Svipal
|
241d4193e8
|
let's try again
|
2020-08-09 12:33:52 +02:00 |
|
Svipal
|
b4a1473fea
|
test
|
2020-08-09 12:13:29 +02:00 |
|
svipal
|
5911b94d35
|
Revert "clean up"
This reverts commit 854589ddbe .
woops
|
2020-04-10 20:55:31 +02:00 |
|
svipal
|
854589ddbe
|
clean up
|
2020-04-10 20:40:52 +02:00 |
|
Richard Davey
|
ff65e69cd1
|
Changed copyright date to 2020
|
2020-01-15 12:07:09 +00:00 |
|
Richard Davey
|
c91ed91ce3
|
License link update
|
2019-05-10 16:15:04 +01:00 |
|
Richard Davey
|
e017691c68
|
The ScaleMode Component has been removed from every Game Object, and along with it the scaleMode property and setScaleMode method. These did nothing anyway as they were not hooked to the render pipeline and scale mode should be set on the texture, not the Game Object. Fix #4413
|
2019-03-24 23:07:27 +00:00 |
|
Richard Davey
|
aa341854c7
|
Happy New Year
|
2019-01-15 16:20:22 +00:00 |
|
samme
|
b5a2d9d0cf
|
Docs for Arcade Physics
Minor additions/corrections
|
2018-11-07 09:43:43 -08:00 |
|
Richard Davey
|
4b1c762296
|
Updated @memberOf to @memberof
|
2018-10-10 10:49:13 +01:00 |
|
samme
|
c0e141513c
|
Correct types for ArcadeImage#body, ArcadeSprite#body
|
2018-09-02 14:45:39 -07:00 |
|
orblazer
|
dca7996179
|
Fix multiple types on Physics, Texture and Input
|
2018-03-20 16:10:19 +01:00 |
|
Richard Davey
|
d1f5f8a82b
|
Added jsdocs
|
2018-02-12 16:01:21 +00:00 |
|
Richard Davey
|
e0899bfa00
|
Added jsdocs
|
2018-02-09 03:44:23 +00:00 |
|
Richard Davey
|
d8f1ba03e9
|
Moved repository location
|
2018-01-09 21:43:56 +00:00 |
|