Commit graph

22 commits

Author SHA1 Message Date
Richard Davey
9101bfe5cb Added setSlices method. Fix #6350 2023-01-19 15:12:51 +00:00
Richard Davey
468bf7821d Updated copyright year 2023-01-02 17:36:27 +00:00
Richard Davey
6d0fd99a13 Spelling fix 2022-12-09 18:44:32 +00:00
Richard Davey
3d1e2f952f Typo fixes 2022-12-09 18:17:26 +00:00
Richard Davey
380100c4c1 Fix height math and update docs 2022-12-08 22:48:46 +00:00
Richard Davey
a6135be4eb Clamp min width/height 2022-12-08 22:44:40 +00:00
Richard Davey
8de87cfeca Height now locked for a 3-slice object 2022-12-08 18:55:09 +00:00
Richard Davey
5d4dd9d918 Added full documentation, 3-slice support, support for frames in texture atlases and changing frames 2022-12-08 18:41:09 +00:00
Richard Davey
2d409cbe54 Now supports origin component 2022-12-08 16:19:29 +00:00
Richard Davey
c7475151ae Added FX, GetBounds, Origin components and Tint methods 2022-12-07 18:29:40 +00:00
Richard Davey
00564508d4 Tidying up 2022-12-06 22:48:26 +00:00
Richard Davey
4dcef816b9 Vertex updating working 2022-12-06 22:45:13 +00:00
Richard Davey
50efdf0ab7 Complete 9-slice vertices done 2022-12-06 19:37:24 +00:00
Richard Davey
715002df86 Add alpha value 2022-12-06 18:30:33 +00:00
Richard Davey
f8ae7c8bab Now created via addQuad method 2022-12-06 18:02:32 +00:00
Richard Davey
b3c7cc83d7 Preparing for 12 area calculations 2022-12-06 13:39:07 +00:00
Richard Davey
b84aecb1d4 Added docs (from Pixi) and finished 3-slice scaling 2022-12-05 22:58:49 +00:00
Richard Davey
657a33da8c Moved data to arrays and added config object 2022-12-05 21:43:35 +00:00
Richard Davey
83cf8d12fc Update NineSlice.js 2022-12-05 18:46:53 +00:00
Richard Davey
1f51d418db Working through manual vertex creation 2022-12-05 18:21:57 +00:00
Richard Davey
6867136672 Testing Mesh based NineSlice Game Objectg 2022-12-02 18:07:20 +00:00
Richard Davey
951006bf8f Create NineSlice.js 2022-09-27 18:42:50 +01:00