Richard Davey
|
001a0cb0d3
|
Input transform fixed
|
2017-06-21 00:26:21 +01:00 |
|
Felipe Alfonso
|
2341f7752f
|
Updated code for GetTransformedPoint
|
2017-06-20 16:47:43 -04:00 |
|
Richard Davey
|
dc05c29740
|
Input matrix updates
|
2017-06-19 21:58:23 +01:00 |
|
photonstorm
|
b4a7b9246d
|
Updated ShiftPosition to return the final erased position.
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2017-06-19 16:02:52 +01:00 |
|
photonstorm
|
5a871fcabe
|
Added GetFirst Action and bound to Layer.
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2017-06-19 14:38:28 +01:00 |
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Felipe Alfonso
|
639e6a14c5
|
Camera update now receives timestep and delta
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2017-06-19 09:31:29 -04:00 |
|
Richard Davey
|
5fff7c4c55
|
Removed console.log and fixed Wrap function.
|
2017-06-17 04:15:02 +01:00 |
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photonstorm
|
a7f46a7777
|
Added ShiftPosition Action and Layer.getLength.
|
2017-06-16 19:26:26 +01:00 |
|
Richard Davey
|
730c6b5cbf
|
Input updates
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2017-06-16 11:11:28 +01:00 |
|
Richard Davey
|
fb33be2773
|
Added in the Create functions and exposed via Texture Manager
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2017-06-15 01:34:05 +01:00 |
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Richard Davey
|
e7465bb17f
|
Added start of the transformed point functions
|
2017-06-14 02:20:55 +01:00 |
|
Richard Davey
|
cc26ccb2e6
|
Updated Input Manager to run the show
|
2017-06-14 01:20:01 +01:00 |
|
Richard Davey
|
b6b7715021
|
Mouse Input Handler working. Demo created.
|
2017-06-13 00:38:48 +01:00 |
|
photonstorm
|
ca1b483423
|
Starting work on the Mouse Input Manager.
|
2017-06-12 17:03:34 +01:00 |
|
Felipe Alfonso
|
8c3a857850
|
Mapping tile texture from the center
|
2017-06-09 15:15:07 -04:00 |
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photonstorm
|
737e21f162
|
Added new Camera KeyControl and SmoothedKeyControl functions and exposed via the manager.
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2017-06-09 17:31:08 +01:00 |
|
photonstorm
|
8a23beb230
|
Added Camera bounds.
|
2017-06-09 17:30:53 +01:00 |
|
Felipe Alfonso
|
c3eb8bff3b
|
StaticTilemap position + scrollFactor
|
2017-06-09 11:43:09 -04:00 |
|
Felipe Alfonso
|
b7fd964df1
|
Tilemap Progress
|
2017-06-09 00:00:12 -04:00 |
|
Richard Davey
|
c0b532da1a
|
Round the render scroll value
|
2017-06-08 22:22:39 +01:00 |
|
Richard Davey
|
e02402b89b
|
Set iterate index added.
|
2017-06-08 22:10:20 +01:00 |
|
Richard Davey
|
d36b67de39
|
Added scale support for text clip
|
2017-06-08 21:44:18 +01:00 |
|
Felipe Alfonso
|
668ef3c058
|
Fixed scissor issue on BitmapText
|
2017-06-08 16:18:35 -04:00 |
|
photonstorm
|
22875376b7
|
Moved scissor values to object so they can be read from batches.
Almost got Dynamic Text working with scissor (doesn't restore correctly on exit).
|
2017-06-08 17:15:02 +01:00 |
|
photonstorm
|
25b75ec1cf
|
Added scrollX/Y to WebGL BitmapText renderer.
|
2017-06-08 16:27:50 +01:00 |
|
photonstorm
|
0eb97956f4
|
Smoothing exposed via Phaser.DOM
|
2017-06-08 15:05:18 +01:00 |
|
photonstorm
|
cf74a7dd81
|
Config.pixelArt setting applied to CanvasPool.
|
2017-06-08 15:05:07 +01:00 |
|
photonstorm
|
a836c894e6
|
Canvas Renderer now respects and applies ScaleMode.
|
2017-06-08 15:04:49 +01:00 |
|
photonstorm
|
ca81ac2ec0
|
Applies Smoothing to any new Canvas created.
|
2017-06-08 15:04:08 +01:00 |
|
photonstorm
|
b17d3679fa
|
Fixed Smoothing so it doesn't use the CanvasPool.
|
2017-06-08 15:03:55 +01:00 |
|
photonstorm
|
74e4357bcd
|
Added rawDelta property to TimeStep and made sure the time value passed to update is the non-smoothed version.
|
2017-06-08 13:40:12 +01:00 |
|
Richard Davey
|
1e409d7e95
|
Added glyph data object for callback use
|
2017-06-08 02:24:50 +01:00 |
|
Richard Davey
|
3852c9c359
|
BitmapText can take a contents array now. Also fixed scroll rect.
|
2017-06-08 01:56:46 +01:00 |
|
Richard Davey
|
798ffa9c16
|
Added scroll offset
|
2017-06-08 00:55:54 +01:00 |
|
Richard Davey
|
da0ddeab54
|
Fixed WebGL renderer when no display callback was specified
|
2017-06-08 00:55:42 +01:00 |
|
Richard Davey
|
2cc3a391c4
|
WebGL createTexture respects config.pixelArt setting
|
2017-06-08 00:13:34 +01:00 |
|
Richard Davey
|
ffb2bd5534
|
TextureSource respects Config.PixelArt setting
|
2017-06-08 00:12:22 +01:00 |
|
Richard Davey
|
e5f5b557b1
|
Added Retro Font to BitmapText convertor
|
2017-06-07 23:49:22 +01:00 |
|
Felipe Alfonso
|
9244b271cc
|
Fixed issue when creating EffectLayer and RenderPass
|
2017-06-02 12:27:51 -04:00 |
|
photonstorm
|
ea44513fda
|
ESLint updates.
|
2017-06-02 17:08:22 +01:00 |
|
Felipe Alfonso
|
9a1bb506ee
|
Camera Scroll added to Tile map
|
2017-06-01 18:42:57 -04:00 |
|
Felipe Alfonso
|
ea71909b4e
|
Tile rendering correctly
|
2017-06-01 17:29:51 -04:00 |
|
Felipe Alfonso
|
dc035ddaab
|
Tilemap Rendering
|
2017-06-01 17:05:50 -04:00 |
|
Felipe Alfonso
|
d19d1f6b8d
|
Tilemap Static Mesh Construction
|
2017-05-31 13:40:51 -04:00 |
|
Felipe Alfonso
|
c470df9db5
|
Static Tilemap Base
|
2017-05-30 12:55:15 -04:00 |
|
photonstorm
|
2fbbee5dc6
|
Revised Seeking to handle repeats (almost)
|
2017-05-25 17:16:20 +01:00 |
|
photonstorm
|
3fb432e378
|
Added Tween.pause and Tween.resume.
|
2017-05-25 16:02:40 +01:00 |
|
photonstorm
|
0470a5e532
|
Fixed progress clamp.
|
2017-05-25 15:11:21 +01:00 |
|
photonstorm
|
3b98cc5966
|
Added Tween.loopCounter, Tween.loop is now an integer. Tween.progress, Tween.duration, Tween.totalProgress and Tween.totalDuration all calculated.
|
2017-05-25 14:51:20 +01:00 |
|
photonstorm
|
1c268871e0
|
Removed Tween.startDelay because you can do it via TweenData.delay. Added new Duration calculation functions and TD caches.
|
2017-05-25 14:33:31 +01:00 |
|