photonstorm
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651858372c
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Added Game core loop stepping support. Super-useful for debugging, and helped me track down the issue with jittery physics collision. Double-win!
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2014-01-29 17:10:13 +00:00 |
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photonstorm
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24c809dd5f
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Final body / physics / bounds fixes. Also updated various examples, optimised Sprite core loop and enhanced the Invaders example.
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2013-10-30 03:46:52 +00:00 |
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photonstorm
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3de62907a0
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Nearly fixed the tilemap / body issue. More tests needed but then can push to master.
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2013-10-29 04:07:26 +00:00 |
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photonstorm
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7e5f38d022
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Phaser.Time physicsElapsed delta timer clamp added. Stops rogue iOS / slow mobile timer errors causing crazy high deltas.
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2013-10-23 17:11:06 +01:00 |
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photonstorm
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07724e5001
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Revamping the examples area.
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2013-10-22 03:58:20 +01:00 |
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Webeled
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969fa46484
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Loads of new examples, some more bug fixes, all of them work beautifully
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2013-10-14 19:32:07 +01:00 |
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Webeled
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3acdad92cb
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First commi using the new software
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2013-10-11 22:26:27 +01:00 |
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photonstorm
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c307f79102
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Added Sprite.fixedToCamera, fixed Angular Velocity and Acceleration, fixed jittery Camera, added skipQuadTree flag and created lots more examples.
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2013-10-08 00:58:20 +01:00 |
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Webeled
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1a522ea786
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Removed the self-executing functions
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2013-10-07 21:32:34 +01:00 |
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Webeled
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77b553ac2a
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Test
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2013-10-07 20:56:44 +01:00 |
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Webeled
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903b11b730
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Groups examples and some boolean checks corrected
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2013-09-27 13:27:15 +01:00 |
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Richard Davey
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257cbe3be8
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Much more stable collision, just need to refactor the Tilemap handling - see if I can optimise it a bit too.
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2013-09-23 03:26:08 +01:00 |
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Webeled
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1b5c1f18fe
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More camera examples
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2013-09-19 17:47:12 +02:00 |
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Webeled
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6e4631a849
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First commit of the day
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2013-09-19 10:36:15 +02:00 |
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Webeled
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fc584cf6bc
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Examples (audio, button,camera), and docs
Created some examples (audio, button,camera), and documented the source
code along the way
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2013-09-16 16:37:30 +02:00 |
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