Commit graph

17328 commits

Author SHA1 Message Date
Richard Davey
0d3ed3fe1f Updated jsdoc and webpack 2022-07-25 14:40:17 +01:00
Richard Davey
15d5874cde Carrying on refactoring the tween system to be immediate 2022-07-20 18:45:17 +01:00
Richard Davey
f617e73498 Testing refactoring the Tween system to use a single list 2022-07-18 18:49:58 +01:00
Richard Davey
dbae65db6f eslint upgrade 2022-07-18 14:46:57 +01:00
Richard Davey
aafe2b1dc8 Update CHANGELOG-v3.60.md 2022-07-12 16:28:15 +01:00
Richard Davey
15c58bc71c Added maxAliveParticles
`maxAliveParticles` is a new Particle Emitter config property that sets the maximum number of _alive_ particles the emitter is allowed to update. When this limit is reached a particle will have to die before another can be spawned.
2022-07-12 16:28:12 +01:00
Richard Davey
2142c428e1 Update CHANGELOG-v3.60.md 2022-07-12 13:39:55 +01:00
Richard Davey
f09ec762ee Removed Graphics Pipeline
The WebGL Graphics Pipeline has been removed. This pipeline wasn't used in v3.55, as all Graphics rendering is handled by the MultiTint pipeline, for better batching support. No Phaser Game Objects use the Graphics pipeline any longer, so to save space it has been removed and is no longer installed by the Pipeline Manager.
2022-07-12 13:39:51 +01:00
Richard Davey
f19801f68a Deps update 2022-07-06 16:18:57 +01:00
Richard Davey
c47a40ba97 Working through making Body a passable type 2022-07-04 18:44:10 +01:00
Richard Davey
ec8f20b692 Swap the handler type and fixed staticBody 2022-07-04 16:40:13 +01:00
Richard Davey
132ab9cdbd Added isBody property 2022-07-04 16:39:53 +01:00
Richard Davey
6b55ac6b06 Made gameObject optional 2022-07-04 15:55:14 +01:00
Richard Davey
284277887f Added body and staticBody methods 2022-07-04 15:55:07 +01:00
Richard Davey
20c597738f Made gameObject optional and added setGameObject method 2022-07-04 15:54:53 +01:00
Richard Davey
1591ebdb77
Merge pull request #6158 from samme/docs/audio-video-url-config
Add AudioFileURLConfig and VideoFileURLConfig types
2022-06-29 16:42:56 +01:00
Richard Davey
3175f1e4fa
Merge pull request #6157 from samme/patch-16
Fix JSDoc syntax in GameObjectFactory#group()
2022-06-29 16:42:28 +01:00
samme
1a9fe0ccb6 Add AudioFileURLConfig and VideoFileURLConfig types 2022-06-28 11:12:30 -07:00
samme
e2aebec933
Fix JSDoc syntax 2022-06-28 10:50:19 -07:00
Richard Davey
0500cc5953 Update CHANGELOG-v3.60.md 2022-06-28 16:53:09 +01:00
Richard Davey
e0f2a6585a The Device.Audio module has been rewritten to use a new internal CanPlay function that cuts down on the amount of code required greatly. 2022-06-28 16:53:07 +01:00
Richard Davey
9f78ccf2f5 Error if using compressed texture for TileSprite
fix #6156
2022-06-27 18:11:00 +01:00
Richard Davey
b6fd9bec14 Update CHANGELOG-v3.60.md 2022-06-27 18:00:40 +01:00
Richard Davey
d2f7f220ae
Merge pull request #6141 from Cirras/canvas_antialias_scalemode
Let texture `scaleMode` override the `antialias` setting under `CANVAS`
2022-06-27 17:58:51 +01:00
Richard Davey
1ca0da3221
Merge pull request #6142 from lolimay/patch-1
Fixes GameObjectFactory#group method's signature
2022-06-27 17:56:52 +01:00
Richard Davey
03ed645939 Update CHANGELOG-v3.60.md 2022-06-27 17:53:04 +01:00
Richard Davey
c754bb9133 Removed un-needed characters 2022-06-27 17:53:04 +01:00
Richard Davey
26cca86eff
Merge pull request #6153 from samme/patch-15
Fix Phaser.Display.RGB#equals()
2022-06-27 17:33:38 +01:00
Richard Davey
54370a0d6c Update README.md 2022-06-23 18:29:37 +01:00
samme
ad32842fa4
Fix Phaser.Display.RGB#equals() 2022-06-22 17:49:40 -07:00
Richard Davey
cf94e2cc8e Update Container.js 2022-06-22 17:17:52 +01:00
Richard Davey
e032d573b1 Update Container.js 2022-06-22 16:13:41 +01:00
Richard Davey
e4c520aa9e Update TextStyle.js 2022-06-22 14:22:52 +01:00
Richard Davey
6768653a85 Update CHANGELOG-v3.60.md 2022-06-21 17:04:42 +01:00
Richard Davey
8ad90cc949 When passing a TextStyle configuration object to the Text Game Objects setStyle method, it would ignore any metrics data it may contain and reset it back to the defaults. It will now respect the metrics config and use it, if present. Fix #6149 2022-06-21 17:04:38 +01:00
Richard Davey
caf6eb06dc Deps udpate 2022-06-21 16:30:05 +01:00
Richard Davey
7dc9af3053 Update CHANGELOG-v3.60.md 2022-06-21 16:27:45 +01:00
Richard Davey
b82c01d336 GameObjects.Polygon.setTo is a new method that allows you to change the points being used to render a Polygon Shape Game Object. Fix #6151 2022-06-21 16:27:43 +01:00
Richard Davey
fed73569b0 Update CHANGELOG-v3.60.md 2022-06-17 15:14:54 +01:00
Richard Davey
4f652e4c7c Only flip if being used as a sprite textured 2022-06-17 15:14:54 +01:00
Richard Davey
37b4892c51 Update CHANGELOG-v3.60.md 2022-06-17 15:14:54 +01:00
Richard Davey
3974f97994
Merge pull request #6145 from rexrainbow/update-hitarea-when-settexture
Update hitarea when changing frame
2022-06-17 12:22:39 +01:00
Rex
59bf0365c8 Update hitarea when changing frame 2022-06-17 14:46:03 +08:00
Shiqi Mei
a60d0bc4e6
Fixes GameObjectFactory#group method's signature 2022-06-15 15:25:26 +08:00
Jonah Jeleniewski
e8c8be0385
Let texture scaleMode override the antialias setting under CANVAS 2022-06-11 18:07:29 +10:00
Richard Davey
01c7aab8c0 Fixed version number 2022-06-09 12:11:24 +01:00
Richard Davey
6b0962cff8 Preparing for 3.60 Beta 10 2022-06-07 17:54:19 +01:00
Richard Davey
491a58e55a 3.60 Beta 9 Release 2022-06-07 17:43:11 +01:00
Richard Davey
d4088ab36e Deps udpate 2022-06-07 17:36:20 +01:00
Richard Davey
1c1f69bf90 Update CHANGELOG-v3.60.md 2022-06-07 17:17:22 +01:00