photonstorm
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6651f6c394
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Tutorial updated for Phaser 2
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2014-03-24 23:38:52 +00:00 |
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photonstorm
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1448562abd
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Loader can now load JSON files specifically (game.load.json) and they are parsed and stored in the Game.Cache. Retrieve with game.cache.getJSON(key) (#329)
Also fixed UTF encoding on the animation file.
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2014-02-21 18:48:06 +00:00 |
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photonstorm
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312ec462bc
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Sprite.exists now toggles the Body as well. Sprite.exists = false will remove an active Body from the World.
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2014-02-13 09:55:46 +00:00 |
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photonstorm
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a361a18616
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Updated IE11 check, forces IE11 to use Canvas renderer even in AUTO mode.
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2013-12-13 14:04:14 +00:00 |
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photonstorm
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da5d8c9272
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Updated p2.js to latest build.
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2013-12-11 03:20:33 +00:00 |
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Diego F. Goberna
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c74bac3a9c
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Finished translation of tutorial 02
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2013-12-10 21:41:33 +01:00 |
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Diego F. Goberna
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9f6cfca9cd
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Title tags fixed
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2013-12-10 17:31:54 +01:00 |
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Diego F. Goberna
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6805e7264d
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code comments translated
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2013-12-10 17:31:19 +01:00 |
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Diego F. Goberna
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f7202a3ff1
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removed hello world example code
To avoid duplicates. Users may go to the english version (and links in
the tutorial go to the english version)
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2013-12-10 17:09:03 +01:00 |
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Diego F. Goberna
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fc6ae6a60b
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Finished translation of tutorial 01
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2013-12-10 17:05:34 +01:00 |
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Diego F. Goberna
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636b1af25c
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Spanish translation of the tutorials
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2013-12-10 16:49:01 +01:00 |
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photonstorm
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74e0cfb13a
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Added Tutorial 2.
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2013-12-07 02:05:07 +00:00 |
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photonstorm
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d9ffd6afd4
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Final version of the Getting Started guide.
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2013-11-29 18:28:55 +00:00 |
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photonstorm
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f9b82b66db
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Tutorial update.
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2013-11-29 16:26:59 +00:00 |
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photonstorm
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efe839978b
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New Getting Started Tutorial.
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2013-11-29 15:16:42 +00:00 |
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photonstorm
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19ddad8095
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Mouse handler updates.
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2013-11-04 20:44:32 +00:00 |
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