Richard Davey
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0d90f75b5f
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Splitting the dev branch up into versions.
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2016-11-22 01:36:56 +00:00 |
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Richard Davey
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4d4344bf03
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Arcade Physics updated to use new Transform system.
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2016-11-11 02:20:31 +00:00 |
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photonstorm
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be13ededee
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Panic stations.
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2016-11-09 15:33:47 +00:00 |
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photonstorm
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c0a98c467f
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Removed the console debug.
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2016-11-09 14:52:34 +00:00 |
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photonstorm
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7a35f68ddc
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MainLoop rendering interpolation done.
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2016-11-09 12:25:26 +00:00 |
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Richard Davey
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961997ac5c
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Debugging the loop.
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2016-11-09 09:05:50 +00:00 |
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Richard Davey
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48f90fec34
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Implemented a State based MainLoop system, with fully split logic / render cycles and frame rate. Each State can now set its own frame rate. Added in more Camera commands, moved the Tween Manager into the State Systems, and started work on the new heavily reduced Game object.
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2016-11-08 01:50:57 +00:00 |
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