3.16.1 (because, npm)

This commit is contained in:
Richard Davey 2019-02-05 00:49:42 +00:00
parent 9dbf4d4d06
commit f9cb8972ab
10 changed files with 21 additions and 17 deletions

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@ -1,9 +1,11 @@
# Change Log # Change Log
## Version 3.16.0 - Ishikawa - 5th February 2019 ## Version 3.16.0 / 3.16.1 - Ishikawa - 5th February 2019
Phaser 3.16 is a massive update. The single largest in the history of Phaser 3 and it contains _breaking changes_. If you're upgrading from an earlier version please do check the log entries below. Phaser 3.16 is a massive update. The single largest in the history of Phaser 3 and it contains _breaking changes_. If you're upgrading from an earlier version please do check the log entries below.
Please note: there is no difference between 3.16.0 and 3.16.1. The version bump was just to get around a stupid npm semver policy.
### Important Namespace Changes ### Important Namespace Changes
* The `Phaser.Boot` namespace has been renamed to `Phaser.Core`. As a result, the `boot` folder has been renamed to `core`. This impacts the `TimeStep` class and `VisibilityHandler` function, which have been moved to be under the new namespace. * The `Phaser.Boot` namespace has been renamed to `Phaser.Core`. As a result, the `boot` folder has been renamed to `core`. This impacts the `TimeStep` class and `VisibilityHandler` function, which have been moved to be under the new namespace.

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@ -100,13 +100,13 @@ npm install phaser
[Phaser is on jsDelivr](https://www.jsdelivr.com/projects/phaser) which is a "super-fast CDN for developers". Include the following in your html: [Phaser is on jsDelivr](https://www.jsdelivr.com/projects/phaser) which is a "super-fast CDN for developers". Include the following in your html:
```html ```html
<script src="//cdn.jsdelivr.net/npm/phaser@3.16.0/dist/phaser.js"></script> <script src="//cdn.jsdelivr.net/npm/phaser@3.16.1/dist/phaser.js"></script>
``` ```
or the minified version: or the minified version:
```html ```html
<script src="//cdn.jsdelivr.net/npm/phaser@3.16.0/dist/phaser.min.js"></script> <script src="//cdn.jsdelivr.net/npm/phaser@3.16.1/dist/phaser.min.js"></script>
``` ```
### API Documentation ### API Documentation
@ -178,13 +178,13 @@ We've 3 tutorials related to Facebook Instant Games and Phaser:
A special build of Phaser with the Facebook Instant Games Plugin ready-enabled is [available on jsDelivr](https://www.jsdelivr.com/projects/phaser). Include the following in your html: A special build of Phaser with the Facebook Instant Games Plugin ready-enabled is [available on jsDelivr](https://www.jsdelivr.com/projects/phaser). Include the following in your html:
```html ```html
<script src="//cdn.jsdelivr.net/npm/phaser@3.16.0/dist/phaser-facebook-instant-games.js"></script> <script src="//cdn.jsdelivr.net/npm/phaser@3.16.1/dist/phaser-facebook-instant-games.js"></script>
``` ```
or the minified version: or the minified version:
```html ```html
<script src="//cdn.jsdelivr.net/npm/phaser@3.16.0/dist/phaser-facebook-instant-games.min.js"></script> <script src="//cdn.jsdelivr.net/npm/phaser@3.16.1/dist/phaser-facebook-instant-games.min.js"></script>
``` ```
The build files are in the git repository in the `dist` folder, and you can also include the plugin in custom builds. The build files are in the git repository in the `dist` folder, and you can also include the plugin in custom builds.
@ -201,7 +201,7 @@ Create an `index.html` page locally and paste the following code into it:
<!DOCTYPE html> <!DOCTYPE html>
<html> <html>
<head> <head>
<script src="https://cdn.jsdelivr.net/npm/phaser@3.16.0/dist/phaser-arcade-physics.min.js"></script> <script src="https://cdn.jsdelivr.net/npm/phaser@3.16.1/dist/phaser-arcade-physics.min.js"></script>
</head> </head>
<body> <body>
@ -312,10 +312,12 @@ You can then run `webpack` to create a development build in the `build` folder w
# Change Log # Change Log
## Version 3.16.0 - Ishikawa - 5th February 2019 ## Version 3.16.0 / 3.16.1 - Ishikawa - 5th February 2019
Phaser 3.16 is a massive update. The single largest in the history of Phaser 3 and it contains _breaking changes_. If you're upgrading from an earlier version please do check the log entries below. Phaser 3.16 is a massive update. The single largest in the history of Phaser 3 and it contains _breaking changes_. If you're upgrading from an earlier version please do check the log entries below.
Please note: there is no difference between 3.16.0 and 3.16.1. The version bump was just to get around a stupid npm semver policy.
### Important Namespace Changes ### Important Namespace Changes
* The `Phaser.Boot` namespace has been renamed to `Phaser.Core`. As a result, the `boot` folder has been renamed to `core`. This impacts the `TimeStep` class and `VisibilityHandler` function, which have been moved to be under the new namespace. * The `Phaser.Boot` namespace has been renamed to `Phaser.Core`. As a result, the `boot` folder has been renamed to `core`. This impacts the `TimeStep` class and `VisibilityHandler` function, which have been moved to be under the new namespace.
@ -764,8 +766,8 @@ All rights reserved.
"Above all, video games are meant to be just one thing: fun. Fun for everyone." - Satoru Iwata "Above all, video games are meant to be just one thing: fun. Fun for everyone." - Satoru Iwata
[get-js]: https://github.com/photonstorm/phaser/releases/download/v3.16.0/phaser.js [get-js]: https://github.com/photonstorm/phaser/releases/download/v3.16.1/phaser.js
[get-minjs]: https://github.com/photonstorm/phaser/releases/download/v3.16.0/phaser.min.js [get-minjs]: https://github.com/photonstorm/phaser/releases/download/v3.16.1/phaser.min.js
[clone-http]: https://github.com/photonstorm/phaser.git [clone-http]: https://github.com/photonstorm/phaser.git
[clone-ssh]: git@github.com:photonstorm/phaser.git [clone-ssh]: git@github.com:photonstorm/phaser.git
[clone-ghwin]: github-windows://openRepo/https://github.com/photonstorm/phaser [clone-ghwin]: github-windows://openRepo/https://github.com/photonstorm/phaser

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@ -5135,7 +5135,7 @@ var CONST = {
* @type {string} * @type {string}
* @since 3.0.0 * @since 3.0.0
*/ */
VERSION: '3.16.0', VERSION: '3.16.1',
BlendModes: __webpack_require__(60), BlendModes: __webpack_require__(60),

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@ -6915,7 +6915,7 @@ var CONST = {
* @type {string} * @type {string}
* @since 3.0.0 * @since 3.0.0
*/ */
VERSION: '3.16.0', VERSION: '3.16.1',
BlendModes: __webpack_require__(66), BlendModes: __webpack_require__(66),

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2
dist/phaser.js vendored
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@ -5135,7 +5135,7 @@ var CONST = {
* @type {string} * @type {string}
* @since 3.0.0 * @since 3.0.0
*/ */
VERSION: '3.16.0', VERSION: '3.16.1',
BlendModes: __webpack_require__(60), BlendModes: __webpack_require__(60),

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dist/phaser.min.js vendored

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{ {
"name": "phaser", "name": "phaser",
"version": "3.16.0", "version": "3.16.1",
"release": "Ishikawa", "release": "Ishikawa",
"description": "A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers.", "description": "A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers.",
"author": "Richard Davey <rich@photonstorm.com> (http://www.photonstorm.com)", "author": "Richard Davey <rich@photonstorm.com> (http://www.photonstorm.com)",

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@ -20,7 +20,7 @@ var CONST = {
* @type {string} * @type {string}
* @since 3.0.0 * @since 3.0.0
*/ */
VERSION: '3.16.0', VERSION: '3.16.1',
BlendModes: require('./renderer/BlendModes'), BlendModes: require('./renderer/BlendModes'),