Richard Davey
d690b70216
Working the Size component magic into the Scale Manager.
2019-01-09 17:14:00 +00:00
Richard Davey
debe7ac82a
Renamed consts to match Size component
2019-01-09 17:13:31 +00:00
Richard Davey
e33bf4f7c0
Swapping to Size component
2018-12-19 17:08:14 +00:00
Richard Davey
4681bb888d
Moved request below callback. Ignore the argument and use performance.now instead for consistency with input events.
2018-11-23 16:20:26 +00:00
Richard Davey
0b3d54a198
Added jsdocs
2018-10-19 18:29:36 +01:00
Richard Davey
557955e057
Merging Scale Manager and Spine Plugin back into master
2018-10-18 14:59:27 +01:00
Richard Davey
3125671170
Merge branch 'scalemanager'
2018-10-18 13:29:10 +01:00
Richard Davey
ae9c3b6f56
Tidying up for 3.15 release
2018-10-16 15:10:49 +01:00
Richard Davey
405608bd0b
Add v2 SM for reference
2018-10-16 14:09:21 +01:00
Richard Davey
861de841b0
Commented out logs for beta build
2018-10-16 11:45:01 +01:00
Richard Davey
b3804a2455
eslint fixes
2018-10-12 18:56:56 +01:00
Richard Davey
fa95e0a3b1
Don't resize if EXACT mode
2018-10-12 15:09:35 +01:00
Richard Davey
8faafc2ceb
New Scale Manager implementation starting to take shape
2018-10-11 17:02:29 +01:00
Richard Davey
7144f64c82
Added DOM constants
2018-10-11 17:02:01 +01:00
Richard Davey
4e0a3e94d2
Getting ready for rewrite
2018-10-10 13:53:14 +01:00
Richard Davey
b90109efe1
Typo fix
2018-10-10 13:41:55 +01:00
Richard Davey
4b1c762296
Updated @memberOf to @memberof
2018-10-10 10:49:13 +01:00
Richard Davey
f32df230d6
Working through SM flow
2018-10-10 10:47:04 +01:00
Richard Davey
b4dfa49750
Clarified docs
2018-10-10 10:46:55 +01:00
Richard Davey
ecc85b447c
Updated to use DOM components and hook into game flow
2018-10-09 18:14:25 +01:00
Richard Davey
bddca4c1de
Added all of the DOM components the Scale Manager needs
2018-10-09 18:13:56 +01:00
Richard Davey
a9063604dc
Replace @readOnly with @readonly
2018-10-09 13:40:00 +01:00
Richard Davey
c28d790243
Updating ScaleManager for v3
2018-10-08 17:02:51 +01:00
Richard Davey
e36356eeb7
Added ScaleManager consts
2018-10-08 17:01:26 +01:00
Richard Davey
51c5c9014f
Moved to new location
2018-10-08 15:23:56 +01:00
Richard Davey
e4c38215cd
The RequestAnimationFrame.step
and stepTimeout
functions have been updated so that the new Frame is requested from raf before the main game step is called. This allows you to now stop the raf callback from within the game update or render loop. Fix #3952
2018-10-02 11:33:05 +01:00
Nat Quayle Nelson
507901cbb1
More comprehensive AddToDom logic
...
I realized I hadn't looked closely enough at the AddToDom logic, and created an error if a canvas was passed to GameConfig without being added to the DOM first. This commit should fix that scenario and move the logic back into AddToDom() where it really belongs
2018-05-31 16:40:46 -04:00
Evan Cobb
4270660c31
adding documentation to some files with only one [description] tag
2018-04-08 14:13:02 -05:00
orblazer
37b6fc5862
Fix many multiple types
2018-03-20 15:58:02 +01:00
orblazer
4cff464555
Fix nullable types
2018-03-20 15:36:03 +01:00
orblazer
1e8311e1ab
Add callbacks on Dom and Data
2018-03-19 22:43:48 +01:00
orblazer
1933547140
Fix types on DOM
2018-03-19 16:29:26 +01:00
Richard Davey
965f2b0e74
Fixed jsdocs and general tidying up.
2018-02-13 00:41:01 +00:00
Richard Davey
d1f5f8a82b
Added jsdocs
2018-02-12 16:01:21 +00:00
Richard Davey
40689d1e35
Updated jsdocs.
2018-02-07 15:27:21 +00:00
Richard Davey
2a86400a28
Added in jsdocs
2018-01-31 13:54:44 +00:00
Richard Davey
a802914243
Added in destroy methods for all managers and invoked them from Game
2018-01-31 03:38:10 +00:00
Richard Davey
803f54afd2
Added jsdocs.
2018-01-26 03:40:49 +00:00
Richard Davey
d8f1ba03e9
Moved repository location
2018-01-09 21:43:56 +00:00