orblazer
ae15eca7bd
Update JSDoc on "Matter.JS" physics
2018-03-19 01:10:32 +01:00
orblazer
2da6a2bffe
Update JSDoc on "Impact" physics
2018-03-19 00:42:09 +01:00
orblazer
af3c03a3cb
Update JSDoc on "Arcade" physics
2018-03-19 00:29:46 +01:00
Rex
4125e74550
Bug fix: font might not sync to context
...
Sync font before runWordWrap
2018-03-18 22:53:02 +08:00
Richard Davey
edeb63ebbd
eslint fix
2018-03-18 14:21:53 +00:00
Richard Davey
cc0998660e
Updated jsdocs
2018-03-18 13:43:37 +00:00
Richard Davey
3d4be64331
Testing MatterGameObject
2018-03-17 18:07:05 +00:00
Richard Davey
7e26fdb907
Merge branch 'master' of https://github.com/photonstorm/phaser
2018-03-17 17:51:54 +00:00
Richard Davey
6c5e1ba15e
Updated change log
2018-03-17 17:51:51 +00:00
Richard Davey
4a9f46c0c0
Updated change log
2018-03-17 17:51:34 +00:00
Richard Davey
45194658fb
Added new Actions
2018-03-17 17:51:27 +00:00
Richard Davey
cb110e4977
Actions.SetXY has 2 new arguments: index
and direction
.
2018-03-17 17:51:12 +00:00
Richard Davey
c67882e900
Actions.SetY has 2 new arguments: index
and direction
.
2018-03-17 17:50:13 +00:00
Richard Davey
80560b7b3c
Actions.SetX has 2 new arguments: index
and direction
.
2018-03-17 17:49:49 +00:00
Richard Davey
7052f981b5
Actions.SetVisible has 2 new arguments: index
and direction
.
2018-03-17 17:49:23 +00:00
Richard Davey
8f0ee99f23
Actions.SetScaleY has 2 new arguments: index
and direction
.
2018-03-17 17:47:37 +00:00
Richard Davey
fe7d72b326
Actions.SetScaleX has 2 new arguments: index
and direction
.
2018-03-17 17:47:26 +00:00
Richard Davey
84cc2c7aa2
Actions.SetScale has 2 new arguments: index
and direction
.
2018-03-17 17:47:07 +00:00
Richard Davey
6f3b2cf9a5
Actions.SetOrigin has 4 new arguments: stepX
, stepY
, index
and direction
.
2018-03-17 17:46:26 +00:00
Richard Davey
fa6b3bba64
Actions.SetRotation has 2 new arguments: index
and direction
.
2018-03-17 17:45:38 +00:00
Richard Davey
e8fe38b560
Actions.SetDepth has 2 new arguments: index
and direction
.
2018-03-17 17:45:19 +00:00
Richard Davey
bdddad818a
Actions.SetBlendMode has 2 new arguments: index
and direction
.
2018-03-17 17:43:04 +00:00
Richard Davey
f47119be08
Actions.ScaleXY has 4 new arguments: stepX
, stepY
, index
and direction
.
2018-03-17 17:41:30 +00:00
Richard Davey
30f76e384d
Fixed docs
2018-03-17 17:41:07 +00:00
Richard Davey
5f196aa81f
Actions.SetAlpha has 2 new arguments: index
and direction
.
2018-03-17 17:34:41 +00:00
Richard Davey
2935e59cf6
Actions.ScaleY has 3 new arguments: step
, index
and direction
.
2018-03-17 17:34:13 +00:00
Richard Davey
fd3aad5f08
Actions.ScaleX has 3 new arguments: step
, index
and direction
.
2018-03-17 17:34:02 +00:00
Richard Davey
47287bc466
Actions.Rotate has 3 new arguments: step
, index
and direction
.
2018-03-17 17:33:02 +00:00
Richard Davey
a282b76d07
Actions.PropertyValueSet is a new action that will set any property of an array of objects to the given value, using an optional step value, index and iteration direction. Most Actions have been updated to use this internally.
2018-03-17 17:32:19 +00:00
Richard Davey
263086fd6a
Actions.PropertyValueInc is a new action that will increment any property of an array of objects by the given amount, using an optional step value, index and iteration direction. Most Actions have been updated to use this internally.
2018-03-17 17:31:38 +00:00
Richard Davey
5be0932fae
Actions.IncXY has 4 new arguments: stepX
, stepY
, index
and direction
.
2018-03-17 17:25:25 +00:00
Richard Davey
85d4b036b3
Actions.IncY has 3 new arguments: step
, index
and direction
.
2018-03-17 17:18:28 +00:00
Richard Davey
2d09f69410
Actions.IncX has 3 new arguments: step
, index
and direction
.
2018-03-17 17:18:16 +00:00
Richard Davey
70058392d3
Actions.IncAlpha has 3 new arguments: step
, index
and direction
.
2018-03-17 17:17:41 +00:00
Richard Davey
eb0fb84563
Actions.Angle has 3 new arguments: step
, index
and direction
.
2018-03-17 17:17:18 +00:00
Richard Davey
389669e21b
Updated jsdocs
2018-03-17 17:16:26 +00:00
Richard Davey
ccbf399dc2
Actions.GetLast will return the last element in the items array matching the conditions.
2018-03-17 17:16:11 +00:00
Richard Davey
3537dce193
Merge pull request #3409 from macbury/scene_key_exist
...
Remove scene key in SceneManager
2018-03-17 17:08:36 +00:00
Richard Davey
a8886a60d3
Actually round the value.
2018-03-17 17:03:30 +00:00
Richard Davey
46e9dbd05a
Fixed left / right rotation and exposed via namespace
...
Phaser.Utils.Array.Matrix.RotateLeft actually rotated to the right (thanks @Tomas2h)
Phaser.Utils.Array.Matrix.RotateRight actually rotated to the left (thanks @Tomas2h)
2018-03-17 17:03:15 +00:00
Arkadiusz Buras
e981932db1
Remove scene key in SceneManager
2018-03-17 13:42:42 +01:00
Richard Davey
2ea8489716
Tidying up
2018-03-16 18:08:51 +00:00
Richard Davey
3b8da57008
jsdoc fixes
2018-03-16 17:38:15 +00:00
Richard Davey
1b20232bd1
Exposed consts and added jsdocs
2018-03-16 17:35:01 +00:00
Richard Davey
05a4385cd7
jsdoc fixes
2018-03-16 17:29:39 +00:00
Richard Davey
625394a24c
Don't reset the callbacks unless xhrLoader is set
2018-03-16 17:00:45 +00:00
Richard Davey
9832befeea
Fixed camera y
2018-03-16 15:47:14 +00:00
Richard Davey
b2d062b0bd
LoaderPlugin.progress and the corresponding event now factor in both the list size and the inflight size when calculating the percentage complete. Fix #3384
2018-03-16 15:01:39 +00:00
Richard Davey
b6b03b85bd
The InputPlugin.processOverOutEvents method wasn't correctly working out the total of the number of objects interacted with, which caused input events to be disabled in Scenes further down the scene list if something was being dragged in an upper scene. Fix #3399
2018-03-16 14:57:19 +00:00
Richard Davey
4ab98eb492
The TweenManager will now check the state of a tween before playing it. If not in a pending state it will be skipped. This allows you to stop a tween immediately after creating it and not have it play through once anyway. Fix #3405
2018-03-16 14:31:49 +00:00