Commit graph

17 commits

Author SHA1 Message Date
Richard Davey
468bf7821d Updated copyright year 2023-01-02 17:36:27 +00:00
Richard Davey
59fbcc5ca3 Updated copyright year 2022-02-28 14:29:51 +00:00
Richard Davey
ff65e69cd1 Changed copyright date to 2020 2020-01-15 12:07:09 +00:00
Richard Davey
c91ed91ce3 License link update 2019-05-10 16:15:04 +01:00
Richard Davey
7ba03dff54 TileSprite Types 2019-05-09 11:59:43 +01:00
Richard Davey
c9bdb83941 GameObject and Loader typedefs 2019-02-13 13:57:59 +00:00
Richard Davey
e7b1d086e7 Moving all of the typedefs to properly namespaced scopes, rather than globals
\o/ ~ "Someone, save me!"
2019-02-13 12:35:12 +00:00
Richard Davey
aa341854c7 Happy New Year 2019-01-15 16:20:22 +00:00
Richard Davey
e48d6bfb01 If you pass zero as the width or height when creating a TileSprite it will now use the dimensions of the texture frame as the size of the TileSprite. Fix #4073 2018-10-02 13:13:51 +01:00
Chris Andrew
c08dde33b1 Documented some remaining TileSprite descriptions. 2018-06-08 17:07:35 +01:00
Richard Davey
0d0846a415 Calling a creator, such as GraphicsCreator, without passing in a config object, would cause an error to be thrown. All Game Object creators now catch against this. 2018-05-16 15:17:08 +01:00
Richard Davey
28251fd0f5 addToScene added to all Game Object Creators 2018-05-02 10:57:26 +01:00
orblazer
5a518f2e5f Fix "object" types on Camera and GameObjecs 2018-03-20 23:28:26 +01:00
Richard Davey
d1f5f8a82b Added jsdocs 2018-02-12 16:01:21 +00:00
Richard Davey
5c0872485c Added jsdocs 2018-02-06 22:56:27 +00:00
Richard Davey
f9a7939812 Lots of work migrating to the new plugin system, fixing references and exposing on the namespace 2018-01-16 22:28:29 +00:00
Richard Davey
d8f1ba03e9 Moved repository location 2018-01-09 21:43:56 +00:00
Renamed from v3/src/gameobjects/tilesprite/TileSpriteCreator.js (Browse further)