Christian Wesselhoeft
|
bdbf2783ad
|
Fix jshint issues in src/gameobjects
|
2014-03-25 14:56:05 -07:00 |
|
Christian Wesselhoeft
|
61f18b675c
|
Trim trailing whitespace.
|
2014-03-25 14:56:04 -07:00 |
|
photonstorm
|
c8e63582a4
|
Lots of small tweaks to pass jshint.
|
2014-03-13 16:49:52 +00:00 |
|
photonstorm
|
6bddf1a914
|
The main Game class has been modified so that the update methods no longer have any if/else checks in them. Now split into coreUpdate, etc.
Put QuadTree back into Debug class.
Debug class now clears down on WebGL.
Updated RetroFont.type.
Fixed QuadTree example.
|
2014-03-11 16:14:01 +00:00 |
|
photonstorm
|
7183322259
|
Renamed Phaser.BitmapFont to Phaser.RetroFont because I believe it will cause confusion otherwise. Also tidied up the asset fonts folder.
|
2014-03-03 17:05:28 +00:00 |
|