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Update WebGLRenderer.js
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@ -1505,6 +1505,7 @@ var WebGLRenderer = new Class({
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{
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{
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this.normalTexture = null;
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this.normalTexture = null;
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this.startActiveTexture++;
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this.startActiveTexture++;
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this.currentActiveTexture = 1;
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},
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},
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/**
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/**
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