Richard Davey
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92a70f0ce2
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updateUVs now updates the canvas data too. Removed logs. Added setTrim if frame requires it.
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2017-11-03 13:16:21 +00:00 |
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Richard Davey
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d2f6fdccfa
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Working through trying to fix SpriteSheetFromAtlas
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2017-11-03 10:27:59 +00:00 |
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Richard Davey
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9c5e257598
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Added Frame halfWidth and halfHeight properties
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2017-10-16 22:16:33 +01:00 |
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photonstorm
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52bb355429
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Removing old and incorrect jsdoc blocks ready for first documentation pass.
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2017-08-01 13:10:08 +01:00 |
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photonstorm
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d804e056ed
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Renaming from State to Scene internally.
This is one monster update.
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2017-07-14 14:50:51 +01:00 |
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Richard Davey
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ea8b1ca94c
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Removed redundant properties (tint and tiling related)
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2017-07-12 00:47:46 +01:00 |
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photonstorm
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e7708fedcf
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Textures updated to class structure.
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2017-07-04 13:23:58 +01:00 |
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photonstorm
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6aa2fb009b
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Renamed Texture Parsers to follow conventions elsewhere in the library. Started on SS from Atlas.
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2017-04-18 15:31:30 +01:00 |
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Richard Davey
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91bb3c8a98
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Frame calculates its center automatically now (to avoid Sprites having to do it every time they're created, as it'll never change once the Frame is set).
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2017-03-02 02:06:53 +00:00 |
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Richard Davey
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ce3bb7d1fa
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Implemented RTree spatial sort for the display list handling. Canvas Renderer updated to take advantage of it. Camera updated to extend BaseTransform + add extra properties. Array QuickSelect function added. Frame radius calculation added.
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2017-01-26 04:06:10 +00:00 |
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photonstorm
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c338ecb390
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Fixed trimmed frames issue.
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2017-01-24 16:34:51 +00:00 |
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Felipe Alfonso
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5e1e495240
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Rotated texture frames added
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2017-01-23 15:30:25 -03:00 |
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Felipe Alfonso
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ba4b4b9892
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Update SpriteBatch to work properly with Transform
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2017-01-20 14:58:41 -03:00 |
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Richard Davey
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9235d6fe58
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Lots of Canvas Renderer fixes.
Merged CONST with Phaser export.
Fixed GetObjectValue check.
Added drawImage data to Frame.
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2017-01-16 22:44:02 +00:00 |
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photonstorm
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d557d13d25
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Added in new Util functions, and fixed some left-over ES6 values.
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2016-12-15 17:15:47 +00:00 |
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photonstorm
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7cf7eadb1f
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Added in the new Texture Manager and all Parsers.
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2016-12-06 16:18:28 +00:00 |
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