Richard Davey
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14e90c60d8
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Don't resize to zero dimensions and run proper compare
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2020-10-26 14:04:45 +00:00 |
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Richard Davey
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8708255948
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Removed Layer3D Game Object and old MeshPipeline
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2020-10-13 10:56:21 +01:00 |
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Richard Davey
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dda4431366
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Merged the Layer3D Game Object and pipeline back in for now
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2020-10-07 17:44:36 +01:00 |
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Richard Davey
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6bc858e332
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Moved out OBJFile and updated PipelineManager
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2020-10-01 18:00:02 +01:00 |
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Richard Davey
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0410c9f5aa
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Updated JSDocs
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2020-09-22 11:33:40 +01:00 |
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Richard Davey
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0013db3747
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Created new Mesh Pipeline
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2020-09-18 17:50:20 +01:00 |
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Richard Davey
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67e49b515c
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The PipelineManager.resize method along with WebGLPipeline.resize and anything else that extends them no longer receives or uses the resolution parameter.
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2020-09-12 11:57:16 +01:00 |
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Emil Schnedler Vad
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e1106a0112
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Says webglRender but it is in PipelineManager
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2020-09-11 18:44:11 +02:00 |
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Richard Davey
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296dafebf5
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No need for gl ref
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2020-09-09 13:33:25 +01:00 |
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Richard Davey
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da4c387d86
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Reference fixes
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2020-09-09 13:21:38 +01:00 |
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Richard Davey
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6734932a32
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Update PipelineManager.js
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2020-09-09 13:09:25 +01:00 |
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Richard Davey
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52c2312455
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Update PipelineManager.js
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2020-09-09 13:05:18 +01:00 |
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Richard Davey
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d3e82f2d76
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The new Pipeline Manager class
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2020-09-09 13:05:17 +01:00 |
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