Richard Davey
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a69e7a9b3f
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Added Curve.getDistancePoints
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2017-09-29 18:55:03 +01:00 |
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Richard Davey
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017eb32dd9
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GameObject.getBounds now factors in origin.
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2017-09-29 18:54:51 +01:00 |
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Richard Davey
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f005380d67
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Added Path.getBounds.
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2017-09-29 17:27:53 +01:00 |
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Richard Davey
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832c17b7c5
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Added accuracy argument to getBounds and made sure it wasn't > curve length.
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2017-09-29 17:27:44 +01:00 |
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Richard Davey
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0726668db1
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Moved Hermite out for now.
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2017-09-29 16:38:04 +01:00 |
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Richard Davey
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416016e484
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Added MoveTo curve construct for path jumping.
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2017-09-29 15:27:47 +01:00 |
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Richard Davey
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966d0e491a
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Fixed splineTo.
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2017-09-29 14:33:49 +01:00 |
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Richard Davey
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4713b1b07a
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Path.EllipseTo working :)
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2017-09-29 14:16:04 +01:00 |
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Richard Davey
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b8b73691be
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Text cast to a string, avoids errors with creating Text using numbers.
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2017-09-29 12:58:47 +01:00 |
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Richard Davey
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234ded04d4
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Values returned as degrees.
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2017-09-29 12:58:30 +01:00 |
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Richard Davey
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e28ddec761
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Removed _startPoint to avoid double-updates in the setters.
Added in various chainable helpers, setXRadius, setWidth, etc.
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2017-09-29 11:43:29 +01:00 |
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Richard Davey
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fb066fef04
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Added Curve.getBounds support (and an override for LineCurve to make it faster).
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2017-09-29 11:42:34 +01:00 |
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Richard Davey
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0ab6bc6677
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Small docs reminder.
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2017-09-29 11:42:14 +01:00 |
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Richard Davey
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865264b1b5
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eslint fix.
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2017-09-29 11:42:05 +01:00 |
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Richard Davey
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73b570fe63
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Fixed error in addPoints method.
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2017-09-29 11:41:49 +01:00 |
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Richard Davey
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d50aeb0039
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Added getData and setData for better chaining and consistency.
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2017-09-29 11:41:10 +01:00 |
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Richard Davey
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900e996671
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Rectangle.FromPoints will create a rectangle based on the extends in the given array of points or point-like objects.
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2017-09-29 11:40:49 +01:00 |
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Richard Davey
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2d852aab02
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Fixed missing new.
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2017-09-29 11:40:20 +01:00 |
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Richard Davey
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6431d99908
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Added ability to set dragStart, drag and dragEnd callbacks.
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2017-09-29 11:40:11 +01:00 |
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Richard Davey
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386e5f6ae2
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Removed SetupCallbacks and merged with CreateSceneFromObject as its the only method to use it.
Updated CreateSceneFromObject to make it smaller and also now will copy across extra properties and functions defined in the 'extend' block.
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2017-09-29 11:39:31 +01:00 |
|
Felipe Alfonso
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bc281871ac
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- Particle Emitter canvas renderer
- Camera Effects resets blend mode to avoid bug when dealing with custom blended game objects
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2017-09-28 22:16:10 -03:00 |
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Richard Davey
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9e8d2394bd
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Sorted out the rotateToPath settings
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2017-09-28 01:00:42 +01:00 |
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Richard Davey
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f66fe89122
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Tidying up the Follower class and adding in proxies.
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2017-09-27 22:15:14 +01:00 |
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Richard Davey
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9ea20705a2
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Spline.addPoints method will take multi-format data types
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2017-09-27 22:14:59 +01:00 |
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Richard Davey
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cfec61f2e5
|
Added Tween.isPaused method
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2017-09-27 22:14:39 +01:00 |
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Richard Davey
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f76aa4b0c7
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Merge pull request #3063 from igorpetushkov/master
fix KeyCombo [TypeError: Cannot read property 'on' of undefined]
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2017-09-27 19:58:06 +01:00 |
|
Igor Petushkov
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31c38ad942
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fix KeyCombo [TypeError: Cannot read property 'on' of undefined]
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2017-09-27 19:04:39 +03:00 |
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Richard Davey
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aa78bf7367
|
Added rotate option.
|
2017-09-27 17:02:18 +01:00 |
|
Richard Davey
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e3bd25a1f9
|
Tidying up
|
2017-09-27 02:56:37 +01:00 |
|
Richard Davey
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347209af6c
|
Merge branch 'master' of https://github.com/photonstorm/phaser
|
2017-09-27 02:32:42 +01:00 |
|
Richard Davey
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84b74a13b6
|
PathFollower using a new number tween internally.
|
2017-09-27 02:32:39 +01:00 |
|
Richard Davey
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76288f0b3a
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getStartPoint now accepts a vector to populate
|
2017-09-27 02:32:26 +01:00 |
|
Richard Davey
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1b85e91785
|
Removed PathManager
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2017-09-27 02:32:05 +01:00 |
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Richard Davey
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8be72cc9c0
|
Number Tweens added for purely numeric tweens when you don't want to have to create local objects
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2017-09-27 02:31:52 +01:00 |
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Richard Davey
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df49b2d4af
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Tween.getValue added for NumberTweens
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2017-09-27 02:31:28 +01:00 |
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Felipe Alfonso
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57bb413822
|
Work in progress anticlockwise arc
|
2017-09-26 20:29:42 -03:00 |
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Richard Davey
|
a077abb8ce
|
Testing with tween
|
2017-09-26 20:14:27 +01:00 |
|
Richard Davey
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d86a6d21b1
|
Added PathFollower Game Object
|
2017-09-26 17:01:35 +01:00 |
|
Richard Davey
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bd1154c7bf
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Both Curve and Path now expose getStartPoint and getEndPoint
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2017-09-26 17:01:22 +01:00 |
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Richard Davey
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34eaadfd00
|
Merge pull request #3061 from Twilrom/master
Minor fixes
|
2017-09-26 11:38:21 +01:00 |
|
Twilrom
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7580288ddf
|
Fix some typos in ParticleEmitter
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2017-09-26 10:45:10 +02:00 |
|
Twilrom
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b85c1774f2
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Fix Sprite.play to have the same parameters as Sprite.anims.play
|
2017-09-26 10:45:04 +02:00 |
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Richard Davey
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b141ac468e
|
Working through the Path Manager
|
2017-09-26 02:17:31 +01:00 |
|
Felipe Alfonso
|
302a568566
|
Added shape emission to particle emitter
|
2017-09-25 14:10:01 -03:00 |
|
Richard Davey
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669f2e8350
|
Fixed callbacks not firing if an event nukes an interactive Game Object.
|
2017-09-25 16:06:16 +01:00 |
|
Richard Davey
|
757c9a0bbc
|
Fixed typo.
|
2017-09-25 13:05:14 +01:00 |
|
Richard Davey
|
8861464ec1
|
PathFollower concept
|
2017-09-25 03:18:54 +01:00 |
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Richard Davey
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a534629980
|
Added toJSON functions to all Curve types and Path
|
2017-09-22 19:36:00 +01:00 |
|
Richard Davey
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649fa88f24
|
Added Spline.addPoint.
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2017-09-22 17:41:32 +01:00 |
|
Richard Davey
|
8a4fff945c
|
Added getStartPoint and draw methods to all curves and paths.
|
2017-09-22 16:41:17 +01:00 |
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