photonstorm
|
13a2cc2feb
|
Updating all files to adhere to the JSHint settings and fixing lots of documentation errors on the way.
|
2013-11-25 03:13:04 +00:00 |
|
Richard Davey
|
868ae81bab
|
Input, Loader and Math docs tidied up.
|
2013-10-02 15:05:55 +01:00 |
|
Richard Davey
|
ca113b85aa
|
More docs coming on.
|
2013-10-01 16:39:39 +01:00 |
|
Richard Davey
|
305b12d76b
|
Adding docs.
|
2013-10-01 15:01:46 +01:00 |
|
Richard Davey
|
f260108433
|
Tidying up source code for release. Also refactored World to use a Group instance, rather tha duplicate functions.
|
2013-09-11 13:21:07 +01:00 |
|
Richard Davey
|
a486bf6b4a
|
Phaser now running on iOS. Also fixed a legacy bug where a pending sound wouldn't play once it was touch unlocked. Also fixed Input not working on WebGL contexts. Added WebGL texture updates to the Group/World swap functions.
|
2013-09-10 16:46:39 +01:00 |
|
Richard Davey
|
22847f6ade
|
DebugUtils converted, re-name spaced the Input classes and started on Camera culling.
|
2013-08-31 21:50:34 +01:00 |
|
Richard Davey
|
70ee753859
|
The complete Phaser Input Manager suite is now ported across. Not tested in earnest yet, but all the grunt work is at least done.
|
2013-08-31 13:54:59 +01:00 |
|