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https://github.com/photonstorm/phaser
synced 2024-11-30 00:21:04 +00:00
Fixed reference and removed mapData check
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8d5ef0e1e1
commit
f8faec2702
1 changed files with 5 additions and 5 deletions
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@ -31,7 +31,7 @@ var IsometricCullTiles = function (layer, camera, outputArray, renderOrder)
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var mapData = layer.data;
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var mapData = layer.data;
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var mapWidth = layer.width;
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var mapWidth = layer.width;
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var mapHeight = layer.height;
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var mapHeight = layer.height;
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var skipCull = layer.skipCull;
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var skipCull = tilemapLayer.skipCull;
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var drawLeft = 0;
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var drawLeft = 0;
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var drawRight = mapWidth;
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var drawRight = mapWidth;
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@ -48,7 +48,7 @@ var IsometricCullTiles = function (layer, camera, outputArray, renderOrder)
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for (y = drawTop; y < drawBottom; y++)
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for (y = drawTop; y < drawBottom; y++)
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{
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{
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for (x = drawLeft; mapData[y] && x < drawRight; x++)
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for (x = drawLeft; x < drawRight; x++)
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{
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{
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if (skipCull || CheckIsoBounds(x, y, layer, camera))
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if (skipCull || CheckIsoBounds(x, y, layer, camera))
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{
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{
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@ -70,7 +70,7 @@ var IsometricCullTiles = function (layer, camera, outputArray, renderOrder)
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for (y = drawTop; y < drawBottom; y++)
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for (y = drawTop; y < drawBottom; y++)
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{
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{
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for (x = drawRight; mapData[y] && x >= drawLeft; x--)
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for (x = drawRight; x >= drawLeft; x--)
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{
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{
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if (skipCull || CheckIsoBounds(x, y, layer, camera))
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if (skipCull || CheckIsoBounds(x, y, layer, camera))
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{
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{
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@ -92,7 +92,7 @@ var IsometricCullTiles = function (layer, camera, outputArray, renderOrder)
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for (y = drawBottom; y >= drawTop; y--)
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for (y = drawBottom; y >= drawTop; y--)
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{
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{
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for (x = drawLeft; mapData[y] && x < drawRight; x++)
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for (x = drawLeft; x < drawRight; x++)
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{
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{
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if (skipCull || CheckIsoBounds(x, y, layer, camera))
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if (skipCull || CheckIsoBounds(x, y, layer, camera))
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{
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{
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@ -114,7 +114,7 @@ var IsometricCullTiles = function (layer, camera, outputArray, renderOrder)
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for (y = drawBottom; y >= drawTop; y--)
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for (y = drawBottom; y >= drawTop; y--)
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{
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{
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for (x = drawRight; mapData[y] && x >= drawLeft; x--)
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for (x = drawRight; x >= drawLeft; x--)
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{
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{
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if (skipCull || CheckIsoBounds(x, y, layer, camera))
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if (skipCull || CheckIsoBounds(x, y, layer, camera))
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{
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{
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