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Update Path.js
* Added a defaultDivisions property, this brings it to parity with singular curves implementation * Added a stepRate parameter to the getPoints method, so it can pass this parameter to the curve's getPoints method when given
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1 changed files with 19 additions and 4 deletions
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@ -53,6 +53,16 @@ var Path = new Class({
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* @since 3.0.0
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*/
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this.name = '';
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/**
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* The default number of divisions within a curve.
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*
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* @name Phaser.Curves.Path#defaultDivisions
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* @type {number}
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* @default 12
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* @since 3.61.0
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*/
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this.defaultDivisions = 12;
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/**
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* The list of Curves which make up this Path.
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@ -603,13 +613,18 @@ var Path = new Class({
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* @method Phaser.Curves.Path#getPoints
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* @since 3.0.0
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*
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* @param {number} [divisions=12] - The number of divisions per resolution per curve.
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* @param {number} [divisions] - The number of divisions to make per resolution per curve.
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* @param {number} [stepRate] - The curve distance between points per curve, implying `divisions`.
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*
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* @return {Phaser.Math.Vector2[]} An array of Vector2 objects that containing the points along the Path.
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*/
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getPoints: function (divisions)
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getPoints: function (divisions, stepRate)
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{
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if (divisions === undefined) { divisions = 12; }
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// If divisions and stepRate are falsey values (false, null, 0, undefined, etc) then we use the default divisions value.
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if (!divisions && !stepRate)
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{
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divisions = this.defaultDivisions;
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}
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var points = [];
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var last;
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@ -625,7 +640,7 @@ var Path = new Class({
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var resolution = curve.getResolution(divisions);
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var pts = curve.getPoints(resolution);
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var pts = curve.getPoints(resolution, stepRate);
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for (var j = 0; j < pts.length; j++)
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{
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