Richard Davey
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f6167f6fcf
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The GamepadManager now extends EventEmitter directly, just like the KeyboardManager does.
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2018-03-30 12:03:06 +01:00 |
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Richard Davey
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91008232ad
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jsdoc fixes
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2018-03-29 13:12:07 +01:00 |
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orblazer
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d0e1320cbe
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Add generic types and fix types on Input and Structs
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2018-03-27 15:59:49 +02:00 |
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orblazer
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0b1078fdb8
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Update JSDoc on Input
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2018-03-19 13:43:19 +01:00 |
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Richard Davey
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50dac412be
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eslint fixes and console removal
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2018-02-16 19:08:50 +00:00 |
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Richard Davey
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512c8df232
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Updated jsdocs
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2018-02-13 01:13:12 +00:00 |
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Richard Davey
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d1f5f8a82b
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Added jsdocs
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2018-02-12 16:01:21 +00:00 |
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Richard Davey
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40689d1e35
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Updated jsdocs.
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2018-02-07 15:27:21 +00:00 |
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Richard Davey
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a802914243
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Added in destroy methods for all managers and invoked them from Game
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2018-01-31 03:38:10 +00:00 |
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Richard Davey
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fabaa493ef
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jsdoc work
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2018-01-26 06:55:15 +00:00 |
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Richard Davey
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cb2891db8a
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Added jsdocs to the Device inspector, removed out-dated properties and changed case of Device access
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2018-01-25 17:03:35 +00:00 |
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Richard Davey
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c625b8735b
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Updated to using Event Emitter for all key managers and game objects. Events are now dispatched directly using arguments instead of Event objects, all managers updated to emit directly.
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2018-01-12 17:09:21 +00:00 |
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Richard Davey
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d8f1ba03e9
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Moved repository location
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2018-01-09 21:43:56 +00:00 |
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