'point' property for points
https://doc.mapeditor.org/en/latest/reference/json-map-format/#point-example
2020-03-22 09:29:10 -07:00
samme
df1537fa36 Remove redundant assignments
Already picked
2020-03-22 09:28:24 -07:00
samme
c3dae63c20 Description for Vector2#normalizeRightHand 2020-03-21 13:57:12 -07:00
samme
700d3b7316 Physics groups descriptions 2020-03-21 09:46:31 -07:00
Chris Andrew
b5caa271b0
Merge pull request #4991 from KevinLosada/master
Fixed typo in readme of TypeScripy instead of TypeScript
2020-03-18 18:28:14 +00:00
samme
037d3f1823 Description for pack property 2020-03-18 10:24:59 -07:00
samme
f39e3d8f10 Add Phaser.Types.Loader.FileTypes.PackFileSection
Correct types in Scenes.SettingsConfig, Scenes.SettingsObject

Fixes #5046
2020-03-17 17:25:42 -07:00
Chris Andrew
8655dfa6c9
WebAudioSoundManager description spacing 2020-03-17 21:22:40 +00:00
Chris Andrew
3fb803568d
HTML5AudioSoundManager description spacing 2020-03-17 21:21:13 +00:00
Jared Cook
2f8c00639b added stepRate check for GetPoints methods 2020-03-16 16:12:22 -05:00
Nisar Hassan Naqvi
266a1b03b7 simplifies code contributions by fully automating the setup with gitpod. 2020-03-16 12:33:53 +00:00
samme
b61edd088e Update display aspect ratio in setGameSize()
Fixes #4971
2020-03-13 16:49:11 -07:00
Eliot Godard
f4ba7c4e3a Fix wrong Container.getBounds with child container 2020-03-12 01:42:17 -04:00
samme
ed83c6adc0 Fix undefined state during processing 2020-03-11 13:52:54 -07:00
halilcakar
43f26ad31f Update JSDocs for events 2020-03-10 11:11:43 +03:00
samme
68db7d086e Exit early for checkCollision.none on bodyB 2020-03-04 12:47:58 -08:00
samme
98a6f7d4bd Fix 'TypeError: Invalid calling object' in IE 2020-03-02 12:39:13 -08:00
J.C
d8dc7fb4d7 TS def improvements 2020-03-02 20:14:25 +08:00
jjcapellan
327748bbbf Refactoring syncToRender to fixedStep 2020-02-28 18:47:44 +01:00
samme
a84f7efb45 Docs: radian values for Transform#rotation 2020-02-27 10:15:44 -08:00
samme
677cfae424 Docs for Sound Managers 2020-02-20 09:10:25 -08:00
samme
55e4dc2329 Fix TypeError for headless renderer 2020-02-15 11:50:05 -08:00
Richard Davey
88b088b6a2 Update CHANGELOG.md 2020-02-13 12:13:18 +00:00
Richard Davey
f5128a428a Fixed Video return type. Fix #5003 2020-02-13 12:13:13 +00:00
scott.l
10322fcd3a use gameObject's world position as the debug shape position 2020-02-11 00:34:38 +08:00
samme
3c2fac2101 Exit early for checkCollision.none 2020-02-08 17:17:02 -08:00
samme
e100ce6593 checkCollision.none should prevent tile collisions 2020-02-08 17:15:02 -08:00
Kevin Losada
304fe88d6c Fixed typo in readme of TypeScripy instead of TypeScript 2020-02-06 18:01:52 -05:00
jjcapellan
7e4c08c270 Added new property syncToRender 2020-02-06 19:58:43 +01:00