Commit graph

9495 commits

Author SHA1 Message Date
orblazer
ae15eca7bd Update JSDoc on "Matter.JS" physics 2018-03-19 01:10:32 +01:00
orblazer
2da6a2bffe Update JSDoc on "Impact" physics 2018-03-19 00:42:09 +01:00
orblazer
af3c03a3cb Update JSDoc on "Arcade" physics 2018-03-19 00:29:46 +01:00
Rex
4125e74550 Bug fix: font might not sync to context
Sync font before runWordWrap
2018-03-18 22:53:02 +08:00
Richard Davey
edeb63ebbd eslint fix 2018-03-18 14:21:53 +00:00
Richard Davey
cc0998660e Updated jsdocs 2018-03-18 13:43:37 +00:00
Richard Davey
3d4be64331 Testing MatterGameObject 2018-03-17 18:07:05 +00:00
Richard Davey
7e26fdb907 Merge branch 'master' of https://github.com/photonstorm/phaser 2018-03-17 17:51:54 +00:00
Richard Davey
6c5e1ba15e Updated change log 2018-03-17 17:51:51 +00:00
Richard Davey
4a9f46c0c0 Updated change log 2018-03-17 17:51:34 +00:00
Richard Davey
45194658fb Added new Actions 2018-03-17 17:51:27 +00:00
Richard Davey
cb110e4977 Actions.SetXY has 2 new arguments: index and direction. 2018-03-17 17:51:12 +00:00
Richard Davey
c67882e900 Actions.SetY has 2 new arguments: index and direction. 2018-03-17 17:50:13 +00:00
Richard Davey
80560b7b3c Actions.SetX has 2 new arguments: index and direction. 2018-03-17 17:49:49 +00:00
Richard Davey
7052f981b5 Actions.SetVisible has 2 new arguments: index and direction. 2018-03-17 17:49:23 +00:00
Richard Davey
8f0ee99f23 Actions.SetScaleY has 2 new arguments: index and direction. 2018-03-17 17:47:37 +00:00
Richard Davey
fe7d72b326 Actions.SetScaleX has 2 new arguments: index and direction. 2018-03-17 17:47:26 +00:00
Richard Davey
84cc2c7aa2 Actions.SetScale has 2 new arguments: index and direction. 2018-03-17 17:47:07 +00:00
Richard Davey
6f3b2cf9a5 Actions.SetOrigin has 4 new arguments: stepX, stepY, index and direction. 2018-03-17 17:46:26 +00:00
Richard Davey
fa6b3bba64 Actions.SetRotation has 2 new arguments: index and direction. 2018-03-17 17:45:38 +00:00
Richard Davey
e8fe38b560 Actions.SetDepth has 2 new arguments: index and direction. 2018-03-17 17:45:19 +00:00
Richard Davey
bdddad818a Actions.SetBlendMode has 2 new arguments: index and direction. 2018-03-17 17:43:04 +00:00
Richard Davey
f47119be08 Actions.ScaleXY has 4 new arguments: stepX, stepY, index and direction. 2018-03-17 17:41:30 +00:00
Richard Davey
30f76e384d Fixed docs 2018-03-17 17:41:07 +00:00
Richard Davey
5f196aa81f Actions.SetAlpha has 2 new arguments: index and direction. 2018-03-17 17:34:41 +00:00
Richard Davey
2935e59cf6 Actions.ScaleY has 3 new arguments: step, index and direction. 2018-03-17 17:34:13 +00:00
Richard Davey
fd3aad5f08 Actions.ScaleX has 3 new arguments: step, index and direction. 2018-03-17 17:34:02 +00:00
Richard Davey
47287bc466 Actions.Rotate has 3 new arguments: step, index and direction. 2018-03-17 17:33:02 +00:00
Richard Davey
a282b76d07 Actions.PropertyValueSet is a new action that will set any property of an array of objects to the given value, using an optional step value, index and iteration direction. Most Actions have been updated to use this internally. 2018-03-17 17:32:19 +00:00
Richard Davey
263086fd6a Actions.PropertyValueInc is a new action that will increment any property of an array of objects by the given amount, using an optional step value, index and iteration direction. Most Actions have been updated to use this internally. 2018-03-17 17:31:38 +00:00
Richard Davey
5be0932fae Actions.IncXY has 4 new arguments: stepX, stepY, index and direction. 2018-03-17 17:25:25 +00:00
Richard Davey
85d4b036b3 Actions.IncY has 3 new arguments: step, index and direction. 2018-03-17 17:18:28 +00:00
Richard Davey
2d09f69410 Actions.IncX has 3 new arguments: step, index and direction. 2018-03-17 17:18:16 +00:00
Richard Davey
70058392d3 Actions.IncAlpha has 3 new arguments: step, index and direction. 2018-03-17 17:17:41 +00:00
Richard Davey
eb0fb84563 Actions.Angle has 3 new arguments: step, index and direction. 2018-03-17 17:17:18 +00:00
Richard Davey
389669e21b Updated jsdocs 2018-03-17 17:16:26 +00:00
Richard Davey
ccbf399dc2 Actions.GetLast will return the last element in the items array matching the conditions. 2018-03-17 17:16:11 +00:00
Richard Davey
3537dce193
Merge pull request #3409 from macbury/scene_key_exist
Remove scene key in SceneManager
2018-03-17 17:08:36 +00:00
Richard Davey
a8886a60d3 Actually round the value. 2018-03-17 17:03:30 +00:00
Richard Davey
46e9dbd05a Fixed left / right rotation and exposed via namespace
Phaser.Utils.Array.Matrix.RotateLeft actually rotated to the right (thanks @Tomas2h)
Phaser.Utils.Array.Matrix.RotateRight actually rotated to the left (thanks @Tomas2h)
2018-03-17 17:03:15 +00:00
Arkadiusz Buras
e981932db1
Remove scene key in SceneManager 2018-03-17 13:42:42 +01:00
Richard Davey
2ea8489716 Tidying up 2018-03-16 18:08:51 +00:00
Richard Davey
3b8da57008 jsdoc fixes 2018-03-16 17:38:15 +00:00
Richard Davey
1b20232bd1 Exposed consts and added jsdocs 2018-03-16 17:35:01 +00:00
Richard Davey
05a4385cd7 jsdoc fixes 2018-03-16 17:29:39 +00:00
Richard Davey
625394a24c Don't reset the callbacks unless xhrLoader is set 2018-03-16 17:00:45 +00:00
Richard Davey
9832befeea Fixed camera y 2018-03-16 15:47:14 +00:00
Richard Davey
b2d062b0bd LoaderPlugin.progress and the corresponding event now factor in both the list size and the inflight size when calculating the percentage complete. Fix #3384 2018-03-16 15:01:39 +00:00
Richard Davey
b6b03b85bd The InputPlugin.processOverOutEvents method wasn't correctly working out the total of the number of objects interacted with, which caused input events to be disabled in Scenes further down the scene list if something was being dragged in an upper scene. Fix #3399 2018-03-16 14:57:19 +00:00
Richard Davey
4ab98eb492 The TweenManager will now check the state of a tween before playing it. If not in a pending state it will be skipped. This allows you to stop a tween immediately after creating it and not have it play through once anyway. Fix #3405 2018-03-16 14:31:49 +00:00