Richard Davey
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0d90f75b5f
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Splitting the dev branch up into versions.
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2016-11-22 01:36:56 +00:00 |
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photonstorm
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f9a2c2a79e
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PIXI.Graphics and PIXI.GraphicsData have been removed, and all functionality merged in to Phaser.Graphics, to cut down on the number of internal classes and inheritance going on.
WebGLGraphics and CanvasGraphics have been updated so that it checks for Phaser Geometry shape types internally.
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2016-09-28 16:42:33 +01:00 |
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photonstorm
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2cf447c151
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PIXI.EarCut has been moved into the Phaser utils folder, and renamed to Phaser.EarCut . All references to PIXI.EarCut have been updated to match the new namespace.
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2016-09-28 13:38:59 +01:00 |
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photonstorm
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e15d98e34b
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Removed Polyk.
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2016-07-26 17:07:16 +01:00 |
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photonstorm
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8076f64656
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We have replaced the PolyK Triangulation calls within Pixi with EarCut 2.0.8. This allows for faster polygon triangulation, and also deals with more complex polygons that PolyK would crash on.
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2016-02-04 13:23:01 +00:00 |
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Richard Davey
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0064d969ce
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Also excluded PIXI.PolyK from the build if Graphics not included (as only WebGL Graphics used it)
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2015-09-29 16:27:10 +01:00 |
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Richard Davey
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084c453fcc
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Added the PIXI.WebGLGraphics and PIXI.CanvasGraphics files to the Graphics custom build option. They weren't used anyway and this removes an extra 35.5KB from the build size.
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2015-09-29 16:15:07 +01:00 |
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photonstorm
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000afb74a2
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Split out rope and tilesprite as custom tasks.
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2015-07-22 12:44:03 +01:00 |
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photonstorm
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f34088458d
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More grunt work. Nearly there.
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2015-02-19 06:03:42 +00:00 |
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