Pavle Goloskokovic
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97441f3bc8
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Adding initial rate update to help calculate seek
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2017-12-05 19:21:23 +01:00 |
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Pavle Goloskokovic
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ad687016ad
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Included config seek into calculation when playing sound
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2017-12-05 19:19:19 +01:00 |
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Pavle Goloskokovic
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3176293f53
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Resetting rateUpdates before playing sound source
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2017-12-05 19:14:53 +01:00 |
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Pavle Goloskokovic
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fb9bc44685
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Save rate updates only when sound is playing
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2017-12-05 19:13:09 +01:00 |
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Pavle Goloskokovic
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7dd0a877ec
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Save sound current time instead of context current time
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2017-12-05 19:12:18 +01:00 |
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Pavle Goloskokovic
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54f5e6141d
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Adding an item to rateUpdates every time setRate method is called
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2017-12-05 19:11:30 +01:00 |
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Pavle Goloskokovic
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bc486daaa3
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Adding rateUpdates field to WebAudioSound class to keep track of all rate changes
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2017-12-05 19:09:34 +01:00 |
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Pavle Goloskokovic
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6e85e6a419
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Adding seek property to WebAudioSound class
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2017-12-05 19:07:40 +01:00 |
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Pavle Goloskokovic
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de1657de01
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Updated comments with private and readonly descriptors
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2017-12-04 22:09:41 +01:00 |
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Pavle Goloskokovic
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0f6ac299e0
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Merge remote-tracking branch 'origin/master'
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2017-12-04 22:05:43 +01:00 |
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Pavle Goloskokovic
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fe36e80f24
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Removing detune range limitation
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2017-12-04 22:05:29 +01:00 |
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Richard Davey
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caabe65f04
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Beta 13
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2017-12-04 13:15:23 +00:00 |
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Michael Hadley
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55492e8940
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Typo fix
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2017-12-03 15:31:05 -06:00 |
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Richard Davey
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5e69f0e51f
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You can now optionally set a gameobject as being inactive and invisible when disabling a body
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2017-12-03 17:12:43 +00:00 |
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Richard Davey
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50b1a67043
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Added Group.countActive
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2017-12-03 17:12:22 +00:00 |
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Michael Hadley
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f7cd3deb93
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Newsletter addition: WeightedRandomize
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2017-12-03 08:56:12 -06:00 |
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Michael Hadley
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d686cd7140
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Fix: use globalAlpha since renderer.setAlpha doesn't work with ctx manipulation
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2017-12-03 08:55:53 -06:00 |
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Richard Davey
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e53fa0e716
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Added Body.Enable component
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2017-12-03 11:06:21 +00:00 |
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Richard Davey
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7d5608740a
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Global 'remove' call which is passed on to the world
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2017-12-02 04:05:39 +00:00 |
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Richard Davey
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b2ca8e17dd
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Fixed Composite removal
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2017-12-02 04:05:27 +00:00 |
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Richard Davey
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dd3db88960
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preDestroy now handled in GameObject.destroy
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2017-12-02 04:05:13 +00:00 |
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Richard Davey
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44bb628381
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The Pairs come out of objects
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2017-12-02 04:04:55 +00:00 |
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Richard Davey
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4023880efd
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Added World.remove
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2017-12-02 04:04:30 +00:00 |
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Richard Davey
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23993bb318
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Added setBoundsCollision method and World.remove to kill a body
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2017-12-02 04:04:15 +00:00 |
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Richard Davey
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3aa609ddf6
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Physics Groups will now call refresh automatically for you after a config creation
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2017-12-02 04:03:57 +00:00 |
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Richard Davey
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11d89cdb1f
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Added default value
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2017-12-02 04:03:31 +00:00 |
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Richard Davey
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8a2ea673b6
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Group.createMultipleCallback added
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2017-12-02 04:03:22 +00:00 |
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Richard Davey
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011ebb5968
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Destroy resorts children and sets invisible
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2017-12-02 04:03:06 +00:00 |
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Richard Davey
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ed56fbce37
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Merge branch 'master' of https://github.com/photonstorm/phaser
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2017-12-02 01:24:52 +00:00 |
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Richard Davey
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04844a77e0
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Updated now that x/y is ellipse center
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2017-12-02 01:24:50 +00:00 |
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Richard Davey
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55bfc9adb3
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Ellipse x/y is now its center and the bounds properties adjust position, not dimension
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2017-12-02 01:24:36 +00:00 |
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Richard Davey
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84c86e23f0
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strokePoints has new autoClose argument which strokeEllipse takes advantage of
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2017-12-02 01:24:18 +00:00 |
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Michael Hadley
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10dfa0a7da
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Reverting last change - making it easier to access collision groups from Tileset
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2017-12-01 18:57:27 -06:00 |
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Michael Hadley
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cff6c11ca0
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Merge branch 'master' of https://github.com/photonstorm/phaser
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2017-12-01 18:09:00 -06:00 |
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Michael Hadley
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8adce2ed2e
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Tidying: making it easier to access collision objects from a tile
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2017-12-01 18:08:58 -06:00 |
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Michael Hadley
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806c9d3237
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Stroke ellipse fixes
- Circumference points should calculate point based on top left of ellipse
- Graphics missing Ellipse class
- Ellipse stroke not "closed"
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2017-12-01 18:05:39 -06:00 |
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Felipe Alfonso
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1c689639c1
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Removed unnecessary check on setBlendMode
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2017-12-01 18:56:44 -03:00 |
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Felipe Alfonso
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b1e49059ec
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Fixed alpha blending issue with textured renderer
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2017-12-01 18:55:27 -03:00 |
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Michael Hadley
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195ea19ea7
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Extra tilemap method findTile (matches Array.prototype.find)
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2017-12-01 13:46:27 -06:00 |
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Michael Hadley
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a8fdcbc56b
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Small fix: use base tile size for tile <-> XY transforms. This only matters for maps with different size tiles.
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2017-12-01 13:26:09 -06:00 |
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Michael Hadley
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37767ebde1
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Tidy: fix v2 linting errors and move Tiled parser bits into modules
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2017-12-01 13:26:09 -06:00 |
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Michael Hadley
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ed5cdf0bdb
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Tidy up - remove old skipIndexZero property on layers
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2017-12-01 13:26:09 -06:00 |
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Michael Hadley
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742ff1a439
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Internal terminology change to make API clearer: tile.worldXY -> tile.pixelXY
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2017-12-01 13:26:09 -06:00 |
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Richard Davey
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3a0c276810
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preDestroy added and event fix.
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2017-12-01 18:19:25 +00:00 |
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Richard Davey
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81275a6197
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Fixed transform issue with Text padding.
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2017-12-01 16:53:02 +00:00 |
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Pavle Goloskokovic
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66d216af19
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Reading total rate value directly from totalRate property in setRate
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2017-12-01 15:41:24 +01:00 |
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Pavle Goloskokovic
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a3dbb51d3e
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Removed return value for setRate method as it is not needed because that value is now stored in totalRate property
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2017-12-01 15:40:35 +01:00 |
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Pavle Goloskokovic
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411fdd48b2
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Setting totalRate value in setRate method
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2017-12-01 15:33:02 +01:00 |
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Pavle Goloskokovic
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fe9c9c0819
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Added totalRate property to BaseSound class
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2017-12-01 15:32:03 +01:00 |
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Pavle Goloskokovic
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4721d074e8
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Merge remote-tracking branch 'origin/master'
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2017-12-01 13:16:59 +01:00 |
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