Felipe Alfonso
|
9ed1216ad6
|
line rendering
|
2017-03-07 01:29:51 -03:00 |
|
Felipe Alfonso
|
d6f07973b2
|
Fixed transform issue when dealing with camera transforms
|
2017-03-06 15:13:39 -03:00 |
|
Felipe Alfonso
|
7dc2feace3
|
work in progress fix camera for transformed batch renderers
|
2017-03-03 18:28:04 -03:00 |
|
Richard Davey
|
0ba77e5970
|
Swapped to using the math const and tidied up eslint errors.
|
2017-03-02 02:18:04 +00:00 |
|
Felipe Alfonso
|
06a0a61fcc
|
Line rendering for webgl on Graphics Game Object
|
2017-03-01 21:40:03 -03:00 |
|
Felipe Alfonso
|
fdc627fb92
|
Fixed overflowing buffer on Graphics webgl renderer
|
2017-03-01 20:23:46 -03:00 |
|
Felipe Alfonso
|
ac9d8ff44f
|
Fill canvas rendering on WebGL for Graphics GO
|
2017-03-01 18:08:10 -03:00 |
|
Felipe Alfonso
|
011014d645
|
camera scrolling affects canvas rendering
|
2017-03-01 14:56:04 -03:00 |
|
Felipe Alfonso
|
a70ee2e22a
|
Update command list for graphics rendering
|
2017-03-01 14:30:04 -03:00 |
|
Felipe Alfonso
|
2490507ffa
|
Graphics canvas rendering
|
2017-02-28 18:12:14 -03:00 |
|
Felipe Alfonso
|
ad07334093
|
Path rendering routines
|
2017-02-28 13:52:09 -03:00 |
|
Felipe Alfonso
|
c30a95cb01
|
Graphics Game Object base
|
2017-02-28 11:49:39 -03:00 |
|